Game Review
City Lights Conquest
Round 0
Game 5073 created Tuesday, June 8, 2021 10:30:37 AM EDT by RICKLES
Scenario: City Lights Conquest (Version 0)
Player Captain RICKLES added as RED @ Braxx
Player Captain STEINITZ added as GREEN @ Crull
Player Captain SLEDGE added as BLUE @ Axia
Game RICKLES's City Lights Conquest started Monday, June 14, 2021 11:56:39 AM EDT
Setting START_WITH_EMPTY_STARTPOINTS
TimeControlMinutes 240000
Starting Productions Complete



Round 1
R1:BLACK/IC*3;S3:BLACK/IC*3;T5:BLACK/IC*3;Axia:BLUE/HQ;Braxx:RED/HQ;Crull:GREEN/HQ
RICKLES = $50
STEINITZ = $50
SLEDGE = $50
RICKLES
P: BLACK/IC -> Braxx
OK
P: RED/INF -> Braxx
OK
STEINITZ
P: BLACK/TRANS -> Crull
OK
P: GREEN/GOV -> Crull
OK
SLEDGE
P: BLACK/IC -> Axia
OK
P: BLUE/INF -> Axia
OK



Round 2
R1:BLACK/IC*3;S3:BLACK/IC*3;T5:BLACK/IC*3;Axia:BLUE/HQ,BLACK/IC,BLUE/INF;Braxx:RED/HQ,BLACK/IC,RED/INF;Crull:GREEN/HQ,BLACK/TRANS,GREEN/GOV,GREEN/INF
RICKLES = $24
STEINITZ = $35
SLEDGE = $24
RICKLES
P: RED/GOV -> Braxx
OK
M: RED/INF @ Braxx -> B5
OK
STEINITZ
M: BLACK/TRANS + GREEN/INF @ Crull -> Rozz
OK
Nothing:
OK
SLEDGE
P: BLACK/SRNUTE -> Axia
OK
P: BLACK/IU -> Axia
OK



Round 3
Rozz:BLACK/TRANS,GREEN/INF;R1:BLACK/IC*3;S3:BLACK/IC*3;T5:BLACK/IC*3;Axia:BLUE/HQ,BLACK/IC,BLUE/INF,BLACK/SRNUTE,BLACK/IU;Braxx:RED/HQ,BLACK/IC,RED/GOV,RED/INF;B5:RED/INF;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF
RICKLES = $35
STEINITZ = $40
SLEDGE = $28
RICKLES
M: RED/INF @ Braxx -> B4
OK
M: RED/INF @ B5 -> T2
OK
STEINITZ
M: BLACK/TRANS + GREEN/INF @ Rozz -> S3
OK
P: BLACK/IC -> Crull
OK
SLEDGE
P: BLACK/IU -> Axia
OK
P: BLUE/GOV -> Axia
OK



Round 4
R1:BLACK/IC*3;S3:BLACK/IC*3,BLACK/TRANS,GREEN/INF;T2:RED/INF;T5:BLACK/IC*3;Axia:BLUE/HQ,BLACK/IC,BLUE/INF*2,BLACK/SRNUTE,BLACK/IU*2,BLUE/GOV;Braxx:RED/HQ,BLACK/IC,RED/GOV,RED/INF;B4:RED/INF;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF*2,BLACK/IC
RICKLES = $50
STEINITZ = $45
SLEDGE = $33
RICKLES
P: BLACK/IC -> T2
OK
M: RED/INF @ Braxx -> B5
OK
STEINITZ
M: BLACK/TRANS + GREEN/INF @ S3 -> T5
OK
P: GREEN/ARMOR -> S3
OK
SLEDGE
P: BLACK/IU -> Axia
OK
M: BLUE/INF + BLACK/SRNUTE @ Axia -> A3
OK



Round 5
R1:BLACK/IC*3;S3:BLACK/IC*3,GREEN/ARMOR;T2:RED/INF,BLACK/IC;T5:BLACK/IC*3,BLACK/TRANS,GREEN/INF;Axia:BLUE/HQ,BLACK/IC,BLACK/IU*3,BLUE/GOV,BLUE/INF*2;A3:BLUE/INF,BLACK/SRNUTE;Braxx:RED/HQ,BLACK/IC,RED/GOV,RED/INF;B4:RED/INF;B5:RED/INF;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF*3,BLACK/IC
RICKLES = $35
STEINITZ = $100
SLEDGE = $44
RICKLES
P: RED/GOV -> T2
OK
M: RED/INF @ Braxx -> B6
OK
STEINITZ
P: GREEN/ARMOR*5 -> T5
OK
M: GREEN/INF @ Crull -> C1
OK
SLEDGE
P: BLACK/IC -> Axia
OK
P: BLUE/GOV -> A3
OK



Round 6
R1:BLACK/IC*3;S3:BLACK/IC*3,GREEN/ARMOR;T2:RED/INF*2,BLACK/IC,RED/GOV;T5:BLACK/IC*3,BLACK/TRANS,GREEN/INF,GREEN/ARMOR*5;Axia:BLUE/HQ,BLACK/IC*2,BLACK/IU*3,BLUE/GOV,BLUE/INF*3;A3:BLUE/INF*2,BLACK/SRNUTE,BLUE/GOV;Braxx:RED/HQ,BLACK/IC,RED/GOV,RED/INF;B4:RED/INF;B5:RED/INF;B6:RED/INF;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*3;C1:GREEN/INF
RICKLES = $56
STEINITZ = $75
SLEDGE = $31
RICKLES
P: RED/GOV -> B5
OK
P: BLACK/IC -> B6
OK
STEINITZ
P: GREEN/ARMOR -> S3
OK
P: BLACK/LRNUKE -> S3
OK
SLEDGE
P: BLACK/LRNUKE -> Axia
OK
M: BLUE/INF + BLACK/SRNUTE @ A3 -> S6
OK



Round 7
R1:BLACK/IC*3;S3:BLACK/IC*3,GREEN/ARMOR*2,BLACK/LRNUKE;S6:BLUE/INF,BLACK/SRNUTE;T2:RED/INF*3,BLACK/IC,RED/GOV;T5:BLACK/IC*3,BLACK/TRANS,GREEN/INF,GREEN/ARMOR*5;Axia:BLUE/HQ,BLACK/IC*2,BLACK/IU*3,BLUE/GOV,BLUE/INF*4,BLACK/LRNUKE;A3:BLUE/GOV,BLUE/INF*2;Braxx:RED/HQ,BLACK/IC,RED/GOV,RED/INF*2;B4:RED/INF;B5:RED/INF*2,RED/GOV;B6:RED/INF,BLACK/IC;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*4;C1:GREEN/INF
RICKLES = $47
STEINITZ = $105
SLEDGE = $37
RICKLES
M: RED/INF*3 @ T2 -> Trell
OK
P: BLACK/IC -> B4
OK
STEINITZ
S: BLACK/LRNUKE @ S3 -> Axia
OK
P: GREEN/ARMOR*3 -> S3
OK
SLEDGE
S: BLACK/LRNUKE @ A4 -> T5
OK
M: BLUE/INF + BLACK/LRNUKE @ Axia -> A4
OK
Pieces Destroyed:



Round 8
R1:BLACK/IC*3;S3:BLACK/IC*3,GREEN/ARMOR*5;S6:BLUE/INF,BLACK/SRNUTE;Trell:RED/INF*3;T2:BLACK/IC,RED/GOV,RED/INF;Axia:BLUE/HQ;A3:BLUE/GOV,BLUE/INF*3;A4:BLUE/INF;Braxx:RED/HQ,BLACK/IC,RED/GOV,RED/INF*3;B4:RED/INF,BLACK/IC;B5:RED/INF*3,RED/GOV;B6:RED/INF,BLACK/IC;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*5;C1:GREEN/INF
RICKLES = $42
STEINITZ = $90
SLEDGE = $42
RICKLES
M: RED/INF*3 @ Trell -> T5
OK
P: BLACK/IC -> B5
OK
STEINITZ
P: GREEN/INF*10 -> S3
OK
P: BLACK/IC*2 -> C1
OK
SLEDGE
P: BLACK/IC -> Axia
OK
M: BLUE/INF*2 @ A3 -> A2
OK



Round 9
R1:BLACK/IC*3;S3:BLACK/IC*3,GREEN/ARMOR*5,GREEN/INF*10;S6:BLUE/INF,BLACK/SRNUTE;T2:BLACK/IC,RED/GOV,RED/INF*2;T5:RED/INF*3;Axia:BLUE/HQ,BLACK/IC;A2:BLUE/INF*2;A3:BLUE/GOV,BLUE/INF*2;A4:BLUE/INF;Braxx:RED/HQ,BLACK/IC,RED/GOV,RED/INF*4;B4:RED/INF,BLACK/IC;B5:RED/INF*4,RED/GOV,BLACK/IC;B6:RED/INF,BLACK/IC;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*6;C1:GREEN/INF,BLACK/IC*2
RICKLES = $57
STEINITZ = $65
SLEDGE = $17
RICKLES
P: BLACK/IC -> Braxx
OK
M: RED/INF @ T5 -> R1
OK
STEINITZ
M: GREEN/INF*10 @ S3 -> R1
OK
P: GREEN/GOV -> S3
OK
SLEDGE
P: BLUE/GOV -> Axia
OK
P: BLACK/IU -> A2
OK
Pieces Destroyed:



Round 10
R1:BLACK/IC*3,GREEN/INF*9;S3:BLACK/IC*3,GREEN/ARMOR*5,GREEN/GOV,GREEN/INF;S6:BLUE/INF,BLACK/SRNUTE;T2:BLACK/IC,RED/GOV,RED/INF*3;T5:RED/INF*2;Axia:BLUE/HQ,BLACK/IC,BLUE/GOV,BLUE/INF;A2:BLUE/INF*2,BLACK/IU;A3:BLUE/GOV,BLUE/INF*3;A4:BLUE/INF;Braxx:RED/HQ,BLACK/IC*2,RED/GOV,RED/INF*5;B4:RED/INF,BLACK/IC;B5:RED/INF*5,RED/GOV,BLACK/IC;B6:RED/INF,BLACK/IC;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*7;C1:GREEN/INF,BLACK/IC*2
RICKLES = $82
STEINITZ = $156
SLEDGE = $20
RICKLES
P: RED/TRAP -> T5
OK
P: BLACK/IC -> B5
OK
STEINITZ
M: GREEN/INF*8 @ R1 -> T4
OK
P: GREEN/INF*10 -> S3
OK
SLEDGE
P: BLACK/IU -> Axia
OK
M: BLUE/INF @ A2 -> A1
OK



Round 11
R1:BLACK/IC*3,GREEN/INF;S3:BLACK/IC*3,GREEN/ARMOR*5,GREEN/GOV,GREEN/INF*12;S6:BLUE/INF,BLACK/SRNUTE;T2:BLACK/IC,RED/GOV,RED/INF*4;T4:GREEN/INF*8;T5:RED/INF*2,RED/TRAP;Axia:BLUE/HQ,BLACK/IC,BLUE/GOV,BLUE/INF*2,BLACK/IU;A1:BLUE/INF;A2:BLUE/INF,BLACK/IU;A3:BLUE/GOV,BLUE/INF*4;A4:BLUE/INF;Braxx:RED/HQ,BLACK/IC*2,RED/GOV,RED/INF*6;B4:RED/INF,BLACK/IC;B5:RED/INF*6,RED/GOV,BLACK/IC*2;B6:RED/INF,BLACK/IC;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*8;C1:GREEN/INF,BLACK/IC*2
RICKLES = $107
STEINITZ = $241
SLEDGE = $29
RICKLES
M: RED/INF @ T2 -> T1
OK
P: BLACK/IC*2 -> T5
OK
STEINITZ
M: GREEN/INF*6 @ S3 -> T5
OK
P: GREEN/INF*3 -> R1
OK
SLEDGE
P: BLACK/IU -> S6
OK
P: BLUE/GOV -> S6
OK
Pieces Destroyed:



Round 12
R1:BLACK/IC*3,GREEN/INF*4;S3:BLACK/IC*3,GREEN/ARMOR*5,GREEN/GOV,GREEN/INF*7;S6:BLUE/INF*2,BLACK/SRNUTE,BLACK/IU,BLUE/GOV;T1:RED/INF;T2:BLACK/IC,RED/GOV,RED/INF*4;T4:GREEN/INF*8;T5:GREEN/TRAP,BLACK/IC*2,GREEN/INF*4;Axia:BLUE/HQ,BLACK/IC,BLUE/GOV,BLUE/INF*3,BLACK/IU;A1:BLUE/INF;A2:BLUE/INF,BLACK/IU;A3:BLUE/GOV,BLUE/INF*5;A4:BLUE/INF;Braxx:RED/HQ,BLACK/IC*2,RED/GOV,RED/INF*7;B4:RED/INF,BLACK/IC;B5:RED/INF*7,RED/GOV,BLACK/IC*2;B6:RED/INF,BLACK/IC;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*9;C1:GREEN/INF,BLACK/IC*2
RICKLES = $102
STEINITZ = $353
SLEDGE = $36
RICKLES
P: BLACK/MRNUKE -> T1
OK
P: BLACK/IC*2 -> T1
OK
STEINITZ
P: GREEN/ARMOR*5 -> T4
OK
P: GREEN/INF*10 -> T5
OK
SLEDGE
S: BLACK/SRNUTE @ Stark -> S3
OK
M: BLUE/INF + BLACK/SRNUTE @ S6 -> Stark
OK
Pieces Destroyed:



Round 13
R1:BLACK/IC*3,GREEN/INF*4;Stark:BLUE/INF;S3:BLACK/IC*3,GREEN/ARMOR*5,GREEN/GOV,GREEN/INF;S6:BLACK/IU,BLUE/GOV,BLUE/INF*2;T1:RED/INF,BLACK/MRNUKE,BLACK/IC*2;T2:BLACK/IC,RED/GOV,RED/INF*5;T4:GREEN/INF*8,GREEN/ARMOR*5;T5:GREEN/TRAP,BLACK/IC*2,GREEN/INF*14;Axia:BLUE/HQ,BLACK/IC,BLUE/GOV,BLUE/INF*4,BLACK/IU;A1:BLUE/INF;A2:BLUE/INF,BLACK/IU;A3:BLUE/GOV,BLUE/INF*6;A4:BLUE/INF;Braxx:RED/HQ,BLACK/IC*2,RED/GOV,RED/INF*8;B4:RED/INF,BLACK/IC;B5:RED/INF*8,RED/GOV,BLACK/IC*2;B6:RED/INF,BLACK/IC;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*10;C1:GREEN/INF,BLACK/IC*2
RICKLES = $97
STEINITZ = $358
SLEDGE = $57
RICKLES
S: BLACK/MRNUKE @ T1 -> S3
OK
P: RED/INF*10 -> T1
OK
STEINITZ
S: GREEN/ARMOR @ Trell -> RED/INF @ T1
OK
M: GREEN/ARMOR @ T4 -> Trell
OK
SLEDGE
P: BLACK/SRNUKE -> Stark
OK
P: BLACK/IC -> A1
OK
Pieces Destroyed:

STEINITZ: What was I thinking?


Round 14
R1:BLACK/IC*3,GREEN/INF*4;Stark:BLUE/INF,BLACK/SRNUKE;S6:BLACK/IU,BLUE/GOV,BLUE/INF*3;Trell:GREEN/ARMOR;T1:BLACK/IC*2,RED/INF*10;T2:BLACK/IC,RED/GOV,RED/INF*6;T4:GREEN/INF*8,GREEN/ARMOR*4;T5:GREEN/TRAP,BLACK/IC*2,GREEN/INF*14;Axia:BLUE/HQ,BLACK/IC,BLUE/GOV,BLUE/INF*5,BLACK/IU;A1:BLUE/INF,BLACK/IC;A2:BLUE/INF,BLACK/IU;A3:BLUE/GOV,BLUE/INF*7;A4:BLUE/INF;Braxx:RED/HQ,BLACK/IC*2,RED/GOV,RED/INF*9;B4:RED/INF,BLACK/IC;B5:RED/INF*9,RED/GOV,BLACK/IC*2;B6:RED/INF,BLACK/IC;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*11;C1:GREEN/INF,BLACK/IC*2
RICKLES = $182
STEINITZ = $443
SLEDGE = $33
RICKLES
M: RED/INF @ T1 -> T6
OK
P: BLACK/IC -> B6
OK
STEINITZ
S: GREEN/ARMOR @ T2 -> BLACK/IC @ T1
OK
M: GREEN/ARMOR @ Trell -> T2
OK
SLEDGE
S: BLACK/SRNUKE @ S3 -> T5
OK
M: BLUE/INF + BLACK/SRNUKE @ Stark -> S3
OK
Pieces Destroyed:

RICKLES: Unexpected.


Round 15
R1:BLACK/IC*3,GREEN/INF*4;S3:BLUE/INF;S6:BLACK/IU,BLUE/GOV,BLUE/INF*4;T1:BLACK/IC,RED/INF*9;T2:BLACK/IC,RED/GOV,GREEN/ARMOR;T4:GREEN/INF*8,GREEN/ARMOR*4;T6:RED/INF;Axia:BLUE/HQ,BLACK/IC,BLUE/GOV,BLUE/INF*6,BLACK/IU;A1:BLUE/INF,BLACK/IC;A2:BLUE/INF,BLACK/IU;A3:BLUE/GOV,BLUE/INF*8;A4:BLUE/INF;Braxx:RED/HQ,BLACK/IC*2,RED/GOV,RED/INF*10;B4:RED/INF,BLACK/IC;B5:RED/INF*10,RED/GOV,BLACK/IC*2;B6:RED/INF,BLACK/IC*2;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*12;C1:GREEN/INF,BLACK/IC*2
RICKLES = $227
STEINITZ = $518
SLEDGE = $64
RICKLES
P: BLACK/IC*2 -> T6
OK
M: RED/INF*10 @ B5 -> B6
OK
STEINITZ
S: GREEN/ARMOR @ B5 -> RED/INF @ B4
OK
M: GREEN/ARMOR @ T2 -> B5
OK
SLEDGE
P: BLACK/IU -> A1
OK
P: BLACK/IC -> A2
OK
Pieces Destroyed:



Round 16
R1:BLACK/IC*3,GREEN/INF*4;S3:BLUE/INF;S6:BLACK/IU,BLUE/GOV,BLUE/INF*5;T1:BLACK/IC,RED/INF*9;T2:BLACK/IC,RED/GOV,RED/INF;T4:GREEN/INF*8,GREEN/ARMOR*4;T6:RED/INF,BLACK/IC*2;Axia:BLUE/HQ,BLACK/IC,BLUE/GOV,BLUE/INF*7,BLACK/IU;A1:BLUE/INF,BLACK/IC,BLACK/IU;A2:BLUE/INF,BLACK/IU,BLACK/IC;A3:BLUE/GOV,BLUE/INF*9;A4:BLUE/INF;Braxx:RED/HQ,BLACK/IC*2,RED/GOV,RED/INF*11;B4:BLACK/IC;B5:RED/GOV,BLACK/IC*2,GREEN/ARMOR;B6:RED/INF*11,BLACK/IC*2;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*13;C1:GREEN/INF,BLACK/IC*2
RICKLES = $222
STEINITZ = $583
SLEDGE = $57
RICKLES
P: RED/ARMOR -> Braxx
OK
M: RED/INF*2 @ Braxx -> B4
OK
STEINITZ
P: GREEN/ARMOR*5 -> B5
OK
M: GREEN/ARMOR @ B5 -> B6
OK
SLEDGE
P: BLACK/IU -> A3
OK
P: BLACK/IC -> A4
OK
Pieces Destroyed:



Round 17
R1:BLACK/IC*3,GREEN/INF*4;S3:BLUE/INF;S6:BLACK/IU,BLUE/GOV,BLUE/INF*6;T1:BLACK/IC,RED/INF*9;T2:BLACK/IC,RED/GOV,RED/INF*2;T4:GREEN/INF*8,GREEN/ARMOR*4;T6:RED/INF,BLACK/IC*2;Axia:BLUE/HQ,BLACK/IC,BLUE/GOV,BLUE/INF*8,BLACK/IU;A1:BLUE/INF,BLACK/IC,BLACK/IU;A2:BLUE/INF,BLACK/IU,BLACK/IC;A3:BLUE/GOV,BLUE/INF*10,BLACK/IU;A4:BLUE/INF,BLACK/IC;Braxx:RED/HQ,BLACK/IC*2,RED/GOV,RED/INF*10,RED/ARMOR;B4:BLACK/IC,RED/INF*2;B5:RED/GOV,BLACK/IC*2,GREEN/ARMOR*5;B6:BLACK/IC*2,GREEN/ARMOR;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*14;C1:GREEN/INF,BLACK/IC*2
RICKLES = $277
STEINITZ = $568
SLEDGE = $62
RICKLES
S: RED/ARMOR @ Braxx -> BLACK/IC @ B5
OK
M: RED/INF @ Braxx -> B6
OK
STEINITZ
P: GREEN/ARMOR*5 -> B6
OK
M: GREEN/ARMOR @ B5 -> B4
OK
SLEDGE
P: BLACK/IU -> S3
OK
P: BLACK/IC -> A3
OK
Pieces Destroyed:



Round 18
R1:BLACK/IC*3,GREEN/INF*4;S3:BLUE/INF,BLACK/IU;S6:BLACK/IU,BLUE/GOV,BLUE/INF*7;T1:BLACK/IC,RED/INF*9;T2:BLACK/IC,RED/GOV,RED/INF*3;T4:GREEN/INF*8,GREEN/ARMOR*4;T6:RED/INF,BLACK/IC*2;Axia:BLUE/HQ,BLACK/IC,BLUE/GOV,BLUE/INF*9,BLACK/IU;A1:BLUE/INF,BLACK/IC,BLACK/IU;A2:BLUE/INF,BLACK/IU,BLACK/IC;A3:BLUE/GOV,BLUE/INF*11,BLACK/IU,BLACK/IC;A4:BLUE/INF,BLACK/IC;Braxx:RED/HQ,BLACK/IC*2,RED/GOV,RED/INF*10,RED/ARMOR;B4:BLACK/IC,GREEN/ARMOR;B5:RED/GOV,BLACK/IC,GREEN/ARMOR*4;B6:BLACK/IC*2,GREEN/ARMOR*6;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*15;C1:GREEN/INF,BLACK/IC*2
RICKLES = $342
STEINITZ = $563
SLEDGE = $79
RICKLES
S: RED/ARMOR @ Braxx -> GREEN/ARMOR @ B4
OK
P: RED/ARMOR -> Braxx
OK
STEINITZ
S: GREEN/ARMOR @ Trell -> RED/INF @ T6
OK
M: GREEN/ARMOR @ T4 -> Trell
OK
SLEDGE
P: BLACK/IC -> S6
OK
P: BLACK/IU -> A4
OK
Pieces Destroyed:



Round 19
R1:BLACK/IC*3,GREEN/INF*4;S3:BLUE/INF,BLACK/IU;S6:BLACK/IU,BLUE/GOV,BLUE/INF*8,BLACK/IC;Trell:GREEN/ARMOR;T1:BLACK/IC,RED/INF*9;T2:BLACK/IC,RED/GOV,RED/INF*4;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC*2;Axia:BLUE/HQ,BLACK/IC,BLUE/GOV,BLUE/INF*10,BLACK/IU;A1:BLUE/INF,BLACK/IC,BLACK/IU;A2:BLUE/INF,BLACK/IU,BLACK/IC;A3:BLUE/GOV,BLUE/INF*12,BLACK/IU,BLACK/IC;A4:BLUE/INF,BLACK/IC,BLACK/IU;Braxx:RED/HQ,BLACK/IC*2,RED/GOV,RED/INF*11,RED/ARMOR*2;B4:BLACK/IC;B5:RED/GOV,BLACK/IC,GREEN/ARMOR*4;B6:BLACK/IC*2,GREEN/ARMOR*6;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*16;C1:GREEN/INF,BLACK/IC*2
RICKLES = $367
STEINITZ = $648
SLEDGE = $108
RICKLES
S: RED/ARMOR @ Braxx -> BLACK/IC @ B5
OK
P: RED/TRAP -> T1
OK
STEINITZ
S: GREEN/ARMOR @ T1 -> BLACK/IC @ T2
STRIKE FAILED (SOURCE ITEM NOT AVAILABLE AND READY)
M: GREEN/ARMOR @ Trell -> T1
OK
SLEDGE
P: BLACK/IC -> S3
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:

STEINITZ: I don't know what I was thinking.


Round 20
R1:BLACK/IC*3,GREEN/INF*4;S3:BLUE/INF,BLACK/IU,BLACK/IC;S6:BLACK/IU,BLUE/GOV,BLUE/INF*9,BLACK/IC;T1:BLACK/IC,RED/INF*9;T2:BLACK/IC,RED/GOV,RED/INF*5;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC*2;Axia:BLUE/HQ,BLACK/IC,BLUE/GOV,BLUE/INF*11,BLACK/IU*2;A1:BLUE/INF,BLACK/IC,BLACK/IU;A2:BLUE/INF,BLACK/IU,BLACK/IC;A3:BLUE/GOV,BLUE/INF*13,BLACK/IU,BLACK/IC;A4:BLUE/INF,BLACK/IC,BLACK/IU;Braxx:RED/HQ,BLACK/IC*2,RED/GOV,RED/INF*12,RED/ARMOR*2;B4:BLACK/IC;B5:RED/GOV,GREEN/ARMOR*4;B6:BLACK/IC*2,GREEN/ARMOR*6;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*17;C1:GREEN/INF,BLACK/IC*2
RICKLES = $402
STEINITZ = $733
SLEDGE = $149
RICKLES
S: RED/ARMOR @ B5 -> BLACK/IC @ B6
STRIKE FAILED (SOURCE ITEM NOT AVAILABLE AND READY)
M: RED/ARMOR @ Braxx -> B5
OK
STEINITZ
M: GREEN/INF*4 @ R1 -> S3
OK
S: GREEN/ARMOR @ B5 -> BLACK/IC @ T2
OK
SLEDGE
P: BLACK/IU -> Axia
OK
P: BLACK/IC -> Axia
OK
Pieces Destroyed:

RICKLES: Unexpected.


Round 21
R1:BLACK/IC*3;S3:BLACK/IU,BLACK/IC,GREEN/INF*3;S6:BLACK/IU,BLUE/GOV,BLUE/INF*10,BLACK/IC;T1:BLACK/IC,RED/INF*9;T2:RED/GOV,RED/INF*6;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC*2;Axia:BLUE/HQ,BLACK/IC*2,BLUE/GOV,BLUE/INF*12,BLACK/IU*3;A1:BLUE/INF,BLACK/IC,BLACK/IU;A2:BLUE/INF,BLACK/IU,BLACK/IC;A3:BLUE/GOV,BLUE/INF*14,BLACK/IU,BLACK/IC;A4:BLUE/INF,BLACK/IC,BLACK/IU;Braxx:RED/HQ,BLACK/IC*2,RED/GOV,RED/INF*13,RED/ARMOR;B4:BLACK/IC;B5:RED/GOV,GREEN/ARMOR*3;B6:BLACK/IC*2,GREEN/ARMOR*6;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*18;C1:GREEN/INF,BLACK/IC*2
RICKLES = $437
STEINITZ = $800
SLEDGE = $190
RICKLES
S: RED/ARMOR @ Braxx -> BLACK/IC @ B6
OK
M: RED/INF @ T1 -> T6
OK
STEINITZ
S: GREEN/ARMOR @ B5 -> BLACK/IC @ Braxx
OK
P: GREEN/ARMOR*5 -> S3
OK
SLEDGE
P: BLACK/IU -> Axia
OK
P: BLACK/IC -> A4
OK
Pieces Destroyed:



Round 22
R1:BLACK/IC*3;S3:BLACK/IU,BLACK/IC,GREEN/INF*3,GREEN/ARMOR*5;S6:BLACK/IU,BLUE/GOV,BLUE/INF*11,BLACK/IC;T1:BLACK/IC,RED/INF*8;T2:RED/GOV,RED/INF*7;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC*2,RED/INF;Axia:BLUE/HQ,BLACK/IC*2,BLUE/GOV,BLUE/INF*13,BLACK/IU*4;A1:BLUE/INF,BLACK/IC,BLACK/IU;A2:BLUE/INF,BLACK/IU,BLACK/IC;A3:BLUE/GOV,BLUE/INF*15,BLACK/IU,BLACK/IC;A4:BLUE/INF,BLACK/IC*2,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF*14,BLACK/IC,RED/ARMOR;B4:BLACK/IC;B5:RED/GOV,GREEN/ARMOR*3;B6:BLACK/IC,GREEN/ARMOR*6;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*19;C1:GREEN/INF,BLACK/IC*2
RICKLES = $482
STEINITZ = $757
SLEDGE = $243
RICKLES
S: RED/ARMOR @ Braxx -> BLACK/IC @ B6
OK
P: RED/INF*10 -> T6
OK
STEINITZ
S: GREEN/ARMOR @ B6 -> BLACK/IC @ Braxx
OK
P: GREEN/ARMOR*3 -> B5
OK
SLEDGE
P: BLACK/IU -> Axia
OK
P: BLACK/IC -> A2
OK
Pieces Destroyed:



Round 23
R1:BLACK/IC*3;S3:BLACK/IU,BLACK/IC,GREEN/INF*3,GREEN/ARMOR*5;S6:BLACK/IU,BLUE/GOV,BLUE/INF*12,BLACK/IC;T1:BLACK/IC,RED/INF*8;T2:RED/GOV,RED/INF*8;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC*2,RED/INF*11;Axia:BLUE/HQ,BLACK/IC*2,BLUE/GOV,BLUE/INF*14,BLACK/IU*5;A1:BLUE/INF,BLACK/IC,BLACK/IU;A2:BLUE/INF,BLACK/IU,BLACK/IC*2;A3:BLUE/GOV,BLUE/INF*16,BLACK/IU,BLACK/IC;A4:BLUE/INF,BLACK/IC*2,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF*15,RED/ARMOR;B4:BLACK/IC;B5:RED/GOV,GREEN/ARMOR*6;B6:GREEN/ARMOR*6;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*20;C1:GREEN/INF,BLACK/IC*2
RICKLES = $507
STEINITZ = $744
SLEDGE = $308
RICKLES
S: RED/ARMOR @ Braxx -> GREEN/ARMOR @ B6
OK
P: BLACK/LRNUKE -> Braxx
OK
STEINITZ
M: GREEN/ARMOR @ B5 -> B4
OK
M: GREEN/ARMOR @ B6 -> B1
OK
SLEDGE
P: BLACK/IU -> A1
OK
P: BLACK/IC -> A1
OK
Pieces Destroyed:



Round 24
R1:BLACK/IC*3;S3:BLACK/IU,BLACK/IC,GREEN/INF*3,GREEN/ARMOR*5;S6:BLACK/IU,BLUE/GOV,BLUE/INF*13,BLACK/IC;T1:BLACK/IC,RED/INF*8;T2:RED/GOV,RED/INF*9;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC*2,RED/INF*11;Axia:BLUE/HQ,BLACK/IC*2,BLUE/GOV,BLUE/INF*15,BLACK/IU*5;A1:BLUE/INF,BLACK/IC*2,BLACK/IU*2;A2:BLUE/INF,BLACK/IU,BLACK/IC*2;A3:BLUE/GOV,BLUE/INF*17,BLACK/IU,BLACK/IC;A4:BLUE/INF,BLACK/IC*2,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF*16,RED/ARMOR,BLACK/LRNUKE;B1:GREEN/ARMOR;B4:BLACK/IC,GREEN/ARMOR;B5:RED/GOV,GREEN/ARMOR*5;B6:GREEN/ARMOR*4;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*21;C1:GREEN/INF,BLACK/IC*2
RICKLES = $517
STEINITZ = $801
SLEDGE = $385
RICKLES
S: BLACK/LRNUKE @ Braxx -> Axia
STRIKE COUNTERED
S: RED/ARMOR @ Braxx -> GREEN/ARMOR @ B4
OK
STEINITZ
P: GREEN/ARMOR*5 -> B1
OK
M: GREEN/ARMOR @ B1 -> B2
OK
SLEDGE
P: BLACK/MDS -> Axia
OK
P: BLACK/IC -> A3
OK
Pieces Destroyed:



Round 25
R1:BLACK/IC*3;S3:BLACK/IU,BLACK/IC,GREEN/INF*3,GREEN/ARMOR*5;S6:BLACK/IU,BLUE/GOV,BLUE/INF*14,BLACK/IC;T1:BLACK/IC,RED/INF*8;T2:RED/GOV,RED/INF*10;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC*2,RED/INF*11;Axia:BLUE/HQ,BLACK/IC*2,BLUE/GOV,BLUE/INF*16,BLACK/IU*5,BLACK/MDS;A1:BLUE/INF,BLACK/IC*2,BLACK/IU*2;A2:BLUE/INF,BLACK/IU,BLACK/IC*2;A3:BLUE/GOV,BLUE/INF*18,BLACK/IU,BLACK/IC*2;A4:BLUE/INF,BLACK/IC*2,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF*17,RED/ARMOR;B1:GREEN/ARMOR*5;B2:GREEN/ARMOR;B4:BLACK/IC;B5:RED/GOV,GREEN/ARMOR*5;B6:GREEN/ARMOR*4;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*22;C1:GREEN/INF,BLACK/IC*2
RICKLES = $552
STEINITZ = $748
SLEDGE = $432
RICKLES
S: RED/ARMOR @ Braxx -> GREEN/ARMOR @ B2
OK
P: BLACK/IC*2 -> Braxx
OK
STEINITZ
P: GREEN/INF*10 -> B2
OK
P: GREEN/ARMOR -> B6
OK
SLEDGE
P: BLACK/IC -> S6
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:

STEINITZ: I don't know what I was thinking.


Round 26
R1:BLACK/IC*3;S3:BLACK/IU,BLACK/IC,GREEN/INF*3,GREEN/ARMOR*5;S6:BLACK/IU,BLUE/GOV,BLUE/INF*15,BLACK/IC*2;T1:BLACK/IC,RED/INF*8;T2:RED/GOV,RED/INF*11;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC*2,RED/INF*11;Axia:BLUE/HQ,BLACK/IC*2,BLUE/GOV,BLUE/INF*17,BLACK/IU*6,BLACK/MDS;A1:BLUE/INF,BLACK/IC*2,BLACK/IU*2;A2:BLUE/INF,BLACK/IU,BLACK/IC*2;A3:BLUE/GOV,BLUE/INF*19,BLACK/IU,BLACK/IC*2;A4:BLUE/INF,BLACK/IC*2,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF*18,RED/ARMOR,BLACK/IC*2;B1:GREEN/ARMOR*5;B2:GREEN/INF*10;B4:BLACK/IC;B5:RED/GOV,GREEN/ARMOR*5;B6:GREEN/ARMOR*5;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*23;C1:GREEN/INF,BLACK/IC*2
RICKLES = $527
STEINITZ = $765
SLEDGE = $531
RICKLES
P: RED/ARMOR*3 -> Braxx
OK
M: RED/ARMOR @ Braxx -> B1
OK
STEINITZ
S: GREEN/ARMOR @ B5 -> BLACK/IC @ Braxx
OK
P: GREEN/ARMOR*5 -> B2
OK
SLEDGE
M: BLUE/INF*7 @ S6 -> Stark
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:

RICKLES: Failure.


Round 27
R1:BLACK/IC*3;Stark:BLUE/INF*7;S3:BLACK/IU,BLACK/IC,GREEN/INF*3,GREEN/ARMOR*5;S6:BLACK/IU,BLUE/GOV,BLACK/IC*2,BLUE/INF*9;T1:BLACK/IC,RED/INF*8;T2:RED/GOV,RED/INF*12;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC*2,RED/INF*11;Axia:BLUE/HQ,BLACK/IC*2,BLUE/GOV,BLUE/INF*18,BLACK/IU*7,BLACK/MDS;A1:BLUE/INF,BLACK/IC*2,BLACK/IU*2;A2:BLUE/INF,BLACK/IU,BLACK/IC*2;A3:BLUE/GOV,BLUE/INF*20,BLACK/IU,BLACK/IC*2;A4:BLUE/INF,BLACK/IC*2,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF*19,BLACK/IC,RED/ARMOR*3;B1:GREEN/ARMOR*4;B2:GREEN/INF*10,GREEN/ARMOR*5;B4:BLACK/IC;B5:RED/GOV,GREEN/ARMOR*5;B6:GREEN/ARMOR*5;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*24;C1:GREEN/INF,BLACK/IC*2
RICKLES = $512
STEINITZ = $712
SLEDGE = $672
RICKLES
P: RED/INF*10 -> T6
OK
P: BLACK/TRANS*2 -> T6
OK
STEINITZ
S: GREEN/ARMOR @ B2 -> BLACK/IC @ Braxx
OK
P: GREEN/ARMOR*3 -> B1
OK
SLEDGE
M: BLUE/INF*6 @ Stark -> S2
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:



Round 28
R1:BLACK/IC*3;Stark:BLUE/INF;S2:BLUE/INF*6;S3:BLACK/IU,BLACK/IC,GREEN/INF*3,GREEN/ARMOR*5;S6:BLACK/IU,BLUE/GOV,BLACK/IC*2,BLUE/INF*10;T1:BLACK/IC,RED/INF*8;T2:RED/GOV,RED/INF*13;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC*2,RED/INF*21,BLACK/TRANS*2;Axia:BLUE/HQ,BLACK/IC*2,BLUE/GOV,BLUE/INF*19,BLACK/IU*8,BLACK/MDS;A1:BLUE/INF,BLACK/IC*2,BLACK/IU*2;A2:BLUE/INF,BLACK/IU,BLACK/IC*2;A3:BLUE/GOV,BLUE/INF*21,BLACK/IU,BLACK/IC*2;A4:BLUE/INF,BLACK/IC*2,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF*20,RED/ARMOR*3;B1:GREEN/ARMOR*7;B2:GREEN/INF*10,GREEN/ARMOR*5;B4:BLACK/IC;B5:RED/GOV,GREEN/ARMOR*5;B6:GREEN/ARMOR*5;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*25;C1:GREEN/INF,BLACK/IC*2
RICKLES = $505
STEINITZ = $699
SLEDGE = $815
RICKLES
S: RED/ARMOR @ Braxx -> GREEN/ARMOR @ B2
OK
M: BLACK/TRANS*2 + RED/INF*19 @ T6 -> S6
OK
STEINITZ
S: GREEN/ARMOR @ Stark -> BLACK/IC @ S6
OK
M: GREEN/ARMOR @ S3 -> Stark
OK
SLEDGE
P: BLACK/IU*8 -> Stark
OK
P: BLACK/IC*2 -> Stark
OK
Pieces Destroyed:



Round 29
R1:BLACK/IC*3;Stark:BLACK/IU*8,BLACK/IC*2,GREEN/ARMOR;S2:BLUE/INF*6;S3:BLACK/IU,BLACK/IC,GREEN/INF*3,GREEN/ARMOR*4;S6:BLACK/IU,BLUE/GOV,BLACK/IC,BLACK/TRANS*2,RED/INF*8;T1:BLACK/IC,RED/INF*8;T2:RED/GOV,RED/INF*14;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC*2,RED/INF*2;Axia:BLUE/HQ,BLACK/IC*2,BLUE/GOV,BLUE/INF*20,BLACK/IU*8,BLACK/MDS;A1:BLUE/INF,BLACK/IC*2,BLACK/IU*2;A2:BLUE/INF,BLACK/IU,BLACK/IC*2;A3:BLUE/GOV,BLUE/INF*22,BLACK/IU,BLACK/IC*2;A4:BLUE/INF,BLACK/IC*2,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF*21,RED/ARMOR*3;B1:GREEN/ARMOR*7;B2:GREEN/INF*10,GREEN/ARMOR*4;B4:BLACK/IC;B5:RED/GOV,GREEN/ARMOR*5;B6:GREEN/ARMOR*5;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*26;C1:GREEN/INF,BLACK/IC*2
RICKLES = $542
STEINITZ = $782
SLEDGE = $786
RICKLES
M: BLACK/TRANS*2 + RED/INF*8 @ S6 -> A1
OK
P: RED/ARMOR*10 -> S6
OK
STEINITZ
S: GREEN/ARMOR @ Stark -> BLACK/IC @ S6
OK
P: GREEN/ARMOR*5 -> Stark
OK
SLEDGE
P: BLUE/ARMOR -> Axia
OK
P: BLACK/MRNUKE -> Axia
OK
Pieces Destroyed:

RICKLES: Nice play.


Round 30
R1:BLACK/IC*3;Stark:BLACK/IU*8,BLACK/IC*2,GREEN/ARMOR*6;S2:BLUE/INF*6;S3:BLACK/IU,BLACK/IC,GREEN/INF*3,GREEN/ARMOR*4;S6:BLACK/IU,BLUE/GOV,RED/ARMOR*10;T1:BLACK/IC,RED/INF*8;T2:RED/GOV,RED/INF*15;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC*2,RED/INF*2;Axia:BLUE/HQ,BLACK/IC*2,BLUE/GOV,BLUE/INF*21,BLACK/IU*8,BLACK/MDS,BLUE/ARMOR,BLACK/MRNUKE;A1:BLACK/IC*2,BLACK/IU*2,BLACK/TRANS*2,RED/INF*7;A2:BLUE/INF,BLACK/IU,BLACK/IC*2;A3:BLUE/GOV,BLUE/INF*23,BLACK/IU,BLACK/IC*2;A4:BLUE/INF,BLACK/IC*2,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF*22,RED/ARMOR*3;B1:GREEN/ARMOR*7;B2:GREEN/INF*10,GREEN/ARMOR*4;B4:BLACK/IC;B5:RED/GOV,GREEN/ARMOR*5;B6:GREEN/ARMOR*5;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*27;C1:GREEN/INF,BLACK/IC*2
RICKLES = $403
STEINITZ = $765
SLEDGE = $853
RICKLES
M: RED/ARMOR @ S6 -> A3
OK
M: RED/INF*6 + BLACK/TRANS @ A1 -> A2
OK
STEINITZ
S: GREEN/ARMOR @ S2 -> BLACK/IC @ T6
OK
M: GREEN/ARMOR @ Stark -> S2
OK
SLEDGE
S: BLACK/MRNUKE @ Axia -> Stark
OK
M: BLUE/INF*10 @ Axia -> A1
OK
Pieces Destroyed:



Round 31
R1:BLACK/IC*3;S2:GREEN/ARMOR;S3:BLACK/IU,BLACK/IC,GREEN/INF*3,GREEN/ARMOR*4;S6:BLACK/IU,BLUE/GOV,RED/ARMOR*9;T1:BLACK/IC,RED/INF*8;T2:RED/GOV,RED/INF*16;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC,RED/INF*2;Axia:BLUE/HQ,BLACK/IC*2,BLUE/GOV,BLACK/IU*8,BLUE/INF*12,BLACK/MDS,BLUE/ARMOR;A1:BLACK/IC*2,BLACK/IU*2,BLACK/TRANS,BLUE/INF*9;A2:BLACK/IU,BLACK/IC*2,RED/INF*5,BLACK/TRANS;A3:BLUE/GOV,BLACK/IU,BLACK/IC*2,RED/ARMOR;A4:BLUE/INF,BLACK/IC*2,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF*23,RED/ARMOR*3;B1:GREEN/ARMOR*7;B2:GREEN/INF*10,GREEN/ARMOR*4;B4:BLACK/IC;B5:RED/GOV,GREEN/ARMOR*5;B6:GREEN/ARMOR*5;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*28;C1:GREEN/INF,BLACK/IC*2
RICKLES = $452
STEINITZ = $812
SLEDGE = $940
RICKLES
S: RED/ARMOR @ A4 -> BLACK/IC @ Axia
OK
M: RED/ARMOR @ A3 -> A4
OK
STEINITZ
P: GREEN/ARMOR*5 -> S2
OK
P: BLACK/MRNUKE -> S2
OK
SLEDGE
S: BLUE/ARMOR @ Axia -> RED/ARMOR @ A3
OK
M: BLUE/INF*8 @ A1 -> A2
OK
STEINITZ has resigned!
RICKLES has resigned!
Pieces Destroyed:



Round 32
R1:BLACK/IC*3;S2:GREEN/ARMOR*6,BLACK/MRNUKE;S3:BLACK/IU,BLACK/IC,GREEN/INF*3,GREEN/ARMOR*4;S6:BLACK/IU,BLUE/GOV,RED/ARMOR*9;T1:BLACK/IC,RED/INF*8;T2:RED/GOV,RED/INF*17;T4:GREEN/INF*8,GREEN/ARMOR*3;T6:BLACK/IC,RED/INF*2;Axia:BLUE/HQ,BLUE/GOV,BLACK/IU*8,BLUE/INF*13,BLACK/IC,BLACK/MDS,BLUE/ARMOR;A1:BLACK/IC*2,BLACK/IU*2,BLACK/TRANS,BLUE/INF;A2:BLACK/IU,BLACK/IC*2,BLACK/TRANS,BLUE/INF*3;A3:BLUE/GOV,BLACK/IU,BLACK/IC*2,BLUE/INF;A4:BLACK/IC*2,BLACK/IU,RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/INF*24,RED/ARMOR*3;B1:GREEN/ARMOR*7;B2:GREEN/INF*10,GREEN/ARMOR*4;B4:BLACK/IC;B5:RED/GOV,GREEN/ARMOR*5;B6:GREEN/ARMOR*5;Crull:GREEN/HQ,GREEN/GOV,BLACK/IC,GREEN/INF*29;C1:GREEN/INF,BLACK/IC*2
RICKLES = $501
STEINITZ = $739
SLEDGE = $1039
RICKLES
STEINITZ
SLEDGE
S: BLUE/ARMOR @ Axia -> RED/ARMOR @ A4
OK
P: BLACK/IC -> Axia
OK
VICTORY!
Winner: SLEDGE
Awarded 10 EXP to SLEDGE.
GAME OVER
Pieces Destroyed:





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