Game Review
Jousting Ground
Round 0
Game 4684 created Monday, October 28, 2019 5:37:47 PM EDT by RozzManager
Scenario: Jousting Ground (Version 0)
Player Captain STEINITZ added as GREEN @ Axia
Player Lieutenant WARBOT I added as RED @ Braxx
Game RozzManager's Jousting Ground started Monday, November 4, 2019 6:21:01 PM EST
TimeControlMinutes 240000
Starting Productions Complete



Round 1
Axia:GREEN/HQ;Braxx:RED/HQ
STEINITZ = $50
WARBOT I = $50
STEINITZ
P: BLACK/TRANS -> Axia
OK
P: GREEN/INF*10 -> Axia
OK
WARBOT I
P: RED/INF*5 -> Braxx
OK
P: BLACK/TRANS -> Braxx
OK



Round 2
Axia:GREEN/HQ,BLACK/TRANS,GREEN/INF*10;Braxx:RED/HQ,RED/INF*5,BLACK/TRANS
STEINITZ = $29
WARBOT I = $34
STEINITZ
M: BLACK/TRANS + GREEN/INF @ Axia -> Rozz
OK
P: GREEN/GOV -> Axia
OK
WARBOT I
M: BLACK/TRANS + RED/INF*5 @ Braxx -> Rozz
OK
P: RED/INF -> Braxx
OK
Pieces Destroyed:



Round 3
Rozz:BLACK/TRANS*2,RED/INF*4;Axia:GREEN/HQ,GREEN/INF*10,GREEN/GOV;Braxx:RED/HQ,RED/INF
STEINITZ = $30
WARBOT I = $38
STEINITZ
P: GREEN/ARMOR -> Axia
OK
P: GREEN/TRAP -> Axia
OK
WARBOT I
P: RED/INF*5 -> Rozz
OK
P: RED/ARMOR -> Rozz
OK



Round 4
Rozz:BLACK/TRANS*2,RED/INF*9,RED/ARMOR;Axia:GREEN/HQ,GREEN/INF*11,GREEN/GOV,GREEN/ARMOR,GREEN/TRAP;Braxx:RED/HQ,RED/INF
STEINITZ = $5
WARBOT I = $18
STEINITZ
M: GREEN/INF @ Axia -> A4
OK
Nothing:
OK
WARBOT I
S: RED/ARMOR @ R1 -> GREEN/ARMOR @ A4
OK
M: RED/ARMOR @ Rozz -> R1
OK



Round 5
Rozz:BLACK/TRANS*2,RED/INF*9;R1:RED/ARMOR;Axia:GREEN/HQ,GREEN/INF*11,GREEN/GOV,GREEN/ARMOR,GREEN/TRAP;A4:GREEN/INF;Braxx:RED/HQ,RED/INF
STEINITZ = $10
WARBOT I = $23
STEINITZ
S: GREEN/ARMOR @ Axia -> RED/ARMOR @ A4
OK
P: GREEN/TRAP -> A4
OK
WARBOT I
M: BLACK/TRANS*2 + RED/INF*9 @ Rozz -> A4
OK
P: RED/ARMOR -> R1
OK
Pieces Destroyed:



Round 6
R1:RED/ARMOR*2;Axia:GREEN/HQ,GREEN/INF*12,GREEN/GOV,GREEN/ARMOR,GREEN/TRAP;A4:RED/TRAP,BLACK/TRANS*2,RED/INF*8;Braxx:RED/HQ,RED/INF
STEINITZ = $5
WARBOT I = $8
STEINITZ
S: GREEN/ARMOR @ A5 -> RED/ARMOR @ A4
OK
M: GREEN/ARMOR @ Axia -> A5
OK
WARBOT I
S: RED/ARMOR @ A4 -> GREEN/ARMOR @ Axia
OK
M: RED/ARMOR @ R1 -> A4
OK
Pieces Destroyed:

WARBOT I: Crushing.


Round 7
R1:RED/ARMOR;Axia:GREEN/HQ,GREEN/INF*13,GREEN/GOV,GREEN/TRAP;A4:RED/TRAP,BLACK/TRANS*2,RED/INF*8;A5:GREEN/ARMOR;Braxx:RED/HQ,RED/INF
STEINITZ = $10
WARBOT I = $13
STEINITZ
S: GREEN/ARMOR @ Axia -> RED/ARMOR @ A4
OK
M: GREEN/ARMOR @ A5 -> Axia
OK
WARBOT I
S: RED/ARMOR @ A4 -> GREEN/ARMOR @ A5
OK
M: RED/ARMOR @ R1 -> A4
OK
Pieces Destroyed:

WARBOT I: Crushing.


Round 8
Axia:GREEN/HQ,GREEN/INF*14,GREEN/GOV,GREEN/TRAP,GREEN/ARMOR;A4:RED/TRAP,BLACK/TRANS*2,RED/INF*8;Braxx:RED/HQ,RED/INF
STEINITZ = $15
WARBOT I = $18
STEINITZ
S: GREEN/ARMOR @ Axia -> RED/INF @ A4
OK
M: GREEN/INF*2 @ Axia -> A4
OK
WARBOT I
M: BLACK/TRANS + RED/INF*7 @ A4 -> A2
OK
P: RED/INF*3 -> A4
OK
Pieces Destroyed:



Round 9
Axia:GREEN/HQ,GREEN/INF*13,GREEN/GOV,GREEN/TRAP,GREEN/ARMOR;A2:BLACK/TRANS,RED/INF*7;A4:RED/TRAP,BLACK/TRANS,RED/INF;Braxx:RED/HQ,RED/INF
STEINITZ = $20
WARBOT I = $20
STEINITZ
M: GREEN/INF*2 @ Axia -> A4
OK
Nothing:
OK
WARBOT I
M: BLACK/TRANS + RED/INF @ A4 -> A6
OK
P: RED/ARMOR -> A4
OK
Pieces Destroyed:



Round 10
Axia:GREEN/HQ,GREEN/INF*12,GREEN/GOV,GREEN/TRAP,GREEN/ARMOR;A2:BLACK/TRANS,RED/INF*7;A4:RED/TRAP,RED/ARMOR;A6:BLACK/TRANS,RED/INF;Braxx:RED/HQ,RED/INF
STEINITZ = $25
WARBOT I = $5
STEINITZ
S: GREEN/ARMOR @ Axia -> RED/ARMOR @ A5
OK
P: BLACK/PATRIOT -> Axia
OK
WARBOT I
M: RED/ARMOR @ A4 -> A3
OK
P: RED/INF*5 -> A4
OK



Round 11
Axia:GREEN/HQ,GREEN/INF*13,GREEN/GOV,GREEN/TRAP,GREEN/ARMOR,BLACK/PATRIOT;A2:BLACK/TRANS,RED/INF*7;A3:RED/ARMOR;A4:RED/TRAP,RED/INF*5;A6:BLACK/TRANS,RED/INF;Braxx:RED/HQ,RED/INF
STEINITZ = $8
WARBOT I = $5
STEINITZ
S: GREEN/ARMOR @ Axia -> RED/ARMOR @ A3
OK
M: GREEN/INF @ Axia -> A6
OK
WARBOT I
S: RED/ARMOR @ A3 -> GREEN/ARMOR @ Axia
OK
P: RED/INF*5 -> A6
OK
Pieces Destroyed:



Round 12
Axia:GREEN/HQ,GREEN/INF*13,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT;A2:BLACK/TRANS,RED/INF*7;A4:RED/TRAP,RED/INF*5;A6:BLACK/TRANS,RED/INF*5;Braxx:RED/HQ,RED/INF
STEINITZ = $13
WARBOT I = $5
STEINITZ
P: GREEN/INF*10 -> Axia
OK
Nothing:
OK
WARBOT I
M: RED/INF*2 @ A2 -> A1
OK
P: RED/INF*5 -> A6
OK



Round 13
Axia:GREEN/HQ,GREEN/INF*24,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT;A1:RED/INF*2;A2:BLACK/TRANS,RED/INF*5;A4:RED/TRAP,RED/INF*5;A6:BLACK/TRANS,RED/INF*10;Braxx:RED/HQ,RED/INF
STEINITZ = $8
WARBOT I = $5
STEINITZ
P: GREEN/INF -> Axia
OK
Nothing:
OK
WARBOT I
M: RED/INF*4 @ A4 -> A5
OK
P: RED/INF*5 -> A2
OK



Round 14
Axia:GREEN/HQ,GREEN/INF*26,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT;A1:RED/INF*2;A2:BLACK/TRANS,RED/INF*10;A4:RED/TRAP,RED/INF;A5:RED/INF*4;A6:BLACK/TRANS,RED/INF*10;Braxx:RED/HQ,RED/INF
STEINITZ = $12
WARBOT I = $5
STEINITZ
P: GREEN/INF*5 -> Axia
OK
Nothing:
OK
WARBOT I
M: RED/INF @ A2 -> A3
OK
P: RED/INF*5 -> A5
OK



Round 15
Axia:GREEN/HQ,GREEN/INF*32,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT;A1:RED/INF*2;A2:BLACK/TRANS,RED/INF*9;A3:RED/INF;A4:RED/TRAP,RED/INF;A5:RED/INF*9;A6:BLACK/TRANS,RED/INF*10;Braxx:RED/HQ,RED/INF
STEINITZ = $12
WARBOT I = $5
STEINITZ
M: GREEN/INF*2 @ Axia -> A1
OK
Nothing:
OK
WARBOT I
M: BLACK/TRANS + RED/INF*9 @ A2 -> Axia
OK
M: RED/INF*10 @ A6 -> Axia
OK
Pieces Destroyed:



Round 16
Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/INF*12,BLACK/TRANS;A3:RED/INF;A4:RED/TRAP,RED/INF;A5:RED/INF*9;A6:BLACK/TRANS;Braxx:RED/HQ,RED/INF
STEINITZ = $17
WARBOT I = $10
STEINITZ
M: BLACK/TRANS + GREEN/INF*2 @ Axia -> Rozz
OK
P: GREEN/INF -> Axia
OK
WARBOT I
M: RED/INF @ A4 -> R1
OK
P: RED/INF*5 -> A4
OK



Round 17
Rozz:BLACK/TRANS,GREEN/INF*2;R1:RED/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/INF*12;A3:RED/INF;A4:RED/TRAP,RED/INF*5;A5:RED/INF*9;A6:BLACK/TRANS;Braxx:RED/HQ,RED/INF
STEINITZ = $21
WARBOT I = $10
STEINITZ
M: BLACK/TRANS + GREEN/INF*2 @ Rozz -> Braxx
OK
P: GREEN/ARMOR -> Axia
OK
WARBOT I
M: RED/INF @ A5 -> A6
OK
P: RED/INF*3 -> Braxx
OK
Pieces Destroyed:



Round 18
R1:RED/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/INF*13,GREEN/ARMOR;A3:RED/INF;A4:RED/TRAP,RED/INF*5;A5:RED/INF*8;A6:BLACK/TRANS,RED/INF;Braxx:RED/HQ,RED/INF*2,BLACK/TRANS
STEINITZ = $6
WARBOT I = $12
STEINITZ
M: GREEN/INF*2 @ Axia -> A6
OK
Nothing:
OK
WARBOT I
M: BLACK/TRANS + RED/INF*2 @ Braxx -> Rozz
OK
P: RED/INF*5 -> A6
OK
Pieces Destroyed:



Round 19
Rozz:BLACK/TRANS,RED/INF*2;R1:RED/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/INF*12,GREEN/ARMOR;A3:RED/INF;A4:RED/TRAP,RED/INF*5;A5:RED/INF*8;A6:BLACK/TRANS,RED/INF*4;Braxx:RED/HQ
STEINITZ = $11
WARBOT I = $12
STEINITZ
M: GREEN/INF*2 @ Axia -> A2
OK
Nothing:
OK
WARBOT I
P: RED/INF*3 -> A3
OK
P: RED/INF*5 -> A6
OK



Round 20
Rozz:BLACK/TRANS,RED/INF*2;R1:RED/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/INF*11,GREEN/ARMOR;A2:GREEN/INF*2;A3:RED/INF*4;A4:RED/TRAP,RED/INF*5;A5:RED/INF*8;A6:BLACK/TRANS,RED/INF*9;Braxx:RED/HQ
STEINITZ = $16
WARBOT I = $9
STEINITZ
S: GREEN/ARMOR @ Axia -> RED/INF @ A6
OK
M: GREEN/INF*2 @ A2 -> A3
OK
WARBOT I
M: BLACK/TRANS + RED/INF*9 @ A6 -> A1
OK
P: RED/INF*5 -> A6
OK
Pieces Destroyed:



Round 21
Rozz:BLACK/TRANS,RED/INF*2;R1:RED/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/INF*12,GREEN/ARMOR;A1:BLACK/TRANS,RED/INF*9;A3:RED/INF*2;A4:RED/TRAP,RED/INF*5;A5:RED/INF*8;A6:RED/INF*4;Braxx:RED/HQ
STEINITZ = $21
WARBOT I = $9
STEINITZ
M: GREEN/INF*2 @ Axia -> A1
OK
P: GREEN/INF -> Axia
OK
WARBOT I
P: RED/INF*3 -> A3
OK
P: RED/INF*5 -> A6
OK
Pieces Destroyed:



Round 22
Rozz:BLACK/TRANS,RED/INF*2;R1:RED/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/INF*12,GREEN/ARMOR;A1:BLACK/TRANS,RED/INF*7;A3:RED/INF*5;A4:RED/TRAP,RED/INF*5;A5:RED/INF*8;A6:RED/INF*9;Braxx:RED/HQ
STEINITZ = $25
WARBOT I = $6
STEINITZ
M: GREEN/INF*2 @ Axia -> A1
OK
Nothing:
OK
WARBOT I
P: RED/INF*3 -> A1
OK
P: RED/INF*3 -> A3
OK
Pieces Destroyed:



Round 23
Rozz:BLACK/TRANS,RED/INF*2;R1:RED/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/INF*11,GREEN/ARMOR;A1:BLACK/TRANS,RED/INF*8;A3:RED/INF*8;A4:RED/TRAP,RED/INF*5;A5:RED/INF*8;A6:RED/INF*9;Braxx:RED/HQ
STEINITZ = $30
WARBOT I = $5
STEINITZ
M: GREEN/INF*2 @ Axia -> A2
OK
P: GREEN/INF -> Axia
OK
WARBOT I
M: RED/INF @ A3 -> A2
OK
P: RED/INF*5 -> A4
OK
Pieces Destroyed:



Round 24
Rozz:BLACK/TRANS,RED/INF*2;R1:RED/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/INF*11,GREEN/ARMOR;A1:BLACK/TRANS,RED/INF*8;A2:GREEN/INF;A3:RED/INF*7;A4:RED/TRAP,RED/INF*10;A5:RED/INF*8;A6:RED/INF*9;Braxx:RED/HQ
STEINITZ = $34
WARBOT I = $5
STEINITZ
S: GREEN/ARMOR @ Axia -> RED/INF @ A1
OK
M: GREEN/INF @ A2 -> A1
OK
WARBOT I
M: BLACK/TRANS + RED/INF*8 @ A1 -> A2
OK
P: RED/INF*5 -> A3
OK



Round 25
Rozz:BLACK/TRANS,RED/INF*2;R1:RED/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/INF*12,GREEN/ARMOR;A1:GREEN/INF;A2:BLACK/TRANS,RED/INF*8;A3:RED/INF*12;A4:RED/TRAP,RED/INF*10;A5:RED/INF*8;A6:RED/INF*9;Braxx:RED/HQ
STEINITZ = $39
WARBOT I = $5
STEINITZ
M: GREEN/INF*2 @ Axia -> A2
OK
P: GREEN/GOV -> A1
OK
WARBOT I
M: BLACK/TRANS + RED/INF*8 @ A2 -> R1
OK
P: RED/GOV -> A2
OK
Pieces Destroyed:



Round 26
Rozz:BLACK/TRANS,RED/INF*2;R1:RED/INF*9,BLACK/TRANS;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/ARMOR,GREEN/INF*11;A1:GREEN/INF*2,GREEN/GOV;A2:RED/GOV,GREEN/INF;A3:RED/INF*12;A4:RED/TRAP,RED/INF*10;A5:RED/INF*8;A6:RED/INF*9;Braxx:RED/HQ
STEINITZ = $40
WARBOT I = $6
STEINITZ
P: GREEN/INF*10 -> Axia
OK
P: BLACK/SRNUKE -> Axia
OK
WARBOT I
M: RED/INF @ Rozz -> R6
OK
P: RED/INF*5 -> Rozz
OK
Pieces Destroyed:



Round 27
Rozz:BLACK/TRANS,RED/INF*6;R1:RED/INF*9,BLACK/TRANS;R6:RED/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/ARMOR,GREEN/INF*22,BLACK/SRNUKE;A1:GREEN/INF*3,GREEN/GOV;A2:RED/GOV;A3:RED/INF*12;A4:RED/TRAP,RED/INF*10;A5:RED/INF*8;A6:RED/INF*9;Braxx:RED/HQ
STEINITZ = $20
WARBOT I = $6
STEINITZ
S: BLACK/SRNUKE @ Axia -> A6
OK
M: GREEN/INF*11 @ Axia -> A4
OK
WARBOT I
M: RED/INF @ Rozz -> R2
OK
P: RED/INF*5 -> R6
OK
Pieces Destroyed:



Round 28
Rozz:BLACK/TRANS,RED/INF*5;R1:RED/INF*9,BLACK/TRANS;R2:RED/INF;R6:RED/INF*6;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/ARMOR,GREEN/INF*12;A1:GREEN/INF*4,GREEN/GOV;A2:RED/GOV,RED/INF;A3:RED/INF*12;A4:GREEN/TRAP,GREEN/INF;A5:RED/INF*8;Braxx:RED/HQ
STEINITZ = $25
WARBOT I = $6
STEINITZ
P: GREEN/INF*10 -> Axia
OK
P: BLACK/SRNUKE -> Axia
OK
WARBOT I
M: RED/INF*7 @ A5 -> A6
OK
P: RED/INF*5 -> A2
OK



Round 29
Rozz:BLACK/TRANS,RED/INF*5;R1:RED/INF*9,BLACK/TRANS;R2:RED/INF;R6:RED/INF*6;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/ARMOR,GREEN/INF*23,BLACK/SRNUKE;A1:GREEN/INF*5,GREEN/GOV;A2:RED/GOV,RED/INF*7;A3:RED/INF*12;A4:GREEN/TRAP,GREEN/INF;A5:RED/INF;A6:RED/INF*7;Braxx:RED/HQ
STEINITZ = $5
WARBOT I = $6
STEINITZ
S: BLACK/SRNUKE @ A3 -> A2
OK
M: GREEN/INF*11 + BLACK/SRNUKE @ Axia -> A3
OK
WARBOT I
M: RED/INF*2 @ A3 -> A4
OK
P: RED/INF*5 -> Rozz
OK
Pieces Destroyed:

WARBOT I: Crushing.


Round 30
Rozz:BLACK/TRANS,RED/INF*10;R1:RED/INF*9,BLACK/TRANS;R2:RED/INF;R6:RED/INF*6;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/ARMOR,GREEN/INF*13;A1:GREEN/INF*6,GREEN/GOV;A3:GREEN/INF;A4:RED/TRAP,RED/INF;A5:RED/INF;A6:RED/INF*7;Braxx:RED/HQ
STEINITZ = $10
WARBOT I = $6
STEINITZ
M: GREEN/INF*2 @ Axia -> A4
OK
M: GREEN/INF*5 @ A1 -> A2
OK
WARBOT I
P: RED/INF -> A5
OK
P: RED/INF*5 -> A5
OK
Pieces Destroyed:



Round 31
Rozz:BLACK/TRANS,RED/INF*10;R1:RED/INF*9,BLACK/TRANS;R2:RED/INF;R6:RED/INF*6;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/ARMOR,GREEN/INF*12;A1:GREEN/GOV,GREEN/INF*2;A2:GREEN/INF*5;A3:GREEN/INF;A4:GREEN/TRAP,GREEN/INF;A5:RED/INF*7;A6:RED/INF*7;Braxx:RED/HQ
STEINITZ = $15
WARBOT I = $5
STEINITZ
M: GREEN/INF*2 @ Axia -> A5
OK
M: GREEN/INF*2 @ A1 -> A6
OK
WARBOT I
M: BLACK/TRANS + RED/INF*10 @ Rozz -> A4
OK
P: RED/INF*5 -> A6
OK
WARBOT I has resigned!
Pieces Destroyed:



Round 32
R1:RED/INF*9,BLACK/TRANS;R2:RED/INF;R6:RED/INF*6;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP,BLACK/PATRIOT,GREEN/ARMOR,GREEN/INF*11;A1:GREEN/GOV,GREEN/INF;A2:GREEN/INF*5;A3:GREEN/INF;A4:RED/TRAP,BLACK/TRANS,RED/INF*9;A5:RED/INF*5;A6:RED/INF*10;Braxx:RED/HQ
STEINITZ = $20
WARBOT I = $5
STEINITZ
WARBOT I
VICTORY!
Winner: STEINITZ
Awarded 4 EXP to STEINITZ.
GAME OVER





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