| Game Review |
Crisscross Conquest
Round 0
Game 4817 created Monday, June 15, 2020 2:18:31 PM EDT by RICKLES
Scenario: Crisscross Conquest (Version 0)
Player Captain RICKLES added as GREEN @ Crull
Player Cadet OCKETSFALL added as BLUE @ Axia
Player Captain SLEDGE added as PURPLE @ Dracon
Player Captain STEINITZ added as RED @ Braxx
Game RICKLES's Crisscross Conquest started Saturday, June 20, 2020 3:24:13 PM EDT
Setting START_WITH_EMPTY_STARTPOINTS
TimeControlMinutes 240000
Starting Productions Complete
RozzManager: Welcome to PlayRozz! Members are happy to share some pointers and game strategy, so feel free to hit them up in the barracks.
OCKETSFALL: hi
OCKETSFALL: ale
Round 1
Axia:BLUE/HQ;Braxx:RED/HQ;Crull:GREEN/HQ;Dracon:PURPLE/HQ
RICKLES = $50
OCKETSFALL = $50
SLEDGE = $50
STEINITZ = $50
RICKLES
P: BLACK/TRANS -> Crull
OK
P: GREEN/INF*14 -> Crull
OK
OCKETSFALL
SLEDGE
P: BLACK/IC -> Dracon
OK
P: PURPLE/GOV -> Dracon
OK
STEINITZ
P: RED/ARMOR -> Braxx
OK
P: RED/GOV -> Braxx
OK
RICKLES forced the round!
Round 2
Axia:BLUE/HQ;Braxx:RED/HQ,RED/ARMOR,RED/GOV,RED/INF;Crull:GREEN/HQ,BLACK/TRANS,GREEN/INF*14;Dracon:PURPLE/HQ,BLACK/IC,PURPLE/GOV,PURPLE/INF
RICKLES = $25
OCKETSFALL = $55
SLEDGE = $21
STEINITZ = $31
RICKLES
P: GREEN/GOV -> Crull
OK
M: BLACK/TRANS + GREEN/INF*10 @ Crull -> D2
OK
OCKETSFALL
SLEDGE
P: PURPLE/ARMOR -> Dracon
OK
M: PURPLE/INF @ Dracon -> D2
OK
STEINITZ
M: RED/ARMOR @ Braxx -> B5
OK
P: RED/ARMOR -> Braxx
OK
RICKLES forced the round!
Pieces Destroyed:
Round 3
Axia:BLUE/HQ;Braxx:RED/HQ,RED/GOV,RED/INF*2,RED/ARMOR;B5:RED/ARMOR;Crull:GREEN/HQ,GREEN/INF*5,GREEN/GOV;Dracon:PURPLE/HQ,BLACK/IC,PURPLE/GOV,PURPLE/ARMOR,PURPLE/INF;D2:BLACK/TRANS,GREEN/INF*9
RICKLES = $26
OCKETSFALL = $60
SLEDGE = $16
STEINITZ = $16
RICKLES
P: GREEN/ARMOR -> Crull
OK
M: GREEN/INF*9 @ D2 -> Dracon
OK
OCKETSFALL
SLEDGE
P: PURPLE/INF -> Dracon
OK
M: PURPLE/ARMOR @ Dracon -> D2
OK
STEINITZ
M: RED/ARMOR @ Braxx -> B5
OK
P: BLACK/TRANS -> B5
OK
Player SLEDGE defeated.
RICKLES forced the round!
Round 4
Axia:BLUE/HQ;Braxx:RED/HQ,RED/GOV,RED/INF*3;B5:RED/ARMOR*2,BLACK/TRANS;Crull:GREEN/HQ,GREEN/INF*6,GREEN/GOV,GREEN/ARMOR;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*6;D2:BLACK/TRANS,GREEN/ARMOR
RICKLES = $41
OCKETSFALL = $65
SLEDGE = $0
STEINITZ = $5
RICKLES
P: GREEN/INF -> D2
OK
P: GREEN/ARMOR -> D2
OK
M: GREEN/INF*6 @ Dracon -> D6
OK
M: GREEN/ARMOR + BLACK/TRANS @ D2 -> D1
OK
OCKETSFALL
SLEDGE
STEINITZ
M: RED/ARMOR @ B5 -> R1
OK
M: RED/ARMOR + BLACK/TRANS @ B5 -> R2
OK
RICKLES forced the round!
Round 5
R1:RED/ARMOR;R2:RED/ARMOR,BLACK/TRANS;Axia:BLUE/HQ;Braxx:RED/HQ,RED/GOV,RED/INF*4;Crull:GREEN/HQ,GREEN/INF*7,GREEN/GOV,GREEN/ARMOR;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF;D1:GREEN/ARMOR,BLACK/TRANS;D2:GREEN/INF,GREEN/ARMOR;D6:GREEN/INF*6
RICKLES = $40
OCKETSFALL = $70
SLEDGE = $0
STEINITZ = $10
RICKLES
P: GREEN/ARMOR -> Dracon
OK
P: GREEN/GOV -> D1
OK
M: GREEN/INF @ Dracon -> D3
OK
M: GREEN/ARMOR + BLACK/TRANS @ D1 -> Dracon
OK
OCKETSFALL
SLEDGE
STEINITZ
M: RED/ARMOR @ R1 -> A3
OK
P: RED/GOV -> R1
OK
STEINITZ forced the round!
Round 6
R1:RED/GOV,RED/INF;R2:RED/ARMOR,BLACK/TRANS;Axia:BLUE/HQ;A3:RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/INF*5;Crull:GREEN/HQ,GREEN/INF*8,GREEN/GOV,GREEN/ARMOR;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/ARMOR*2,BLACK/TRANS,GREEN/INF;D1:GREEN/GOV,GREEN/INF;D2:GREEN/INF,GREEN/ARMOR;D3:GREEN/INF;D6:GREEN/INF*6
RICKLES = $36
OCKETSFALL = $75
SLEDGE = $0
STEINITZ = $11
RICKLES
P: GREEN/BOMBER -> D1
OK
M: GREEN/INF*8 @ Crull -> C1
OK
M: GREEN/ARMOR + BLACK/TRANS @ Dracon -> D3
OK
M: GREEN/ARMOR @ Dracon -> D6
OK
OCKETSFALL
SLEDGE
STEINITZ
P: RED/INF -> A3
OK
P: RED/GOV -> A3
OK
RICKLES forced the round!
Round 7
R1:RED/GOV,RED/INF*2;R2:RED/ARMOR,BLACK/TRANS;Axia:BLUE/HQ;A3:RED/ARMOR,RED/INF*2,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/INF*6;Crull:GREEN/HQ,GREEN/GOV,GREEN/ARMOR,GREEN/INF;C1:GREEN/INF*8;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*2;D1:GREEN/GOV,GREEN/INF*2,GREEN/BOMBER;D2:GREEN/INF,GREEN/ARMOR;D3:GREEN/INF,GREEN/ARMOR,BLACK/TRANS;D6:GREEN/INF*6,GREEN/ARMOR
RICKLES = $38
OCKETSFALL = $80
SLEDGE = $0
STEINITZ = $11
RICKLES
P: GREEN/ARMOR -> D3 (TOP)
OK
M: GREEN/ARMOR @ Crull -> C6
OK
M: GREEN/ARMOR @ D3 -> D4
OK
M: GREEN/ARMOR @ D6 -> D5
OK
OCKETSFALL
SLEDGE
STEINITZ
M: RED/INF*2 @ A3 -> A4
OK
M: RED/INF*6 @ Braxx -> B5
OK
STEINITZ forced the round!
Round 8
R1:RED/GOV,RED/INF*3;R2:RED/ARMOR,BLACK/TRANS;Axia:BLUE/HQ;A3:RED/ARMOR,RED/GOV,RED/INF;A4:RED/INF*2;Braxx:RED/HQ,RED/GOV,RED/INF;B5:RED/INF*6;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF*2;C1:GREEN/INF*8;C6:GREEN/ARMOR;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*3;D1:GREEN/GOV,GREEN/INF*3,GREEN/BOMBER;D2:GREEN/INF,GREEN/ARMOR;D3:GREEN/INF,BLACK/TRANS,GREEN/ARMOR;D4:GREEN/ARMOR;D5:GREEN/ARMOR;D6:GREEN/INF*6
RICKLES = $38
OCKETSFALL = $85
SLEDGE = $0
STEINITZ = $16
RICKLES
P: GREEN/INF -> D4
OK
P: GREEN/ARMOR -> D6
OK
M: GREEN/ARMOR @ C6 -> R4
OK
M: BLACK/TRANS + GREEN/INF @ D3 -> R3
OK
OCKETSFALL
SLEDGE
STEINITZ
M: RED/ARMOR @ A3 -> A2
OK
P: RED/GOV -> A4
OK
STEINITZ forced the round!
Round 9
R1:RED/GOV,RED/INF*4;R2:RED/ARMOR,BLACK/TRANS;R3:BLACK/TRANS,GREEN/INF;R4:GREEN/ARMOR;Axia:BLUE/HQ;A2:RED/ARMOR;A3:RED/GOV,RED/INF*2;A4:RED/INF*3,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/INF*2;B5:RED/INF*6;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF*3;C1:GREEN/INF*8;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*4;D1:GREEN/GOV,GREEN/INF*4,GREEN/BOMBER;D2:GREEN/INF,GREEN/ARMOR;D3:GREEN/ARMOR;D4:GREEN/ARMOR,GREEN/INF;D5:GREEN/ARMOR;D6:GREEN/INF*6,GREEN/ARMOR
RICKLES = $37
OCKETSFALL = $90
SLEDGE = $0
STEINITZ = $17
RICKLES
M: GREEN/ARMOR @ R4 -> D2
OK
Nothing:
OK
OCKETSFALL
SLEDGE
STEINITZ
P: RED/INF -> R2 (TOP)
OK
P: BLACK/TRANS -> R2 (TOP)
OK
RICKLES forced the round!
Round 10
R1:RED/GOV,RED/INF*5;R2:RED/ARMOR,BLACK/TRANS*2,RED/INF;R3:BLACK/TRANS,GREEN/INF;Axia:BLUE/HQ;A2:RED/ARMOR;A3:RED/GOV,RED/INF*3;A4:RED/INF*4,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/INF*3;B5:RED/INF*6;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF*4;C1:GREEN/INF*8;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*5;D1:GREEN/GOV,GREEN/INF*5,GREEN/BOMBER;D2:GREEN/INF,GREEN/ARMOR*2;D3:GREEN/ARMOR;D4:GREEN/ARMOR,GREEN/INF;D5:GREEN/ARMOR;D6:GREEN/INF*6,GREEN/ARMOR
RICKLES = $57
OCKETSFALL = $95
SLEDGE = $0
STEINITZ = $5
RICKLES
P: GREEN/ARMOR -> D1
OK
OCKETSFALL
SLEDGE
STEINITZ
M: RED/ARMOR @ R2 -> R3
OK
P: RED/INF -> A2
OK
RICKLES forced the round!
Pieces Destroyed:
Round 11
R1:RED/GOV,RED/INF*6;R2:BLACK/TRANS*2,RED/INF;R3:BLACK/TRANS,RED/ARMOR;Axia:BLUE/HQ;A2:RED/ARMOR,RED/INF;A3:RED/GOV,RED/INF*4;A4:RED/INF*5,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/INF*4;B5:RED/INF*6;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF*5;C1:GREEN/INF*8;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*6;D1:GREEN/GOV,GREEN/INF*6,GREEN/BOMBER,GREEN/ARMOR;D2:GREEN/INF,GREEN/ARMOR*2;D3:GREEN/ARMOR;D4:GREEN/ARMOR,GREEN/INF;D5:GREEN/ARMOR;D6:GREEN/INF*6,GREEN/ARMOR
RICKLES = $57
OCKETSFALL = $100
SLEDGE = $0
STEINITZ = $9
RICKLES
P: GREEN/INF -> D5
OK
P: GREEN/BOMBER -> D5
OK
P: GREEN/ARMOR -> D6
OK
M: GREEN/INF*8 @ C1 -> R3
OK
OCKETSFALL
SLEDGE
STEINITZ
M: RED/ARMOR + BLACK/TRANS @ R3 -> C1
OK
P: RED/GOV -> A2
OK
STEINITZ forced the round!
Round 12
R1:RED/GOV,RED/INF*7;R2:BLACK/TRANS*2,RED/INF;R3:GREEN/INF*8;Axia:BLUE/HQ;A2:RED/ARMOR,RED/INF*2,RED/GOV;A3:RED/GOV,RED/INF*5;A4:RED/INF*6,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/INF*5;B5:RED/INF*6;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF*6;C1:RED/ARMOR,BLACK/TRANS;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*7;D1:GREEN/GOV,GREEN/INF*7,GREEN/BOMBER,GREEN/ARMOR;D2:GREEN/INF,GREEN/ARMOR*2;D3:GREEN/ARMOR;D4:GREEN/ARMOR,GREEN/INF;D5:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D6:GREEN/INF*6,GREEN/ARMOR*2
RICKLES = $38
OCKETSFALL = $105
SLEDGE = $0
STEINITZ = $10
RICKLES
M: GREEN/INF*8 @ R3 -> R2
OK
P: GREEN/INF -> D3
OK
P: GREEN/BOMBER -> D4
OK
M: GREEN/INF @ D2 -> R5
OK
OCKETSFALL
SLEDGE
STEINITZ
M: RED/INF*2 @ A2 -> A1
OK
P: RED/GOV -> C1
OK
RICKLES forced the round!
Pieces Destroyed:
Round 13
R1:RED/GOV,RED/INF*8;R2:BLACK/TRANS*2,GREEN/INF*7;R5:GREEN/INF;Axia:BLUE/HQ;A1:RED/INF*2;A2:RED/ARMOR,RED/GOV,RED/INF;A3:RED/GOV,RED/INF*6;A4:RED/INF*7,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/INF*6;B5:RED/INF*6;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF*7;C1:RED/ARMOR,BLACK/TRANS,RED/GOV,RED/INF;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*8;D1:GREEN/GOV,GREEN/INF*8,GREEN/BOMBER,GREEN/ARMOR;D2:GREEN/ARMOR*2;D3:GREEN/ARMOR,GREEN/INF;D4:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D5:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D6:GREEN/INF*6,GREEN/ARMOR*2
RICKLES = $39
OCKETSFALL = $110
SLEDGE = $0
STEINITZ = $11
RICKLES
M: BLACK/TRANS*2 + GREEN/INF*7 @ R2 -> B1
OK
P: GREEN/INF -> D2
OK
P: GREEN/BOMBER -> D6
OK
M: GREEN/INF*7 @ Crull -> C6
OK
OCKETSFALL
SLEDGE
STEINITZ
P: RED/GOV -> A1
OK
P: RED/INF -> A4 (TOP)
OK
RICKLES forced the round!
Round 14
R1:RED/GOV,RED/INF*9;R5:GREEN/INF;Axia:BLUE/HQ;A1:RED/INF*3,RED/GOV;A2:RED/ARMOR,RED/GOV,RED/INF*2;A3:RED/GOV,RED/INF*7;A4:RED/INF*9,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/INF*7;B1:BLACK/TRANS*2,GREEN/INF*7;B5:RED/INF*6;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF;C1:RED/ARMOR,BLACK/TRANS,RED/GOV,RED/INF*2;C6:GREEN/INF*7;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*9;D1:GREEN/GOV,GREEN/INF*9,GREEN/BOMBER,GREEN/ARMOR;D2:GREEN/ARMOR*2,GREEN/INF;D3:GREEN/ARMOR,GREEN/INF;D4:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D5:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D6:GREEN/INF*6,GREEN/ARMOR*2,GREEN/BOMBER
RICKLES = $40
OCKETSFALL = $115
SLEDGE = $0
STEINITZ = $11
RICKLES
P: GREEN/ARMOR -> B1 (TOP)
OK
OCKETSFALL
SLEDGE
STEINITZ
M: RED/INF*2 @ C1 -> C2
OK
M: RED/ARMOR + BLACK/TRANS @ C1 -> C6
OK
RICKLES forced the round!
Round 15
R1:RED/GOV,RED/INF*10;R5:GREEN/INF;Axia:BLUE/HQ;A1:RED/INF*4,RED/GOV;A2:RED/ARMOR,RED/GOV,RED/INF*3;A3:RED/GOV,RED/INF*8;A4:RED/INF*10,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/INF*8;B1:BLACK/TRANS*2,GREEN/INF*7,GREEN/ARMOR;B5:RED/INF*6;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF*2;C1:RED/GOV,RED/INF;C2:RED/INF*2;C6:RED/ARMOR,BLACK/TRANS;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*10;D1:GREEN/GOV,GREEN/INF*10,GREEN/BOMBER,GREEN/ARMOR;D2:GREEN/ARMOR*2,GREEN/INF;D3:GREEN/ARMOR,GREEN/INF;D4:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D5:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D6:GREEN/INF*6,GREEN/ARMOR*2,GREEN/BOMBER
RICKLES = $40
OCKETSFALL = $120
SLEDGE = $0
STEINITZ = $16
RICKLES
M: GREEN/ARMOR @ B1 -> B2
OK
M: BLACK/TRANS*2 + GREEN/INF*7 @ B1 -> B2
OK
P: GREEN/ARMOR -> B1
OK
P: GREEN/GOV -> B1
OK
OCKETSFALL
SLEDGE
STEINITZ
P: RED/GOV -> C2
OK
P: RED/INF -> C6
OK
STEINITZ forced the round!
Round 16
R1:RED/GOV,RED/INF*11;R5:GREEN/INF;Axia:BLUE/HQ;A1:RED/INF*5,RED/GOV;A2:RED/ARMOR,RED/GOV,RED/INF*4;A3:RED/GOV,RED/INF*9;A4:RED/INF*11,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/INF*9;B1:GREEN/ARMOR,GREEN/GOV,GREEN/INF;B2:BLACK/TRANS*2,GREEN/INF*7,GREEN/ARMOR;B5:RED/INF*6;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF*3;C1:RED/GOV,RED/INF*2;C2:RED/INF*3,RED/GOV;C6:RED/ARMOR,BLACK/TRANS,RED/INF;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*11;D1:GREEN/GOV,GREEN/INF*11,GREEN/BOMBER,GREEN/ARMOR;D2:GREEN/ARMOR*2,GREEN/INF;D3:GREEN/ARMOR,GREEN/INF;D4:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D5:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D6:GREEN/INF*6,GREEN/ARMOR*2,GREEN/BOMBER
RICKLES = $36
OCKETSFALL = $125
SLEDGE = $0
STEINITZ = $16
RICKLES
M: GREEN/INF @ B1 -> B6
OK
M: GREEN/INF*7 + BLACK/TRANS*2 @ B2 -> B3
OK
P: GREEN/ARMOR -> B2
OK
P: GREEN/GOV -> B2
OK
OCKETSFALL
SLEDGE
STEINITZ
P: RED/GOV -> C6
OK
M: BLACK/TRANS + RED/INF @ C6 -> B5
OK
STEINITZ forced the round!
Round 17
R1:RED/GOV,RED/INF*12;R5:GREEN/INF;Axia:BLUE/HQ;A1:RED/INF*6,RED/GOV;A2:RED/ARMOR,RED/GOV,RED/INF*5;A3:RED/GOV,RED/INF*10;A4:RED/INF*12,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/INF*10;B1:GREEN/ARMOR,GREEN/GOV,GREEN/INF;B2:GREEN/ARMOR*2,GREEN/GOV,GREEN/INF;B3:GREEN/INF*7,BLACK/TRANS*2;B5:RED/INF*7,BLACK/TRANS;B6:GREEN/INF;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF*4;C1:RED/GOV,RED/INF*3;C2:RED/INF*4,RED/GOV;C6:RED/ARMOR,RED/GOV,RED/INF;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*12;D1:GREEN/GOV,GREEN/INF*12,GREEN/BOMBER,GREEN/ARMOR;D2:GREEN/ARMOR*2,GREEN/INF;D3:GREEN/ARMOR,GREEN/INF;D4:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D5:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D6:GREEN/INF*6,GREEN/ARMOR*2,GREEN/BOMBER
RICKLES = $32
OCKETSFALL = $130
SLEDGE = $0
STEINITZ = $17
RICKLES
M: GREEN/ARMOR @ B2 -> B3
OK
Nothing:
OK
OCKETSFALL
SLEDGE
STEINITZ
M: BLACK/TRANS + RED/INF*7 @ B5 -> Axia
OK
M: RED/INF @ C6 -> C5
OK
Player OCKETSFALL defeated.
RICKLES forced the round!
Round 18
R1:RED/GOV,RED/INF*13;R5:GREEN/INF;Axia:RED/HQ,BLACK/TRANS,RED/INF*7;A1:RED/INF*7,RED/GOV;A2:RED/ARMOR,RED/GOV,RED/INF*6;A3:RED/GOV,RED/INF*11;A4:RED/INF*13,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/INF*11;B1:GREEN/ARMOR,GREEN/GOV,GREEN/INF*2;B2:GREEN/ARMOR,GREEN/GOV,GREEN/INF*2;B3:GREEN/INF*7,BLACK/TRANS*2,GREEN/ARMOR;B6:GREEN/INF;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF*5;C1:RED/GOV,RED/INF*4;C2:RED/INF*5,RED/GOV;C5:RED/INF;C6:RED/ARMOR,RED/GOV,RED/INF;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*13;D1:GREEN/GOV,GREEN/INF*13,GREEN/BOMBER,GREEN/ARMOR;D2:GREEN/ARMOR*2,GREEN/INF;D3:GREEN/ARMOR,GREEN/INF;D4:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D5:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D6:GREEN/INF*6,GREEN/ARMOR*2,GREEN/BOMBER
RICKLES = $52
OCKETSFALL = $0
SLEDGE = $0
STEINITZ = $157
RICKLES
P: GREEN/ARMOR -> B6 (TOP)
OK
OCKETSFALL
SLEDGE
STEINITZ
P: RED/ARMOR -> A1
OK
P: RED/ARMOR -> A1
OK
P: RED/ARMOR -> A1
OK
P: RED/ARMOR -> A1
OK
Round 19
R1:RED/GOV,RED/INF*14;R5:GREEN/INF;Axia:RED/HQ,BLACK/TRANS,RED/INF*7;A1:RED/INF*8,RED/GOV,RED/ARMOR*4;A2:RED/ARMOR,RED/GOV,RED/INF*7;A3:RED/GOV,RED/INF*12;A4:RED/INF*14,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/INF*12;B1:GREEN/ARMOR,GREEN/GOV,GREEN/INF*3;B2:GREEN/ARMOR,GREEN/GOV,GREEN/INF*3;B3:GREEN/INF*7,BLACK/TRANS*2,GREEN/ARMOR;B6:GREEN/INF,GREEN/ARMOR;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF*6;C1:RED/GOV,RED/INF*5;C2:RED/INF*6,RED/GOV;C5:RED/INF;C6:RED/ARMOR,RED/GOV,RED/INF*2;Dracon:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/INF*14;D1:GREEN/GOV,GREEN/INF*14,GREEN/BOMBER,GREEN/ARMOR;D2:GREEN/ARMOR*2,GREEN/INF;D3:GREEN/ARMOR,GREEN/INF;D4:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D5:GREEN/ARMOR,GREEN/INF,GREEN/BOMBER;D6:GREEN/INF*6,GREEN/ARMOR*2,GREEN/BOMBER
RICKLES = $52
OCKETSFALL = $0
SLEDGE = $0
STEINITZ = $87
RICKLES
P: GREEN/ARMOR -> D6
OK
OCKETSFALL
SLEDGE
STEINITZ
P: RED/ARMOR -> A3
OK
P: RED/ARMOR -> C2
OK
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