Game Review
Triple Battleground Conquest
Round 0
Game 4628 created Saturday, August 10, 2019 9:21:47 AM EDT by RICKLES
Scenario: Triple Battleground Conquest (Version 0)
Player Captain RICKLES added as GREEN @ Crull
Player Captain NAPOLEAN added as RED @ Braxx
Player Captain SLEDGE added as BLUE @ Axia
Game RICKLES's Triple Battleground Conquest started Sunday, August 11, 2019 5:23:42 PM EDT
TimeControlMinutes 240000
Starting Productions Complete



Round 1
Axia:BLUE/HQ;Braxx:RED/HQ;Crull:GREEN/HQ
RICKLES = $50
NAPOLEAN = $50
SLEDGE = $50
RICKLES
P: BLACK/IU*3 -> Crull
OK
P: GREEN/GOV -> Crull
OK
NAPOLEAN
P: BLACK/IC -> Braxx
OK
P: RED/GOV -> Braxx
OK
SLEDGE
P: BLACK/TRANS -> Axia
OK
P: BLUE/INF*10 -> Axia
OK



Round 2
Axia:BLUE/HQ,BLACK/TRANS,BLUE/INF*10;Braxx:RED/HQ,BLACK/IC,RED/GOV,RED/INF;Crull:GREEN/HQ,BLACK/IU*3,GREEN/GOV,GREEN/INF
RICKLES = $27
NAPOLEAN = $21
SLEDGE = $29
RICKLES
P: BLACK/LRNUKE -> Crull
OK
M: GREEN/INF @ Crull -> C1
OK
NAPOLEAN
P: BLACK/IU -> Braxx
OK
M: RED/INF @ Braxx -> B5
OK
SLEDGE
P: BLACK/IU -> Axia
OK
M: BLACK/TRANS + BLUE/INF @ Axia -> Stark
OK



Round 3
Stark:BLACK/TRANS,BLUE/INF;Axia:BLUE/HQ,BLUE/INF*9,BLACK/IU;Braxx:RED/HQ,BLACK/IC,RED/GOV,BLACK/IU,RED/INF;B5:RED/INF;Crull:GREEN/HQ,BLACK/IU*3,GREEN/GOV,BLACK/LRNUKE,GREEN/INF;C1:GREEN/INF
RICKLES = $13
NAPOLEAN = $28
SLEDGE = $26
RICKLES
S: BLACK/LRNUKE @ Crull -> Braxx
OK
P: BLACK/LRNUTE -> Crull
OK
NAPOLEAN
P: BLACK/IU -> B5
OK
M: RED/INF @ Braxx -> B4
OK
SLEDGE
M: BLACK/TRANS + BLUE/INF @ Stark -> Rozz
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:



Round 4
Rozz:BLACK/TRANS,BLUE/INF;Axia:BLUE/HQ,BLUE/INF*9,BLACK/IU*2;Braxx:RED/HQ;B4:RED/INF;B5:RED/INF,BLACK/IU;Crull:GREEN/HQ,BLACK/IU*3,GREEN/GOV,GREEN/INF*2,BLACK/LRNUTE;C1:GREEN/INF
RICKLES = $15
NAPOLEAN = $25
SLEDGE = $25
RICKLES
S: BLACK/LRNUTE @ C6 -> B5
OK
M: GREEN/INF + BLACK/LRNUTE @ Crull -> C6
OK
NAPOLEAN
P: BLACK/IU -> Braxx
OK
P: RED/GOV -> B5
OK
SLEDGE
P: BLUE/INF*5 -> Rozz
OK
P: BLUE/ARMOR -> Rozz
OK
Pieces Destroyed:



Round 5
Rozz:BLACK/TRANS,BLUE/INF*6,BLUE/ARMOR;Axia:BLUE/HQ,BLUE/INF*9,BLACK/IU*2;Braxx:RED/HQ,BLACK/IU;B4:RED/INF;B5:BLACK/IU,RED/GOV,RED/INF;Crull:GREEN/HQ,BLACK/IU*3,GREEN/GOV,GREEN/INF*2;C1:GREEN/INF;C6:GREEN/INF
RICKLES = $26
NAPOLEAN = $18
SLEDGE = $9
RICKLES
P: GREEN/INF*10 -> Crull
OK
M: GREEN/INF*2 @ Crull -> C2
OK
NAPOLEAN
P: RED/INF -> B5
OK
P: BLACK/IU -> B4
OK
SLEDGE
M: BLACK/TRANS + BLUE/INF*3 @ Rozz -> Crull
OK
P: BLUE/INF*5 -> Rozz
OK
Pieces Destroyed:



Round 6
Rozz:BLUE/INF*8,BLUE/ARMOR;Axia:BLUE/HQ,BLUE/INF*9,BLACK/IU*2;Braxx:RED/HQ,BLACK/IU;B4:RED/INF,BLACK/IU;B5:BLACK/IU,RED/GOV,RED/INF*3;Crull:GREEN/HQ,BLACK/IU*3,GREEN/GOV,GREEN/INF*8,BLACK/TRANS;C1:GREEN/INF;C2:GREEN/INF*2;C6:GREEN/INF
RICKLES = $27
NAPOLEAN = $18
SLEDGE = $13
RICKLES
M: BLACK/TRANS + GREEN/INF*8 @ Crull -> R4
OK
M: GREEN/INF @ C1 -> R4
OK
NAPOLEAN
P: BLACK/IU -> Braxx
OK
M: RED/INF*2 @ B5 -> T2
OK
SLEDGE
M: BLUE/ARMOR @ Rozz -> R4
OK
P: BLACK/LRNUTE -> Axia
OK
Pieces Destroyed:



Round 7
Rozz:BLUE/INF*8;R4:BLACK/TRANS,BLUE/ARMOR;T2:RED/INF*2;Axia:BLUE/HQ,BLUE/INF*9,BLACK/IU*2,BLACK/LRNUTE;Braxx:RED/HQ,BLACK/IU*2;B4:RED/INF,BLACK/IU;B5:BLACK/IU,RED/GOV,RED/INF*2;Crull:GREEN/HQ,BLACK/IU*3,GREEN/GOV,GREEN/INF;C2:GREEN/INF*2;C6:GREEN/INF
RICKLES = $38
NAPOLEAN = $21
SLEDGE = $13
RICKLES
P: GREEN/INF*10 -> Crull
OK
P: GREEN/ARMOR -> Crull
OK
NAPOLEAN
M: RED/INF @ T2 -> Trell
OK
P: BLACK/IU -> T2
OK
SLEDGE
M: BLUE/ARMOR + BLACK/TRANS @ R4 -> C1
OK
S: BLUE/ARMOR @ C1 -> BLACK/IU @ Crull
OK
Pieces Destroyed:



Round 8
Rozz:BLUE/INF*8;Trell:RED/INF;T2:RED/INF,BLACK/IU;Axia:BLUE/HQ,BLUE/INF*9,BLACK/IU*2,BLACK/LRNUTE;Braxx:RED/HQ,BLACK/IU*2;B4:RED/INF,BLACK/IU;B5:BLACK/IU,RED/GOV,RED/INF*3;Crull:GREEN/HQ,BLACK/IU*2,GREEN/GOV,GREEN/INF*12,GREEN/ARMOR;C1:BLUE/ARMOR,BLACK/TRANS;C2:GREEN/INF*2;C6:GREEN/INF
RICKLES = $17
NAPOLEAN = $26
SLEDGE = $22
RICKLES
S: GREEN/ARMOR @ Crull -> BLUE/ARMOR @ C1
OK
M: GREEN/INF @ Crull -> C3
OK
NAPOLEAN
P: BLACK/LRNUKE -> Braxx
OK
M: RED/INF*2 @ B5 -> B6
OK
SLEDGE
S: BLACK/LRNUTE @ A3 -> T2
OK
M: BLUE/INF + BLACK/LRNUTE @ Axia -> A3
OK
Pieces Destroyed:



Round 9
Rozz:BLUE/INF*8;Trell:RED/INF;T2:BLACK/IU;Axia:BLUE/HQ,BLUE/INF*8,BLACK/IU*2;A3:BLUE/INF;Braxx:RED/HQ,BLACK/IU*2,BLACK/LRNUKE;B4:RED/INF,BLACK/IU;B5:BLACK/IU,RED/GOV,RED/INF*2;B6:RED/INF*2;Crull:GREEN/HQ,BLACK/IU*2,GREEN/GOV,GREEN/INF*12,GREEN/ARMOR;C1:BLACK/TRANS;C2:GREEN/INF*2;C3:GREEN/INF;C6:GREEN/INF
RICKLES = $26
NAPOLEAN = $14
SLEDGE = $31
RICKLES
P: BLACK/LRNUKE -> Crull
OK
M: GREEN/INF*6 @ Crull -> C1
OK
NAPOLEAN
S: BLACK/LRNUKE @ Braxx -> Crull
OK
M: RED/INF @ B5 -> T2
OK
SLEDGE
P: BLUE/INF*10 -> Rozz
OK
P: BLACK/MRNUKE -> Rozz
OK
Pieces Destroyed:



Round 10
Rozz:BLUE/INF*18,BLACK/MRNUKE;Trell:RED/INF;T2:BLACK/IU,RED/INF;Axia:BLUE/HQ,BLUE/INF*8,BLACK/IU*2;A3:BLUE/INF;Braxx:RED/HQ,BLACK/IU*2;B4:RED/INF,BLACK/IU;B5:BLACK/IU,RED/GOV,RED/INF*2;B6:RED/INF*2;Crull:GREEN/HQ;C1:BLACK/TRANS,GREEN/INF*6;C2:GREEN/INF*2;C3:GREEN/INF;C6:GREEN/INF
RICKLES = $6
NAPOLEAN = $29
SLEDGE = $10
RICKLES
M: BLACK/TRANS + GREEN/INF*2 @ C1 -> R1
OK
M: GREEN/INF*2 @ C1 -> R4
OK
NAPOLEAN
M: RED/INF @ Trell -> T5
OK
P: BLACK/IU -> Braxx
OK
SLEDGE
M: BLUE/INF*9 + BLACK/MRNUKE @ Rozz -> R2
OK
M: BLUE/INF*9 @ Rozz -> R4
OK
Pieces Destroyed:



Round 11
R1:BLACK/TRANS,GREEN/INF*2;R2:BLUE/INF*9,BLACK/MRNUKE;R4:BLUE/INF*7;T2:BLACK/IU,RED/INF;T5:RED/INF;Axia:BLUE/HQ,BLUE/INF*8,BLACK/IU*2;A3:BLUE/INF;Braxx:RED/HQ,BLACK/IU*3;B4:RED/INF,BLACK/IU;B5:BLACK/IU,RED/GOV,RED/INF*3;B6:RED/INF*2;Crull:GREEN/HQ;C1:GREEN/INF*2;C2:GREEN/INF*2;C3:GREEN/INF;C6:GREEN/INF
RICKLES = $11
NAPOLEAN = $36
SLEDGE = $19
RICKLES
M: BLACK/TRANS + GREEN/INF @ R1 -> S6
OK
M: GREEN/INF @ C1 -> R4
OK
NAPOLEAN
P: BLACK/IU -> B6
OK
M: RED/INF @ B5 -> Braxx
OK
SLEDGE
S: BLACK/MRNUKE @ T4 -> B5
OK
M: BLUE/INF + BLACK/MRNUKE @ R2 -> T4
OK
Pieces Destroyed:



Round 12
R1:GREEN/INF;R2:BLUE/INF*8;R4:BLUE/INF*6;S6:BLACK/TRANS,GREEN/INF;T2:BLACK/IU,RED/INF;T4:BLUE/INF;T5:RED/INF;Axia:BLUE/HQ,BLUE/INF*8,BLACK/IU*2;A3:BLUE/INF;Braxx:RED/HQ,BLACK/IU*3,RED/INF;B4:RED/INF,BLACK/IU;B6:RED/INF*2,BLACK/IU;Crull:GREEN/HQ;C1:GREEN/INF;C2:GREEN/INF*2;C3:GREEN/INF;C6:GREEN/INF
RICKLES = $16
NAPOLEAN = $43
SLEDGE = $28
RICKLES
M: BLACK/TRANS + GREEN/INF @ S6 -> A6
OK
P: GREEN/INF*10 -> S6
OK
NAPOLEAN
P: BLACK/IC -> Braxx
OK
M: RED/INF @ T5 -> T4
OK
SLEDGE
P: BLUE/INF*3 -> Axia
OK
P: BLUE/ARMOR -> Axia
OK
Pieces Destroyed:



Round 13
R1:GREEN/INF;R2:BLUE/INF*8;R4:BLUE/INF*6;S6:GREEN/INF*10;T2:BLACK/IU,RED/INF;Axia:BLUE/HQ,BLUE/INF*11,BLACK/IU*2,BLUE/ARMOR;A3:BLUE/INF;A6:BLACK/TRANS,GREEN/INF;Braxx:RED/HQ,BLACK/IU*3,RED/INF,BLACK/IC;B4:RED/INF,BLACK/IU;B6:RED/INF*2,BLACK/IU;Crull:GREEN/HQ;C1:GREEN/INF;C2:GREEN/INF*2;C3:GREEN/INF;C6:GREEN/INF
RICKLES = $11
NAPOLEAN = $30
SLEDGE = $14
RICKLES
P: BLACK/MRNUTE -> R1
OK
P: GREEN/INF*5 -> A6
OK
NAPOLEAN
P: BLACK/LRNUKE -> Braxx
OK
M: RED/INF @ B6 -> B5
OK
SLEDGE
P: BLUE/INF*5 -> R4
OK
M: BLUE/INF @ Axia -> A6
OK
Pieces Destroyed:



Round 14
R1:GREEN/INF,BLACK/MRNUTE;R2:BLUE/INF*8;R4:BLUE/INF*11;S6:GREEN/INF*10;T2:BLACK/IU,RED/INF;Axia:BLUE/HQ,BLUE/INF*10,BLACK/IU*2,BLUE/ARMOR;A3:BLUE/INF;A6:BLACK/TRANS,GREEN/INF*5;Braxx:RED/HQ,BLACK/IU*3,RED/INF,BLACK/IC,BLACK/LRNUKE;B4:RED/INF,BLACK/IU;B5:RED/INF;B6:RED/INF,BLACK/IU;Crull:GREEN/HQ;C1:GREEN/INF;C2:GREEN/INF*2;C3:GREEN/INF;C6:GREEN/INF
RICKLES = $5
NAPOLEAN = $32
SLEDGE = $18
RICKLES
S: BLACK/MRNUTE @ R1 -> R3
OK
P: GREEN/INF*5 -> A6
OK
NAPOLEAN
S: BLACK/LRNUKE @ Braxx -> Axia
OK
P: BLACK/IU -> B5
OK
SLEDGE
M: BLUE/INF*8 @ R2 -> R3
OK
P: BLUE/INF*3 -> R2
OK
Pieces Destroyed:



Round 15
R1:GREEN/INF;R2:BLUE/INF*3;R4:BLUE/INF*11;S6:GREEN/INF*10;T2:BLACK/IU,RED/INF;Axia:BLUE/HQ;A3:BLUE/INF;A6:BLACK/TRANS,GREEN/INF*10;Braxx:RED/HQ,BLACK/IU*3,RED/INF,BLACK/IC;B4:RED/INF,BLACK/IU;B5:RED/INF,BLACK/IU;B6:RED/INF,BLACK/IU;Crull:GREEN/HQ;C1:GREEN/INF;C2:GREEN/INF*2;C3:GREEN/INF;C6:GREEN/INF
RICKLES = $5
NAPOLEAN = $51
SLEDGE = $20
RICKLES
M: GREEN/INF*9 @ S6 -> A3
OK
M: GREEN/INF @ A6 -> Axia
OK
NAPOLEAN
P: RED/INF*10 -> T2
OK
P: BLACK/TRANS -> T2
OK
SLEDGE
M: BLUE/INF*10 @ R4 -> C1
OK
P: BLUE/INF*10 -> Axia
OK
Pieces Destroyed:



Round 16
R1:GREEN/INF;R2:BLUE/INF*3;R4:BLUE/INF;S6:GREEN/INF;T2:BLACK/IU,RED/INF*11,BLACK/TRANS;Axia:BLUE/HQ,BLUE/INF*9;A3:GREEN/INF*8;A6:BLACK/TRANS,GREEN/INF*9;Braxx:RED/HQ,BLACK/IU*3,RED/INF,BLACK/IC;B4:RED/INF,BLACK/IU;B5:RED/INF,BLACK/IU;B6:RED/INF,BLACK/IU;Crull:GREEN/HQ;C1:BLUE/INF*9;C2:GREEN/INF*2;C3:GREEN/INF;C6:GREEN/INF
RICKLES = $10
NAPOLEAN = $54
SLEDGE = $15
RICKLES
P: GREEN/INF*10 -> S6
OK
M: GREEN/INF @ A6 -> A5
OK
NAPOLEAN
P: RED/INF*10 -> T2
OK
P: BLACK/TRANS -> T2
OK
SLEDGE
P: BLUE/INF -> Axia
OK
P: BLACK/LRNUTE -> Axia
OK



Round 17
R1:GREEN/INF;R2:BLUE/INF*3;R4:BLUE/INF;S6:GREEN/INF*11;T2:BLACK/IU,RED/INF*21,BLACK/TRANS*2;Axia:BLUE/HQ,BLUE/INF*10,BLACK/LRNUTE;A3:GREEN/INF*8;A5:GREEN/INF;A6:BLACK/TRANS,GREEN/INF*8;Braxx:RED/HQ,BLACK/IU*3,RED/INF,BLACK/IC;B4:RED/INF,BLACK/IU;B5:RED/INF,BLACK/IU;B6:RED/INF,BLACK/IU;Crull:GREEN/HQ;C1:BLUE/INF*9;C2:GREEN/INF*2;C3:GREEN/INF;C6:GREEN/INF
RICKLES = $5
NAPOLEAN = $57
SLEDGE = $10
RICKLES
P: GREEN/INF*5 -> A5
OK
M: GREEN/INF*7 @ A3 -> A2
OK
NAPOLEAN
M: BLACK/TRANS*2 + RED/INF*19 @ T2 -> R2
OK
P: BLACK/IC -> B4
OK
SLEDGE
S: BLACK/LRNUTE @ Axia -> T2
OK
P: BLUE/INF*10 -> R4
OK
Pieces Destroyed:



Round 18
R1:GREEN/INF;R2:BLACK/TRANS*2,RED/INF*16;R4:BLUE/INF*11;S6:GREEN/INF*11;T2:BLACK/IU;Axia:BLUE/HQ,BLUE/INF*10;A2:GREEN/INF*7;A3:GREEN/INF;A5:GREEN/INF*6;A6:BLACK/TRANS,GREEN/INF*8;Braxx:RED/HQ,BLACK/IU*3,RED/INF,BLACK/IC;B4:RED/INF,BLACK/IU,BLACK/IC;B5:RED/INF,BLACK/IU;B6:RED/INF,BLACK/IU;Crull:GREEN/HQ;C1:BLUE/INF*9;C2:GREEN/INF*2;C3:GREEN/INF;C6:GREEN/INF
RICKLES = $5
NAPOLEAN = $54
SLEDGE = $5
RICKLES
P: GREEN/INF*5 -> A3
OK
M: GREEN/INF @ A2 -> A1
OK
NAPOLEAN
M: BLACK/TRANS + RED/INF*5 @ R2 -> T2
OK
P: BLACK/IC -> B6
OK
SLEDGE
P: BLUE/GOV -> C1
OK
M: BLUE/INF*8 @ C1 -> Crull
OK
Player RICKLES defeated.



Round 19
R1:BLUE/INF;R2:BLACK/TRANS,RED/INF*11;R4:BLUE/INF*11;S6:BLUE/INF*11;T2:BLACK/IU,BLACK/TRANS,RED/INF*5;Axia:BLUE/HQ,BLUE/INF*10;A1:BLUE/INF;A2:BLUE/INF*6;A3:BLUE/INF*6;A5:BLUE/INF*6;A6:BLACK/TRANS,BLUE/INF*8;Braxx:RED/HQ,BLACK/IU*3,RED/INF,BLACK/IC;B4:RED/INF,BLACK/IU,BLACK/IC;B5:RED/INF,BLACK/IU;B6:RED/INF,BLACK/IU,BLACK/IC;Crull:BLUE/HQ,BLUE/INF*8;C1:BLUE/INF*2,BLUE/GOV;C2:BLUE/INF*2;C3:BLUE/INF;C6:BLUE/INF
RICKLES = $0
NAPOLEAN = $63
SLEDGE = $11
RICKLES
NAPOLEAN
P: BLACK/IU -> R2
OK
P: BLACK/IC -> B5
OK
SLEDGE
M: BLUE/INF @ R4 -> R3
OK
M: BLUE/INF*5 @ R4 -> C1
OK
P: BLUE/INF*10 -> C3
OK
M: BLUE/INF @ C3 -> C4
OK



Round 20
R1:BLUE/INF;R2:BLACK/TRANS,RED/INF*11,BLACK/IU;R3:BLUE/INF;R4:BLUE/INF*5;S6:BLUE/INF*11;T2:BLACK/IU,BLACK/TRANS,RED/INF*5;Axia:BLUE/HQ,BLUE/INF*10;A1:BLUE/INF;A2:BLUE/INF*6;A3:BLUE/INF*6;A5:BLUE/INF*6;A6:BLACK/TRANS,BLUE/INF*8;Braxx:RED/HQ,BLACK/IU*3,RED/INF,BLACK/IC;B4:RED/INF,BLACK/IU,BLACK/IC;B5:RED/INF,BLACK/IU,BLACK/IC;B6:RED/INF,BLACK/IU,BLACK/IC;Crull:BLUE/HQ,BLUE/INF*8;C1:BLUE/INF*8,BLUE/GOV;C2:BLUE/INF*2;C3:BLUE/INF*10;C4:BLUE/INF;C6:BLUE/INF
RICKLES = $0
NAPOLEAN = $74
SLEDGE = $11
RICKLES
NAPOLEAN
P: BLACK/IC -> T2
OK
P: BLACK/IU -> Braxx
OK
SLEDGE
M: BLUE/INF @ R1 -> T4
OK
P: BLUE/INF -> Crull
OK
P: BLUE/INF*10 -> C4
OK
M: BLUE/INF @ Crull -> C5
OK



Round 21
R2:BLACK/TRANS,RED/INF*11,BLACK/IU;R3:BLUE/INF;R4:BLUE/INF*5;S6:BLUE/INF*11;T2:BLACK/IU,BLACK/TRANS,RED/INF*5,BLACK/IC;T4:BLUE/INF;Axia:BLUE/HQ,BLUE/INF*10;A1:BLUE/INF;A2:BLUE/INF*6;A3:BLUE/INF*6;A5:BLUE/INF*6;A6:BLACK/TRANS,BLUE/INF*8;Braxx:RED/HQ,BLACK/IU*4,RED/INF,BLACK/IC;B4:RED/INF,BLACK/IU,BLACK/IC;B5:RED/INF,BLACK/IU,BLACK/IC;B6:RED/INF,BLACK/IU,BLACK/IC;Crull:BLUE/HQ,BLUE/INF*8;C1:BLUE/INF*9,BLUE/GOV;C2:BLUE/INF*2;C3:BLUE/INF*10;C4:BLUE/INF*11;C5:BLUE/INF;C6:BLUE/INF
RICKLES = $0
NAPOLEAN = $97
SLEDGE = $10
RICKLES
NAPOLEAN
P: BLACK/IC*2 -> R2
OK
P: BLACK/IU -> Braxx
OK
SLEDGE
M: BLUE/INF @ R4 -> R5
OK
M: BLUE/INF @ T4 -> R2
OK
P: BLUE/INF*10 -> C5
OK
M: BLUE/INF*2 @ C4 -> Crull
OK
Pieces Destroyed:



Round 22
R2:BLACK/TRANS,RED/INF*10,BLACK/IU,BLACK/IC*2;R3:BLUE/INF;R4:BLUE/INF*4;R5:BLUE/INF;S6:BLUE/INF*11;T2:BLACK/IU,BLACK/TRANS,RED/INF*5,BLACK/IC;Axia:BLUE/HQ,BLUE/INF*10;A1:BLUE/INF;A2:BLUE/INF*6;A3:BLUE/INF*6;A5:BLUE/INF*6;A6:BLACK/TRANS,BLUE/INF*8;Braxx:RED/HQ,BLACK/IU*5,RED/INF,BLACK/IC;B4:RED/INF,BLACK/IU,BLACK/IC;B5:RED/INF,BLACK/IU,BLACK/IC;B6:RED/INF,BLACK/IU,BLACK/IC;Crull:BLUE/HQ,BLUE/INF*10;C1:BLUE/INF*10,BLUE/GOV;C2:BLUE/INF*2;C3:BLUE/INF*10;C4:BLUE/INF*9;C5:BLUE/INF*11;C6:BLUE/INF
RICKLES = $0
NAPOLEAN = $102
SLEDGE = $10
RICKLES
NAPOLEAN
P: BLACK/IU -> Braxx
OK
P: BLACK/IC -> Braxx
OK
SLEDGE
M: BLUE/INF @ R3 -> R2
OK
M: BLUE/INF*10 @ S6 -> Stark
OK
P: BLUE/INF*10 -> C6
OK
M: BLUE/INF @ C5 -> C4
OK
Pieces Destroyed:



Round 23
R2:BLACK/TRANS,RED/INF*9,BLACK/IU,BLACK/IC*2;R4:BLUE/INF*4;R5:BLUE/INF;Stark:BLUE/INF*10;S6:BLUE/INF;T2:BLACK/IU,BLACK/TRANS,RED/INF*5,BLACK/IC;Axia:BLUE/HQ,BLUE/INF*10;A1:BLUE/INF;A2:BLUE/INF*6;A3:BLUE/INF*6;A5:BLUE/INF*6;A6:BLACK/TRANS,BLUE/INF*8;Braxx:RED/HQ,BLACK/IU*6,RED/INF,BLACK/IC*2;B4:RED/INF,BLACK/IU,BLACK/IC;B5:RED/INF,BLACK/IU,BLACK/IC;B6:RED/INF,BLACK/IU,BLACK/IC;Crull:BLUE/HQ,BLUE/INF*10;C1:BLUE/INF*11,BLUE/GOV;C2:BLUE/INF*2;C3:BLUE/INF*10;C4:BLUE/INF*10;C5:BLUE/INF*10;C6:BLUE/INF*11
RICKLES = $0
NAPOLEAN = $159
SLEDGE = $10
RICKLES
NAPOLEAN
P: RED/ARMOR*5 -> R2
OK
P: BLACK/IC -> B6
OK
SLEDGE
M: BLUE/INF*9 @ Stark -> S3
OK
P: BLUE/INF*10 -> C2
OK
M: BLUE/INF*2 @ C1 -> C2
OK
M: BLUE/INF*2 @ C2 -> C1
OK



Round 24
R2:BLACK/TRANS,RED/INF*9,BLACK/IU,BLACK/IC*2,RED/ARMOR*5;R4:BLUE/INF*4;R5:BLUE/INF;Stark:BLUE/INF;S3:BLUE/INF*9;S6:BLUE/INF;T2:BLACK/IU,BLACK/TRANS,RED/INF*5,BLACK/IC;Axia:BLUE/HQ,BLUE/INF*10;A1:BLUE/INF;A2:BLUE/INF*6;A3:BLUE/INF*6;A5:BLUE/INF*6;A6:BLACK/TRANS,BLUE/INF*8;Braxx:RED/HQ,BLACK/IU*6,RED/INF,BLACK/IC*2;B4:RED/INF,BLACK/IU,BLACK/IC;B5:RED/INF,BLACK/IU,BLACK/IC;B6:RED/INF,BLACK/IU,BLACK/IC*2;Crull:BLUE/HQ,BLUE/INF*10;C1:BLUE/GOV,BLUE/INF*12;C2:BLUE/INF*12;C3:BLUE/INF*10;C4:BLUE/INF*10;C5:BLUE/INF*10;C6:BLUE/INF*11
RICKLES = $0
NAPOLEAN = $136
SLEDGE = $10
RICKLES
NAPOLEAN
P: BLACK/IU -> Braxx
OK
P: BLACK/IC -> B4
OK
SLEDGE
M: BLUE/INF*8 @ S3 -> Stark
OK
P: BLUE/INF*5 -> R4
OK
P: BLACK/SRNUTE -> R4
OK
M: BLUE/INF*2 @ C1 -> R4
OK



Round 25
R2:BLACK/TRANS,RED/INF*9,BLACK/IU,BLACK/IC*2,RED/ARMOR*5;R4:BLUE/INF*11,BLACK/SRNUTE;R5:BLUE/INF;Stark:BLUE/INF*9;S3:BLUE/INF;S6:BLUE/INF;T2:BLACK/IU,BLACK/TRANS,RED/INF*5,BLACK/IC;Axia:BLUE/HQ,BLUE/INF*10;A1:BLUE/INF;A2:BLUE/INF*6;A3:BLUE/INF*6;A5:BLUE/INF*6;A6:BLACK/TRANS,BLUE/INF*8;Braxx:RED/HQ,BLACK/IU*7,RED/INF,BLACK/IC*2;B4:RED/INF,BLACK/IU,BLACK/IC*2;B5:RED/INF,BLACK/IU,BLACK/IC;B6:RED/INF,BLACK/IU,BLACK/IC*2;Crull:BLUE/HQ,BLUE/INF*10;C1:BLUE/GOV,BLUE/INF*11;C2:BLUE/INF*12;C3:BLUE/INF*10;C4:BLUE/INF*10;C5:BLUE/INF*10;C6:BLUE/INF*11
RICKLES = $0
NAPOLEAN = $215
SLEDGE = $12
RICKLES
NAPOLEAN
M: BLACK/TRANS + RED/INF*9 @ R2 -> R4
OK
P: BLACK/IC -> B5
OK
SLEDGE
S: BLACK/SRNUTE @ R5 -> Rozz
OK
M: BLUE/INF + BLACK/SRNUTE @ R4 -> R5
OK
M: BLUE/INF @ R5 -> R6
OK
P: BLUE/INF*10 -> R5
OK
Pieces Destroyed:



Round 26
R2:BLACK/IU,BLACK/IC*2,RED/ARMOR*5;R4:BLUE/INF,BLACK/TRANS;R5:BLUE/INF*11;R6:BLUE/INF;Stark:BLUE/INF*9;S3:BLUE/INF;S6:BLUE/INF;T2:BLACK/IU,BLACK/TRANS,RED/INF*5,BLACK/IC;Axia:BLUE/HQ,BLUE/INF*10;A1:BLUE/INF;A2:BLUE/INF*6;A3:BLUE/INF*6;A5:BLUE/INF*6;A6:BLACK/TRANS,BLUE/INF*8;Braxx:RED/HQ,BLACK/IU*7,RED/INF,BLACK/IC*2;B4:RED/INF,BLACK/IU,BLACK/IC*2;B5:RED/INF,BLACK/IU,BLACK/IC*2;B6:RED/INF,BLACK/IU,BLACK/IC*2;Crull:BLUE/HQ,BLUE/INF*10;C1:BLUE/GOV,BLUE/INF*12;C2:BLUE/INF*12;C3:BLUE/INF*10;C4:BLUE/INF*10;C5:BLUE/INF*10;C6:BLUE/INF*11
RICKLES = $0
NAPOLEAN = $314
SLEDGE = $12
RICKLES
NAPOLEAN
P: BLACK/IC -> T2
OK
P: BLACK/IU -> Braxx
OK
SLEDGE
M: BLUE/INF @ R5 -> R4
OK
P: BLUE/INF*3 -> R4
OK
P: BLUE/INF*5 -> R4
OK
P: BLUE/GOV -> Crull
OK



Round 27
R2:BLACK/IU,BLACK/IC*2,RED/ARMOR*5;R4:BLUE/INF*10,BLACK/TRANS;R5:BLUE/INF*10;R6:BLUE/INF;Stark:BLUE/INF*9;S3:BLUE/INF;S6:BLUE/INF;T2:BLACK/IU,BLACK/TRANS,RED/INF*5,BLACK/IC*2;Axia:BLUE/HQ,BLUE/INF*10;A1:BLUE/INF;A2:BLUE/INF*6;A3:BLUE/INF*6;A5:BLUE/INF*6;A6:BLACK/TRANS,BLUE/INF*8;Braxx:RED/HQ,BLACK/IU*8,RED/INF,BLACK/IC*2;B4:RED/INF,BLACK/IU,BLACK/IC*2;B5:RED/INF,BLACK/IU,BLACK/IC*2;B6:RED/INF,BLACK/IU,BLACK/IC*2;Crull:BLUE/HQ,BLUE/INF*11,BLUE/GOV;C1:BLUE/GOV,BLUE/INF*13;C2:BLUE/INF*12;C3:BLUE/INF*10;C4:BLUE/INF*10;C5:BLUE/INF*10;C6:BLUE/INF*11
RICKLES = $0
NAPOLEAN = $415
SLEDGE = $10
RICKLES
NAPOLEAN
M: BLACK/TRANS + RED/INF*4 @ T2 -> S3
OK
P: BLACK/IU -> B4
OK
SLEDGE
M: BLACK/TRANS + BLUE/INF @ R4 -> T4
OK
M: BLUE/INF*8 @ Stark -> S2
OK
M: BLUE/INF @ S3 -> T5
OK
P: BLUE/INF*10 -> R6
OK



Round 28
R2:BLACK/IU,BLACK/IC*2,RED/ARMOR*5;R4:BLUE/INF*9;R5:BLUE/INF*10;R6:BLUE/INF*11;Stark:BLUE/INF;S2:BLUE/INF*8;S3:BLACK/TRANS,RED/INF*4;S6:BLUE/INF;T2:BLACK/IU,RED/INF,BLACK/IC*2;T4:BLACK/TRANS,BLUE/INF;T5:BLUE/INF;Axia:BLUE/HQ,BLUE/INF*10;A1:BLUE/INF;A2:BLUE/INF*6;A3:BLUE/INF*6;A5:BLUE/INF*6;A6:BLACK/TRANS,BLUE/INF*8;Braxx:RED/HQ,BLACK/IU*8,RED/INF,BLACK/IC*2;B4:RED/INF,BLACK/IU*2,BLACK/IC*2;B5:RED/INF,BLACK/IU,BLACK/IC*2;B6:RED/INF,BLACK/IU,BLACK/IC*2;Crull:BLUE/HQ,BLUE/INF*12,BLUE/GOV;C1:BLUE/GOV,BLUE/INF*14;C2:BLUE/INF*12;C3:BLUE/INF*10;C4:BLUE/INF*10;C5:BLUE/INF*10;C6:BLUE/INF*11
RICKLES = $0
NAPOLEAN = $558
SLEDGE = $10
RICKLES
NAPOLEAN
P: RED/ARMOR*5 -> S3
OK
P: BLACK/IC*2 -> S3
OK
SLEDGE
M: BLUE/INF*5 @ R6 -> S3
OK
M: BLUE/INF*8 @ S2 -> T6
OK
M: BLUE/INF + BLACK/TRANS @ T4 -> T3
OK
P: BLUE/INF*10 -> T4
OK
Pieces Destroyed:



Round 29
R2:BLACK/IU,BLACK/IC*2,RED/ARMOR*5;R4:BLUE/INF*9;R5:BLUE/INF*10;R6:BLUE/INF*6;Stark:BLUE/INF;S3:BLACK/TRANS,RED/INF*4,RED/ARMOR*5,BLACK/IC*2;S6:BLUE/INF;T2:BLACK/IU,RED/INF,BLACK/IC*2;T3:BLUE/INF,BLACK/TRANS;T4:BLUE/INF*10;T5:BLUE/INF;T6:BLUE/INF*8;Axia:BLUE/HQ,BLUE/INF*10;A1:BLUE/INF;A2:BLUE/INF*6;A3:BLUE/INF*6;A5:BLUE/INF*6;A6:BLACK/TRANS,BLUE/INF*8;Braxx:RED/HQ,BLACK/IU*8,RED/INF,BLACK/IC*2;B4:RED/INF,BLACK/IU*2,BLACK/IC*2;B5:RED/INF,BLACK/IU,BLACK/IC*2;B6:RED/INF,BLACK/IU,BLACK/IC*2;Crull:BLUE/HQ,BLUE/INF*13,BLUE/GOV;C1:BLUE/GOV,BLUE/INF*15;C2:BLUE/INF*12;C3:BLUE/INF*10;C4:BLUE/INF*10;C5:BLUE/INF*10;C6:BLUE/INF*11
RICKLES = $0
NAPOLEAN = $551
SLEDGE = $10
RICKLES
NAPOLEAN
P: BLACK/IU*8 -> S3
OK
P: RED/INF*10 -> Braxx
OK
SLEDGE
M: BLUE/INF @ R4 -> R3
OK
M: BLUE/INF*9 @ T4 -> Trell
OK
P: BLUE/INF*10 -> T3
OK
M: BLUE/INF*2 @ C1 -> R4
OK



Round 30
R2:BLACK/IU,BLACK/IC*2,RED/ARMOR*5;R3:BLUE/INF;R4:BLUE/INF*10;R5:BLUE/INF*10;R6:BLUE/INF*6;Stark:BLUE/INF;S3:BLACK/TRANS,RED/INF*4,RED/ARMOR*5,BLACK/IC*2,BLACK/IU*8;S6:BLUE/INF;Trell:BLUE/INF*9;T2:BLACK/IU,RED/INF,BLACK/IC*2;T3:BLUE/INF*11,BLACK/TRANS;T4:BLUE/INF;T5:BLUE/INF;T6:BLUE/INF*8;Axia:BLUE/HQ,BLUE/INF*10;A1:BLUE/INF;A2:BLUE/INF*6;A3:BLUE/INF*6;A5:BLUE/INF*6;A6:BLACK/TRANS,BLUE/INF*8;Braxx:RED/HQ,BLACK/IU*8,RED/INF*11,BLACK/IC*2;B4:RED/INF,BLACK/IU*2,BLACK/IC*2;B5:RED/INF,BLACK/IU,BLACK/IC*2;B6:RED/INF,BLACK/IU,BLACK/IC*2;Crull:BLUE/HQ,BLUE/INF*14,BLUE/GOV;C1:BLUE/GOV,BLUE/INF*14;C2:BLUE/INF*12;C3:BLUE/INF*10;C4:BLUE/INF*10;C5:BLUE/INF*10;C6:BLUE/INF*11
RICKLES = $0
NAPOLEAN = $650
SLEDGE = $10
RICKLES
NAPOLEAN
P: BLACK/IU -> B6
OK
M: RED/INF*10 @ Braxx -> B4
OK
SLEDGE
M: BLUE/INF @ Trell -> T1
OK
M: BLUE/INF*8 @ Trell -> T2
OK
M: BLACK/TRANS + BLUE/INF*10 @ T3 -> Braxx
OK
P: BLUE/INF*10 -> R3
OK
Player NAPOLEAN defeated.
VICTORY!
Winner: SLEDGE
Awarded 10 EXP to SLEDGE.
GAME OVER
Pieces Destroyed:





Rozz™ game, concepts, and PlayRozz™ website are copyright © 2005-2019 by Sengin Technologies, Inc. All rights reserved.