Game Review
Jousting Ground
Round 0
Game 4828 created Monday, June 29, 2020 9:51:45 PM EDT by RICKLES
Scenario: Jousting Ground (Version 0)
Player Captain RICKLES added as RED @ Braxx
Player Captain WARBOT I added as GREEN @ Axia
Game RICKLES's Jousting Ground started Tuesday, July 7, 2020 8:03:52 AM EDT
TimeControlMinutes 240000
Starting Productions Complete



Round 1
Axia:GREEN/HQ;Braxx:RED/HQ
RICKLES = $50
WARBOT I = $50
RICKLES
P: BLACK/IC -> Braxx
OK
P: RED/GOV -> Braxx
OK
WARBOT I
P: GREEN/INF*5 -> Axia
OK
P: BLACK/TRANS -> Axia
OK



Round 2
Axia:GREEN/HQ,GREEN/INF*5,BLACK/TRANS;Braxx:RED/HQ,BLACK/IC,RED/GOV,RED/INF
RICKLES = $21
WARBOT I = $34
RICKLES
M: RED/INF @ Braxx -> B1
OK
P: RED/INF*10 -> Braxx
OK
WARBOT I
M: BLACK/TRANS + GREEN/INF*5 @ Axia -> Rozz
OK
P: GREEN/INF -> Axia
OK



Round 3
Rozz:BLACK/TRANS,GREEN/INF*5;Axia:GREEN/HQ,GREEN/INF;Braxx:RED/HQ,BLACK/IC,RED/GOV,RED/INF*11;B1:RED/INF
RICKLES = $26
WARBOT I = $38
RICKLES
M: RED/INF @ B1 -> R4
OK
P: RED/ARMOR -> Braxx
OK
WARBOT I
M: BLACK/TRANS + GREEN/INF*5 @ Rozz -> B1
OK
P: GREEN/ARMOR -> Rozz
OK



Round 4
Rozz:GREEN/ARMOR;R4:RED/INF;Axia:GREEN/HQ,GREEN/INF;Braxx:RED/HQ,BLACK/IC,RED/GOV,RED/INF*12,RED/ARMOR;B1:BLACK/TRANS,GREEN/INF*5
RICKLES = $21
WARBOT I = $23
RICKLES
S: RED/ARMOR @ Braxx -> GREEN/ARMOR @ B1
OK
P: RED/INF*10 -> R4
OK
WARBOT I
M: GREEN/ARMOR @ Rozz -> R4
OK
P: BLACK/SRNUKE -> B1
OK
Pieces Destroyed:

RICKLES: Unexpected.


Round 5
R4:GREEN/ARMOR;Axia:GREEN/HQ,GREEN/INF;Braxx:RED/HQ,BLACK/IC,RED/GOV,RED/INF*13,RED/ARMOR;B1:BLACK/TRANS,GREEN/INF*5,BLACK/SRNUKE
RICKLES = $26
WARBOT I = $13
RICKLES
S: RED/ARMOR @ B1 -> GREEN/ARMOR @ R4
OK
M: RED/ARMOR @ Braxx -> B1
OK
WARBOT I
S: BLACK/SRNUKE @ B2 -> Braxx
OK
M: GREEN/INF*5 + BLACK/SRNUKE,BLACK/TRANS @ B1 -> B2
OK
Pieces Destroyed:

RICKLES: Unexpected.


Round 6
Axia:GREEN/HQ,GREEN/INF;Braxx:RED/HQ;B1:RED/ARMOR;B2:GREEN/INF*5,BLACK/TRANS
RICKLES = $31
WARBOT I = $18
RICKLES
M: RED/ARMOR @ B1 -> R4
OK
P: RED/ARMOR -> Braxx
OK
WARBOT I
M: GREEN/INF @ B2 -> B3
OK
M: BLACK/TRANS + GREEN/INF @ B2 -> B5
OK



Round 7
R4:RED/ARMOR;Axia:GREEN/HQ,GREEN/INF;Braxx:RED/HQ,RED/ARMOR;B2:GREEN/INF*3;B3:GREEN/INF;B5:BLACK/TRANS,GREEN/INF
RICKLES = $16
WARBOT I = $23
RICKLES
M: RED/ARMOR @ R4 -> Rozz
OK
P: RED/INF*10 -> Braxx
OK
WARBOT I
P: GREEN/INF*5 -> B5
OK
P: GREEN/INF*5 -> B5
OK



Round 8
Rozz:RED/ARMOR;Axia:GREEN/HQ,GREEN/INF;Braxx:RED/HQ,RED/ARMOR,RED/INF*10;B2:GREEN/INF*3;B3:GREEN/INF;B5:BLACK/TRANS,GREEN/INF*11
RICKLES = $11
WARBOT I = $18
RICKLES
M: RED/ARMOR @ Rozz -> R1
OK
P: RED/INF*10 -> Rozz
OK
WARBOT I
P: GREEN/INF*5 -> B3
OK
P: GREEN/INF*5 -> B3
OK



Round 9
Rozz:RED/INF*10;R1:RED/ARMOR;Axia:GREEN/HQ,GREEN/INF;Braxx:RED/HQ,RED/ARMOR,RED/INF*10;B2:GREEN/INF*3;B3:GREEN/INF*11;B5:BLACK/TRANS,GREEN/INF*11
RICKLES = $6
WARBOT I = $13
RICKLES
M: RED/ARMOR @ R1 -> A4
OK
P: RED/INF*5 -> R1
OK
WARBOT I
P: GREEN/INF*5 -> B2
OK
M: GREEN/INF @ B5 -> B4
OK



Round 10
Rozz:RED/INF*10;R1:RED/INF*5;Axia:GREEN/HQ,GREEN/INF;A4:RED/ARMOR;Braxx:RED/HQ,RED/ARMOR,RED/INF*10;B2:GREEN/INF*8;B3:GREEN/INF*11;B4:GREEN/INF;B5:BLACK/TRANS,GREEN/INF*10
RICKLES = $6
WARBOT I = $13
RICKLES
M: RED/INF*9 @ Rozz -> R2
OK
P: RED/INF*5 -> A4
OK
WARBOT I
P: GREEN/INF*3 -> Axia
OK
P: GREEN/TRAP -> Axia
OK



Round 11
Rozz:RED/INF;R1:RED/INF*5;R2:RED/INF*9;Axia:GREEN/HQ,GREEN/INF*4,GREEN/TRAP;A4:RED/ARMOR,RED/INF*5;Braxx:RED/HQ,RED/ARMOR,RED/INF*10;B2:GREEN/INF*8;B3:GREEN/INF*11;B4:GREEN/INF;B5:BLACK/TRANS,GREEN/INF*10
RICKLES = $6
WARBOT I = $5
RICKLES
M: RED/ARMOR @ A4 -> A5
OK
P: RED/INF*5 -> A4
OK
WARBOT I
P: GREEN/INF*5 -> Axia
OK
Nothing:
OK



Round 12
Rozz:RED/INF;R1:RED/INF*5;R2:RED/INF*9;Axia:GREEN/HQ,GREEN/INF*9,GREEN/TRAP;A4:RED/INF*10;A5:RED/ARMOR;Braxx:RED/HQ,RED/ARMOR,RED/INF*10;B2:GREEN/INF*8;B3:GREEN/INF*11;B4:GREEN/INF;B5:BLACK/TRANS,GREEN/INF*10
RICKLES = $6
WARBOT I = $5
RICKLES
M: RED/INF @ A4 -> A3
OK
P: RED/INF*5 -> A5
OK
WARBOT I
M: GREEN/INF*11 @ B3 -> Braxx
OK
P: GREEN/INF*5 -> Axia
OK
Pieces Destroyed:

WARBOT I: Crushing.


Round 13
Rozz:RED/INF;R1:RED/INF*5;R2:RED/INF*9;Axia:GREEN/HQ,GREEN/INF*14,GREEN/TRAP;A3:RED/INF;A4:RED/INF*9;A5:RED/ARMOR,RED/INF*5;Braxx:RED/HQ,RED/ARMOR,RED/INF*10;B2:GREEN/INF*8;B4:GREEN/INF;B5:BLACK/TRANS,GREEN/INF*10
RICKLES = $6
WARBOT I = $5
RICKLES
S: RED/ARMOR @ A4 -> GREEN/TRAP @ Axia
OK
M: RED/ARMOR @ A5 -> A4
OK
WARBOT I
M: GREEN/INF*7 @ B2 -> B3
OK
P: GREEN/INF*5 -> B4
OK
Pieces Destroyed:

WARBOT I: Crushing.


Round 14
Rozz:RED/INF;R1:RED/INF*5;R2:RED/INF*9;Axia:GREEN/HQ,GREEN/INF*14;A3:RED/INF;A4:RED/INF*9,RED/ARMOR;A5:RED/INF*5;Braxx:RED/HQ,RED/ARMOR,RED/INF*10;B2:GREEN/INF;B3:GREEN/INF*7;B4:GREEN/INF*6;B5:BLACK/TRANS,GREEN/INF*10
RICKLES = $11
WARBOT I = $5
RICKLES
M: RED/ARMOR @ A4 -> Axia
OK
P: RED/INF*10 -> A3
OK
WARBOT I
P: GREEN/INF -> Axia
OK
P: GREEN/INF -> Axia
OK
VICTORY!
Winner: RICKLES
Awarded 5 EXP to RICKLES.
GAME OVER
Pieces Destroyed:





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