Game Review
Jousting Ground
Round 0
Game 2268 created Tuesday, March 31, 2015 12:06:23 AM EDT by RozzManager
Scenario: Jousting Ground
Player Lieutenant WARLOCK added as RED @ Braxx
Player Private ZIEF added as GREEN @ Axia
Game started Tuesday, March 31, 2015 12:06:23 AM EDT
Starting Productions Complete



Round 1
Axia:GREEN/HQ;Braxx:RED/HQ
WARLOCK = $50
ZIEF = $50
WARLOCK
P: BLACK/IC -> Braxx
OK
P: RED/INF*2 -> Braxx
OK
ZIEF
P: BLACK/TRANS -> Axia
OK
P: GREEN/INF*10 -> Axia
OK



Round 2
Axia:GREEN/HQ,BLACK/TRANS,GREEN/INF*10;Braxx:RED/HQ,BLACK/IC,RED/INF*2
WARLOCK = $23
ZIEF = $29
WARLOCK
P: BLACK/IU -> Braxx
OK
M: RED/INF @ Braxx -> B1
OK
ZIEF
P: GREEN/GOV -> Axia
OK
M: BLACK/TRANS + GREEN/INF*10 @ Axia -> Rozz
OK



Round 3
Rozz:BLACK/TRANS,GREEN/INF*10;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF;Braxx:RED/HQ,BLACK/IC,RED/INF,BLACK/IU;B1:RED/INF
WARLOCK = $30
ZIEF = $30
WARLOCK
P: RED/ARMOR -> Braxx
OK
P: BLACK/SRNUTE -> Braxx
OK
ZIEF
M: BLACK/TRANS + GREEN/INF*9 @ Rozz -> B2
OK
P: GREEN/GOV -> Rozz
OK



Round 4
Rozz:GREEN/INF*2,GREEN/GOV;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*2;Braxx:RED/HQ,BLACK/IC,RED/INF,BLACK/IU,RED/ARMOR,BLACK/SRNUTE;B1:RED/INF;B2:BLACK/TRANS,GREEN/INF*9
WARLOCK = $24
ZIEF = $31
WARLOCK
S: BLACK/SRNUTE @ Braxx -> B2
OK
P: BLACK/SRNUKE -> Braxx
OK
ZIEF
P: GREEN/GOV -> B2
OK
M: BLACK/TRANS + GREEN/INF*8 @ B2 -> B5
OK
Pieces Destroyed:



Round 5
Rozz:GREEN/INF*3,GREEN/GOV;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*3;Braxx:RED/HQ,BLACK/IC,RED/INF,BLACK/IU,RED/ARMOR,BLACK/SRNUKE;B1:RED/INF;B2:GREEN/GOV,GREEN/INF;B5:BLACK/TRANS,GREEN/INF*8
WARLOCK = $26
ZIEF = $32
WARLOCK
M: RED/ARMOR @ Braxx -> B5
OK
P: RED/ARMOR -> Braxx
OK
ZIEF
P: GREEN/GOV -> B5
OK
M: BLACK/TRANS + GREEN/INF*6 @ B5 -> B3
OK
Pieces Destroyed:



Round 6
Rozz:GREEN/INF*4,GREEN/GOV;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*4;Braxx:RED/HQ,BLACK/IC,RED/INF,BLACK/IU,BLACK/SRNUKE,RED/ARMOR;B1:RED/INF;B2:GREEN/GOV,GREEN/INF*2;B3:BLACK/TRANS,GREEN/INF*6;B5:GREEN/GOV,RED/ARMOR
WARLOCK = $23
ZIEF = $33
WARLOCK
P: RED/ARMOR -> Braxx
OK
M: RED/ARMOR @ Braxx -> B3
OK
ZIEF
P: BLACK/SRNUKE -> B2
OK
P: GREEN/TRAP -> B3
OK
Pieces Destroyed:



Round 7
Rozz:GREEN/INF*5,GREEN/GOV;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*5;Braxx:RED/HQ,BLACK/IC,RED/INF,BLACK/IU,BLACK/SRNUKE,RED/ARMOR;B1:RED/INF;B2:GREEN/GOV,GREEN/INF*3,BLACK/SRNUKE;B3:BLACK/TRANS,GREEN/INF*6;B5:GREEN/GOV,RED/ARMOR
WARLOCK = $20
ZIEF = $13
WARLOCK
M: RED/ARMOR @ Braxx -> B2
OK
S: BLACK/SRNUKE @ Braxx -> B3
OK
ZIEF
S: BLACK/SRNUKE @ B2 -> Braxx
STRIKE FAILED (SOURCE ITEM NOT AVAILABLE AND READY)
P: BLACK/IU -> Axia
OK
Pieces Destroyed:

ZIEF: completely forgor tank traps were 10


Round 8
Rozz:GREEN/INF*6,GREEN/GOV;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*6,BLACK/IU;Braxx:RED/HQ,BLACK/IC,RED/INF,BLACK/IU;B1:RED/INF;B2:GREEN/GOV,BLACK/SRNUKE,RED/ARMOR;B5:GREEN/GOV,RED/ARMOR
WARLOCK = $37
ZIEF = $10
WARLOCK
P: RED/GOV -> B2
OK
M: RED/ARMOR + BLACK/SRNUKE @ B2 -> B1
OK
ZIEF
M: GREEN/INF @ Rozz -> R3
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:



Round 9
Rozz:GREEN/GOV,GREEN/INF*6;R3:GREEN/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*7,BLACK/IU*2;Braxx:RED/HQ,BLACK/IC,RED/INF,BLACK/IU;B1:RED/INF,RED/ARMOR,BLACK/SRNUKE;B2:RED/GOV,RED/INF;B5:GREEN/GOV,RED/ARMOR
WARLOCK = $50
ZIEF = $9
WARLOCK
P: BLACK/IC -> Braxx
OK
P: RED/GOV -> B5
OK
ZIEF
P: GREEN/GOV -> R3
OK
Nothing:
OK
Pieces Destroyed:

WARLOCK: Lucky for me. I thought I was toast


Round 10
Rozz:GREEN/GOV,GREEN/INF*7;R3:GREEN/INF*2,GREEN/GOV;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*8,BLACK/IU*2;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU;B1:RED/INF,RED/ARMOR,BLACK/SRNUKE;B2:RED/GOV,RED/INF*2;B5:RED/ARMOR,RED/GOV,RED/INF
WARLOCK = $33
ZIEF = $14
WARLOCK
M: RED/ARMOR + BLACK/SRNUKE @ B1 -> R4
OK
S: BLACK/SRNUKE @ R4 -> Rozz
OK
ZIEF
M: GREEN/INF*2 @ Rozz -> R5
OK
M: GREEN/INF @ Axia -> A5
OK
Pieces Destroyed:



Round 11
R3:GREEN/INF*3,GREEN/GOV;R4:RED/ARMOR;R5:GREEN/INF*2;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*8,BLACK/IU*2;A5:GREEN/INF;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU;B1:RED/INF;B2:RED/GOV,RED/INF*3;B5:RED/ARMOR,RED/GOV,RED/INF*2
WARLOCK = $60
ZIEF = $23
WARLOCK
M: RED/ARMOR + BLACK/SRNUKE @ B1 -> R4
MOVE FAILED (ITEMS NOT AVAILABLE AND READY)
S: BLACK/SRNUKE @ R4 -> Rozz
STRIKE FAILED (SOURCE ITEM NOT AVAILABLE AND READY)
ZIEF
P: GREEN/BOMBER -> R3
OK
P: GREEN/GOV -> A5
OK



Round 12
R3:GREEN/INF*4,GREEN/GOV,GREEN/BOMBER;R4:RED/ARMOR;R5:GREEN/INF*2;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*9,BLACK/IU*2;A5:GREEN/INF*2,GREEN/GOV;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU;B1:RED/INF;B2:RED/GOV,RED/INF*4;B5:RED/ARMOR,RED/GOV,RED/INF*3
WARLOCK = $87
ZIEF = $10
WARLOCK
P: BLACK/ADS -> Braxx
OK
P: RED/ARMOR*2 -> R4
OK
ZIEF
S: GREEN/BOMBER @ R3 -> RED/ARMOR @ R3
OK
M: GREEN/INF*2 @ R5 -> R4
OK
Pieces Destroyed:



Round 13
R3:GREEN/INF*5,GREEN/GOV,GREEN/BOMBER;R4:RED/ARMOR*3;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*10,BLACK/IU*2;A5:GREEN/INF*3,GREEN/GOV;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU,BLACK/ADS;B1:RED/INF;B2:RED/GOV,RED/INF*5;B5:RED/ARMOR,RED/GOV,RED/INF*4
WARLOCK = $29
ZIEF = $19
WARLOCK
P: RED/JET -> R4
OK
M: RED/ARMOR @ R4 -> R3
OK
ZIEF
M: GREEN/BOMBER @ R3 -> R4
OK
S: GREEN/BOMBER @ R4 -> RED/ARMOR @ R4
OK
Pieces Destroyed:



Round 14
R3:GREEN/GOV,RED/ARMOR;R4:RED/ARMOR,RED/JET,GREEN/BOMBER;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*11,BLACK/IU*2;A5:GREEN/INF*4,GREEN/GOV;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU,BLACK/ADS;B1:RED/INF;B2:RED/GOV,RED/INF*6;B5:RED/ARMOR,RED/GOV,RED/INF*5
WARLOCK = $46
ZIEF = $28
WARLOCK
P: RED/GOV -> R3
OK
S: RED/JET @ R4 -> GREEN/BOMBER @ R3
OK
ZIEF
M: GREEN/BOMBER @ R4 -> R3
OK
S: GREEN/BOMBER @ R3 -> RED/ARMOR @ R3
OK
Pieces Destroyed:



Round 15
R3:RED/GOV,RED/INF;R4:RED/ARMOR,RED/JET;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*12,BLACK/IU*2;A5:GREEN/INF*5,GREEN/GOV;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU,BLACK/ADS;B1:RED/INF;B2:RED/GOV,RED/INF*7;B5:RED/ARMOR,RED/GOV,RED/INF*6
WARLOCK = $69
ZIEF = $37
WARLOCK
P: BLACK/CC -> Braxx
OK
P: BLACK/IU*3 -> Braxx
OK
ZIEF
M: GREEN/INF @ Axia -> A3
OK
M: GREEN/INF @ Axia -> A6
OK



Round 16
R3:RED/GOV,RED/INF*2;R4:RED/ARMOR,RED/JET;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*11,BLACK/IU*2;A3:GREEN/INF;A5:GREEN/INF*6,GREEN/GOV;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU*4,BLACK/ADS,BLACK/CC;B1:RED/INF;B2:RED/GOV,RED/INF*8;B5:RED/ARMOR,RED/GOV,RED/INF*7
WARLOCK = $42
ZIEF = $46
WARLOCK
P: BLACK/IC -> B5
OK
P: RED/INF -> R4
OK
M: RED/ARMOR @ R4 -> Rozz
OK
ZIEF
P: BLACK/IC -> Axia
OK
P: BLACK/SRNUTE*2 -> Axia
OK



Round 17
Rozz:RED/ARMOR;R3:RED/GOV,RED/INF*3;R4:RED/JET,RED/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*12,BLACK/IU*2,BLACK/IC,BLACK/SRNUTE*2;A3:GREEN/INF;A5:GREEN/INF*7,GREEN/GOV;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU*4,BLACK/ADS,BLACK/CC;B1:RED/INF;B2:RED/GOV,RED/INF*9;B5:RED/ARMOR,RED/GOV,RED/INF*8,BLACK/IC
WARLOCK = $44
ZIEF = $19
WARLOCK
P: BLACK/IC -> B5
OK
P: RED/GOV -> Rozz
OK
M: RED/ARMOR @ Rozz -> R1
OK
ZIEF
P: BLACK/TRANS -> Axia
OK
P: GREEN/INF -> A3
OK



Round 18
Rozz:RED/GOV,RED/INF;R1:RED/ARMOR;R3:RED/GOV,RED/INF*4;R4:RED/JET,RED/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*13,BLACK/IU*2,BLACK/IC,BLACK/SRNUTE*2,BLACK/TRANS;A3:GREEN/INF*2;A5:GREEN/INF*8,GREEN/GOV;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU*4,BLACK/ADS,BLACK/CC;B1:RED/INF;B2:RED/GOV,RED/INF*10;B5:RED/ARMOR,RED/GOV,RED/INF*9,BLACK/IC*2
WARLOCK = $53
ZIEF = $21
WARLOCK
P: BLACK/SRNUKE*2 -> R1
OK
P: RED/ARMOR -> Rozz
OK
M: RED/ARMOR @ B5 -> B6
OK
ZIEF
P: GREEN/INF -> A3
OK
P: GREEN/ARMOR -> A6
OK



Round 19
Rozz:RED/GOV,RED/INF*2,RED/ARMOR;R1:RED/ARMOR,BLACK/SRNUKE*2;R3:RED/GOV,RED/INF*5;R4:RED/JET,RED/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*14,BLACK/IU*2,BLACK/IC,BLACK/SRNUTE*2,BLACK/TRANS;A3:GREEN/INF*3;A5:GREEN/INF*9,GREEN/GOV;A6:GREEN/INF,GREEN/ARMOR;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU*4,BLACK/ADS,BLACK/CC;B1:RED/INF;B2:RED/GOV,RED/INF*11;B5:RED/GOV,RED/INF*10,BLACK/IC*2;B6:RED/ARMOR
WARLOCK = $56
ZIEF = $19
WARLOCK
M: RED/ARMOR + BLACK/SRNUKE*2 @ R1 -> A4
OK
S: BLACK/SRNUKE @ A4 -> GREEN/INF @ Axia
OK
P: RED/ARMOR -> R1
OK
ZIEF
M: GREEN/ARMOR @ A6 -> A5
OK
S: GREEN/ARMOR @ A5 -> RED/ARMOR @ A4
OK
Pieces Destroyed:



Round 20
Rozz:RED/GOV,RED/INF*3,RED/ARMOR;R1:RED/ARMOR;R3:RED/GOV,RED/INF*6;R4:RED/JET,RED/INF;Axia:GREEN/HQ;A3:GREEN/INF*3;A4:BLACK/SRNUKE;A5:GREEN/INF*10,GREEN/GOV,GREEN/ARMOR;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU*4,BLACK/ADS,BLACK/CC;B1:RED/INF;B2:RED/GOV,RED/INF*12;B5:RED/GOV,RED/INF*11,BLACK/IC*2;B6:RED/ARMOR
WARLOCK = $89
ZIEF = $24
WARLOCK
P: BLACK/CC -> B5
OK
P: RED/ARMOR*2 -> R1
OK
S: RED/ARMOR @ R1 -> BLACK/SRNUKE @ A4
OK
ZIEF
S: GREEN/ARMOR @ A4 -> RED/ARMOR @ R1
OK
M: GREEN/ARMOR @ A5 -> A4
OK
Pieces Destroyed:



Round 21
Rozz:RED/GOV,RED/INF*4,RED/ARMOR;R1:RED/ARMOR*2;R3:RED/GOV,RED/INF*7;R4:RED/JET,RED/INF;Axia:GREEN/HQ;A3:GREEN/INF*3;A4:GREEN/ARMOR;A5:GREEN/INF*11,GREEN/GOV;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU*4,BLACK/ADS,BLACK/CC;B1:RED/INF;B2:RED/GOV,RED/INF*13;B5:RED/GOV,RED/INF*12,BLACK/IC*2,BLACK/CC;B6:RED/ARMOR
WARLOCK = $72
ZIEF = $29
WARLOCK
P: RED/ARMOR*3 -> R1
OK
M: RED/ARMOR @ R1 -> A4
OK
M: RED/ARMOR @ R1 -> A4
OK
M: RED/INF*2 @ B2 -> B3
OK
ZIEF
P: GREEN/ARMOR -> A5
OK
M: GREEN/ARMOR @ A4 -> R1
OK
Pieces Destroyed:



Round 22
Rozz:RED/GOV,RED/INF*5,RED/ARMOR;R1:RED/ARMOR*2;R3:RED/GOV,RED/INF*8;R4:RED/JET,RED/INF;Axia:GREEN/HQ;A3:GREEN/INF*3;A4:RED/ARMOR*2;A5:GREEN/INF*12,GREEN/GOV,GREEN/ARMOR;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU*4,BLACK/ADS,BLACK/CC;B1:RED/INF;B2:RED/GOV,RED/INF*12;B3:RED/INF*2;B5:RED/GOV,RED/INF*13,BLACK/IC*2,BLACK/CC;B6:RED/ARMOR
WARLOCK = $65
ZIEF = $14
WARLOCK
M: RED/ARMOR @ A4 -> Axia
OK
M: RED/ARMOR @ A4 -> Axia
OK
M: RED/ARMOR @ R1 -> A4
OK
P: RED/ARMOR*3 -> A4
OK
ZIEF
S: GREEN/ARMOR @ A5 -> RED/ARMOR @ Axia
OK
P: GREEN/TRAP -> Axia
OK
Pieces Destroyed:



Round 23
Rozz:RED/GOV,RED/INF*6,RED/ARMOR;R1:RED/ARMOR;R3:RED/GOV,RED/INF*9;R4:RED/JET,RED/INF;Axia:GREEN/HQ;A3:GREEN/INF*3;A4:RED/ARMOR*4;A5:GREEN/INF*13,GREEN/GOV,GREEN/ARMOR;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IC*2,RED/INF,BLACK/IU*4,BLACK/ADS,BLACK/CC;B1:RED/INF;B2:RED/GOV,RED/INF*13;B3:RED/INF*2;B5:RED/GOV,RED/INF*14,BLACK/IC*2,BLACK/CC;B6:RED/ARMOR
WARLOCK = $58
ZIEF = $9
WARLOCK
M: RED/ARMOR @ A4 -> Axia
OK
M: RED/ARMOR @ A4 -> Axia
OK
M: RED/ARMOR @ A4 -> Axia
OK
P: RED/ARMOR*2 -> A4
OK
ZIEF
P: BLACK/AID -> A4
OK
P: GREEN/GOV -> Axia
OK
VICTORY!
Winner: WARLOCK
GAME OVER





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