Game Review
Jousting Ground
Round 0
Game 4944 created Friday, December 11, 2020 11:29:37 AM EST by RozzManager
Scenario: Jousting Ground (Version 0)
Player Cadet DRAXY added as RED @ Braxx
Player Cadet DRAXY moved to GREEN @ Axia
Player DRAXY removed.
Player General DUH added as RED @ Braxx
Player Captain SLEDGE added as GREEN @ Axia
Game RozzManager's Jousting Ground started Friday, December 18, 2020 3:09:26 PM EST
TimeControlMinutes 240000
Starting Productions Complete

RozzManager: Welcome to PlayRozz! Members are happy to share some pointers and game strategy, so feel free to hit them up in the barracks.


Round 1
Axia:GREEN/HQ;Braxx:RED/HQ
DUH = $50
SLEDGE = $50
DUH
P: RED/GOV -> Braxx
OK
P: BLACK/LRNUKE -> Braxx
OK
SLEDGE
P: BLACK/IC -> Axia
OK
P: GREEN/INF -> Axia
OK



Round 2
Axia:GREEN/HQ,BLACK/IC,GREEN/INF;Braxx:RED/HQ,RED/GOV,BLACK/LRNUKE,RED/INF
DUH = $26
SLEDGE = $24
DUH
S: BLACK/LRNUKE @ Braxx -> BLACK/IC @ Axia
OK
M: RED/INF @ Braxx -> B1
OK
SLEDGE
M: GREEN/INF @ Axia -> A4
OK
Nothing:
OK
Pieces Destroyed:

SLEDGE: Well played.


Round 3
Axia:GREEN/HQ;A4:GREEN/INF;Braxx:RED/HQ,RED/GOV,RED/INF;B1:RED/INF
DUH = $31
SLEDGE = $29
DUH
P: RED/GOV -> B1
OK
M: RED/INF @ B1 -> R4
OK
SLEDGE
M: GREEN/INF @ A4 -> R1
OK
P: BLACK/IU -> Axia
OK



Round 4
R1:GREEN/INF;R4:RED/INF;Axia:GREEN/HQ,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF*2;B1:RED/GOV,RED/INF
DUH = $32
SLEDGE = $26
DUH
P: RED/GOV -> R4
OK
M: RED/INF @ R4 -> Rozz
OK
SLEDGE
P: GREEN/INF*5 -> R1
OK
P: GREEN/ARMOR -> R1
OK



Round 5
Rozz:RED/INF;R1:GREEN/INF*6,GREEN/ARMOR;R4:RED/GOV,RED/INF;Axia:GREEN/HQ,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF*3;B1:RED/GOV,RED/INF*2
DUH = $33
SLEDGE = $8
DUH
P: RED/ARMOR -> Rozz
OK
P: RED/GOV -> Rozz
OK
SLEDGE
M: GREEN/ARMOR @ R1 -> Rozz
OK
P: GREEN/INF*5 -> R1
OK
Pieces Destroyed:



Round 6
Rozz:RED/INF*2,RED/GOV;R1:GREEN/INF*11;R4:RED/GOV,RED/INF*2;Axia:GREEN/HQ,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF*4;B1:RED/GOV,RED/INF*3
DUH = $14
SLEDGE = $10
DUH
P: RED/INF*14 -> Rozz
OK
M: RED/INF*4 @ Braxx -> B1
OK
SLEDGE
M: GREEN/INF*2 @ R1 -> Rozz
OK
P: GREEN/GOV -> R1
OK
Pieces Destroyed:



Round 7
Rozz:RED/GOV,RED/INF*15;R1:GREEN/INF*10,GREEN/GOV;R4:RED/GOV,RED/INF*3;Axia:GREEN/HQ,BLACK/IU;Braxx:RED/HQ,RED/GOV,RED/INF;B1:RED/GOV,RED/INF*8
DUH = $5
SLEDGE = $13
DUH
M: RED/INF*2 @ R4 -> R3
OK
Nothing:
OK
SLEDGE
M: GREEN/INF*9 @ R1 -> R6
OK
P: BLACK/IU -> Axia
OK



Round 8
Rozz:RED/GOV,RED/INF*16;R1:GREEN/GOV,GREEN/INF*2;R3:RED/INF*2;R4:RED/GOV,RED/INF*2;R6:GREEN/INF*9;Axia:GREEN/HQ,BLACK/IU*2;Braxx:RED/HQ,RED/GOV,RED/INF*2;B1:RED/GOV,RED/INF*9
DUH = $10
SLEDGE = $12
DUH
M: RED/INF*5 @ Rozz -> R1
OK
M: RED/INF*9 @ B1 -> R4
OK
SLEDGE
M: GREEN/INF*8 @ R6 -> R5
OK
P: GREEN/INF*10 -> R1
OK
Pieces Destroyed:



Round 9
Rozz:RED/GOV,RED/INF*12;R1:GREEN/GOV,GREEN/INF*8;R3:RED/INF*2;R4:RED/GOV,RED/INF*12;R5:GREEN/INF*8;R6:GREEN/INF;Axia:GREEN/HQ,BLACK/IU*2;Braxx:RED/HQ,RED/GOV,RED/INF*3;B1:RED/GOV,RED/INF
DUH = $15
SLEDGE = $11
DUH
M: RED/INF*12 @ Rozz -> R1
OK
M: RED/INF @ R3 -> R2
OK
SLEDGE
P: GREEN/INF*3 -> R5
OK
P: BLACK/SRNUTE -> R5
OK
Pieces Destroyed:



Round 10
Rozz:RED/GOV,RED/INF;R1:GREEN/GOV,RED/INF*3;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/INF*13;R5:GREEN/INF*11,BLACK/SRNUTE;R6:GREEN/INF;Axia:GREEN/HQ,BLACK/IU*2;Braxx:RED/HQ,RED/GOV,RED/INF*4;B1:RED/GOV,RED/INF*2
DUH = $20
SLEDGE = $14
DUH
S: BLACK/SRNUTE @ R5 -> GREEN/INF @ R6
STRIKE FAILED (SOURCE ITEM NOT AVAILABLE AND READY)
M: RED/INF*13 @ R4 -> R5
OK
SLEDGE
S: BLACK/SRNUTE @ Rozz -> R4
OK
M: GREEN/INF*11 + BLACK/SRNUTE @ R5 -> Rozz
OK
Pieces Destroyed:



Round 11
Rozz:RED/GOV,GREEN/INF*9;R1:GREEN/GOV,RED/INF*2;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/INF;R5:RED/INF*13;R6:GREEN/INF;Axia:GREEN/HQ,BLACK/IU*2;Braxx:RED/HQ,RED/GOV,RED/INF*5;B1:RED/GOV,RED/INF*3
DUH = $25
SLEDGE = $23
DUH
P: RED/ARMOR -> R4
OK
M: RED/INF*5 @ R5 -> R6
OK
SLEDGE
M: GREEN/INF*8 @ Rozz -> R4
OK
P: GREEN/ARMOR -> Rozz
OK
Pieces Destroyed:



Round 12
Rozz:RED/GOV,GREEN/INF,GREEN/ARMOR;R1:GREEN/GOV,RED/INF;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/INF*2,RED/ARMOR;R5:RED/INF*8;R6:RED/INF*4;Axia:GREEN/HQ,BLACK/IU*2;Braxx:RED/HQ,RED/GOV,RED/INF*6;B1:RED/GOV,RED/INF*4
DUH = $10
SLEDGE = $12
DUH
P: RED/TRAP -> R4
OK
M: RED/ARMOR @ R4 -> R3
OK
SLEDGE
S: GREEN/ARMOR @ R5 -> RED/ARMOR @ R4
OK
M: GREEN/ARMOR @ Rozz -> R5
OK
Pieces Destroyed:



Round 13
Rozz:RED/GOV;R1:GREEN/GOV;R2:RED/INF;R3:RED/INF,RED/ARMOR;R4:RED/GOV,RED/INF*3,RED/TRAP;R5:GREEN/ARMOR;R6:RED/INF*4;Axia:GREEN/HQ,BLACK/IU*2;Braxx:RED/HQ,RED/GOV,RED/INF*7;B1:RED/GOV,RED/INF*5
DUH = $5
SLEDGE = $21
DUH
M: RED/INF*3 @ R6 -> R1
OK
S: RED/ARMOR @ R3 -> GREEN/ARMOR @ Rozz
OK
SLEDGE
S: GREEN/ARMOR @ Rozz -> RED/ARMOR @ R3
OK
M: GREEN/ARMOR @ R5 -> Rozz
OK
Pieces Destroyed:



Round 14
Rozz:RED/GOV,RED/INF;R1:GREEN/GOV,RED/INF*2;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/INF*4,RED/TRAP;R6:RED/INF;Axia:GREEN/HQ,BLACK/IU*2;Braxx:RED/HQ,RED/GOV,RED/INF*8;B1:RED/GOV,RED/INF*6
DUH = $10
SLEDGE = $30
DUH
P: RED/GOV -> R1
OK
M: RED/INF @ R1 -> A4
OK
SLEDGE
P: BLACK/IU -> Axia
OK
P: GREEN/GOV -> Axia
OK
Pieces Destroyed:



Round 15
Rozz:RED/GOV,RED/INF*2;R1:RED/INF*2,RED/GOV;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/INF*5,RED/TRAP;R6:RED/INF;Axia:GREEN/HQ,BLACK/IU*3,GREEN/GOV,GREEN/INF;A4:RED/INF;Braxx:RED/HQ,RED/GOV,RED/INF*9;B1:RED/GOV,RED/INF*7
DUH = $11
SLEDGE = $27
DUH
P: RED/GOV -> A4
OK
M: RED/INF*2 @ R1 -> A4
OK
SLEDGE
P: GREEN/INF*5 -> Axia
OK
P: GREEN/ARMOR -> Axia
OK



Round 16
Rozz:RED/GOV,RED/INF*3;R1:RED/GOV,RED/INF;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/INF*6,RED/TRAP;R6:RED/INF;Axia:GREEN/HQ,BLACK/IU*3,GREEN/GOV,GREEN/INF*7,GREEN/ARMOR;A4:RED/INF*4,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/INF*10;B1:RED/GOV,RED/INF*8
DUH = $12
SLEDGE = $13
DUH
P: RED/TRAP -> A4
OK
P: RED/INF*2 -> A4
OK
SLEDGE
P: GREEN/INF*3 -> Axia
OK
P: GREEN/TRAP -> Axia
OK



Round 17
Rozz:RED/GOV,RED/INF*4;R1:RED/GOV,RED/INF*2;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/INF*7,RED/TRAP;R6:RED/INF;Axia:GREEN/HQ,BLACK/IU*3,GREEN/GOV,GREEN/INF*11,GREEN/ARMOR,GREEN/TRAP;A4:RED/INF*7,RED/GOV,RED/TRAP;Braxx:RED/HQ,RED/GOV,RED/INF*11;B1:RED/GOV,RED/INF*9
DUH = $5
SLEDGE = $11
DUH
M: RED/INF*2 @ R1 -> A4
OK
M: RED/INF*7 @ R4 -> Rozz
OK
SLEDGE
M: GREEN/INF @ Axia -> A4
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:



Round 18
Rozz:RED/GOV,RED/INF*12;R1:RED/GOV,RED/INF;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF;R6:RED/INF;Axia:GREEN/HQ,BLACK/IU*4,GREEN/GOV,GREEN/INF*11,GREEN/ARMOR,GREEN/TRAP;A4:RED/GOV,RED/INF*9,RED/TRAP;Braxx:RED/HQ,RED/GOV,RED/INF*12;B1:RED/GOV,RED/INF*10
DUH = $10
SLEDGE = $14
DUH
M: RED/INF*12 @ Rozz -> R1
OK
M: RED/INF*10 @ B1 -> R4
OK
SLEDGE
M: GREEN/INF @ Axia -> A4
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:



Round 19
Rozz:RED/GOV,RED/INF;R1:RED/GOV,RED/INF*14;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*12;R6:RED/INF;Axia:GREEN/HQ,BLACK/IU*5,GREEN/GOV,GREEN/INF*11,GREEN/ARMOR,GREEN/TRAP;A4:RED/GOV,RED/INF*9,RED/TRAP;Braxx:RED/HQ,RED/GOV,RED/INF*13;B1:RED/GOV,RED/INF
DUH = $15
SLEDGE = $19
DUH
M: RED/INF*14 @ R1 -> A4
OK
M: RED/INF @ A4 -> A3
OK
SLEDGE
S: GREEN/ARMOR @ Axia -> RED/INF @ A4
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:



Round 20
Rozz:RED/GOV,RED/INF*2;R1:RED/GOV,RED/INF;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*13;R6:RED/INF;Axia:GREEN/HQ,BLACK/IU*6,GREEN/GOV,GREEN/INF*12,GREEN/ARMOR,GREEN/TRAP;A3:RED/INF;A4:RED/GOV,RED/TRAP,RED/INF*22;Braxx:RED/HQ,RED/GOV,RED/INF*14;B1:RED/GOV,RED/INF*2
DUH = $20
SLEDGE = $26
DUH
M: RED/INF @ A4 -> A5
OK
P: RED/GOV -> A3
OK
SLEDGE
M: GREEN/INF*2 @ Axia -> A3
OK
P: BLACK/PATRIOT -> Axia
OK
Pieces Destroyed:



Round 21
Rozz:RED/GOV,RED/INF*3;R1:RED/GOV,RED/INF*2;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*14;R6:RED/INF;Axia:GREEN/HQ,BLACK/IU*6,GREEN/GOV,GREEN/INF*11,GREEN/ARMOR,GREEN/TRAP,BLACK/PATRIOT;A3:RED/GOV;A4:RED/GOV,RED/TRAP,RED/INF*22;A5:RED/INF;Braxx:RED/HQ,RED/GOV,RED/INF*15;B1:RED/GOV,RED/INF*3
DUH = $21
SLEDGE = $21
DUH
P: BLACK/MRNUKE -> R1
OK
M: RED/INF @ A4 -> A3
OK
SLEDGE
S: GREEN/ARMOR @ Axia -> RED/INF @ A5
OK
P: BLACK/SRNUKE -> Axia
OK
Pieces Destroyed:



Round 22
Rozz:RED/GOV,RED/INF*4;R1:RED/GOV,RED/INF*3,BLACK/MRNUKE;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*15;R6:RED/INF;Axia:GREEN/HQ,BLACK/IU*6,GREEN/GOV,GREEN/INF*12,GREEN/ARMOR,GREEN/TRAP,BLACK/PATRIOT,BLACK/SRNUKE;A3:RED/GOV,RED/INF*2;A4:RED/GOV,RED/TRAP,RED/INF*22;Braxx:RED/HQ,RED/GOV,RED/INF*16;B1:RED/GOV,RED/INF*4
DUH = $6
SLEDGE = $23
DUH
M: RED/INF*14 @ A4 -> A5
OK
P: BLACK/MRNUTE -> R6
OK
SLEDGE
S: BLACK/SRNUKE @ Axia -> A4
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:



Round 23
Rozz:RED/GOV,RED/INF*5;R1:RED/GOV,RED/INF*4,BLACK/MRNUKE;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*16;R6:RED/INF,BLACK/MRNUTE;Axia:GREEN/HQ,BLACK/IU*7,GREEN/GOV,GREEN/INF*13,GREEN/ARMOR,GREEN/TRAP,BLACK/PATRIOT;A3:RED/GOV,RED/INF*3;A5:RED/INF*14;Braxx:RED/HQ,RED/GOV,RED/INF*17;B1:RED/GOV,RED/INF*5
DUH = $5
SLEDGE = $32
DUH
M: RED/INF @ A5 -> A6
OK
M: RED/INF @ A3 -> A2
OK
SLEDGE
S: GREEN/ARMOR @ Axia -> RED/INF @ A3
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:



Round 24
Rozz:RED/GOV,RED/INF*6;R1:RED/GOV,RED/INF*5,BLACK/MRNUKE;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*17;R6:RED/INF,BLACK/MRNUTE;Axia:GREEN/HQ,BLACK/IU*8,GREEN/GOV,GREEN/INF*14,GREEN/ARMOR,GREEN/TRAP,BLACK/PATRIOT;A2:RED/INF;A3:RED/GOV,RED/INF*2;A5:RED/INF*13;A6:RED/INF;Braxx:RED/HQ,RED/GOV,RED/INF*18;B1:RED/GOV,RED/INF*6
DUH = $10
SLEDGE = $43
DUH
M: RED/INF + BLACK/MRNUTE @ R6 -> R1
OK
M: RED/INF @ A5 -> A4
OK
SLEDGE
S: GREEN/ARMOR @ Axia -> RED/INF @ A6
OK
P: BLACK/IC -> Axia
OK
Pieces Destroyed:



Round 25
Rozz:RED/GOV,RED/INF*7;R1:RED/GOV,RED/INF*7,BLACK/MRNUKE,BLACK/MRNUTE;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*18;Axia:GREEN/HQ,BLACK/IU*8,GREEN/GOV,GREEN/INF*15,GREEN/ARMOR,GREEN/TRAP,BLACK/PATRIOT,BLACK/IC;A2:RED/INF;A3:RED/GOV,RED/INF*3;A4:RED/INF;A5:RED/INF*12;Braxx:RED/HQ,RED/GOV,RED/INF*19;B1:RED/GOV,RED/INF*7
DUH = $15
SLEDGE = $34
DUH
S: BLACK/MRNUTE @ A4 -> GREEN/INF @ Axia
STRIKE COUNTERED
M: RED/INF + BLACK/MRNUTE @ R1 -> A4
OK
SLEDGE
S: GREEN/ARMOR @ Axia -> RED/INF @ A2
OK
M: GREEN/INF*7 @ Axia -> A3
OK
Pieces Destroyed:



Round 26
Rozz:RED/GOV,RED/INF*8;R1:RED/GOV,RED/INF*7,BLACK/MRNUKE;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*19;Axia:GREEN/HQ,BLACK/IU*8,GREEN/GOV,GREEN/ARMOR,GREEN/TRAP,GREEN/INF*9,BLACK/IC;A3:RED/GOV,GREEN/INF*3;A4:RED/INF*2;A5:RED/INF*12;Braxx:RED/HQ,RED/GOV,RED/INF*20;B1:RED/GOV,RED/INF*8
DUH = $20
SLEDGE = $65
DUH
P: RED/ARMOR -> A5
OK
S: BLACK/MRNUKE @ R1 -> GREEN/INF @ Axia
OK
SLEDGE
M: GREEN/INF*3 @ A3 -> Axia
OK
P: GREEN/INF*5 -> Axia
OK
Pieces Destroyed:

SLEDGE: That was impressive.


Round 27
Rozz:RED/GOV,RED/INF*9;R1:RED/GOV,RED/INF*8;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*20;Axia:GREEN/HQ;A3:RED/GOV,RED/INF;A4:RED/INF*2;A5:RED/INF*12,RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/INF*21;B1:RED/GOV,RED/INF*9
DUH = $5
SLEDGE = $65
DUH
M: RED/INF @ A5 -> Axia
OK
M: RED/INF*8 @ R1 -> A4
OK
SLEDGE
P: GREEN/INF*5 -> Axia
OK
P: GREEN/ARMOR*3 -> Axia
OK
Pieces Destroyed:



Round 28
Rozz:RED/GOV,RED/INF*10;R1:RED/GOV,RED/INF;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*21;Axia:GREEN/HQ,GREEN/INF*5,GREEN/ARMOR*3;A3:RED/GOV,RED/INF*2;A4:RED/INF*10;A5:RED/INF*11,RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/INF*22;B1:RED/GOV,RED/INF*10
DUH = $10
SLEDGE = $5
DUH
M: RED/ARMOR @ A5 -> A6
OK
S: RED/ARMOR @ A6 -> GREEN/ARMOR @ Axia
OK
SLEDGE
M: GREEN/ARMOR @ Axia -> A5
OK
P: GREEN/INF*5 -> Axia
OK
Pieces Destroyed:



Round 29
Rozz:RED/GOV,RED/INF*11;R1:RED/GOV,RED/INF*2;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*22;Axia:GREEN/HQ,GREEN/INF*10,GREEN/ARMOR;A3:RED/GOV,RED/INF*3;A4:RED/INF*10;A5:GREEN/ARMOR;A6:RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/INF*23;B1:RED/GOV,RED/INF*11
DUH = $15
SLEDGE = $5
DUH
S: RED/ARMOR @ A6 -> GREEN/ARMOR @ A5
OK
M: RED/INF*3 @ A3 -> A2
OK
SLEDGE
S: GREEN/ARMOR @ Axia -> RED/ARMOR @ A1
OK
M: GREEN/ARMOR @ A5 -> A4
OK
Pieces Destroyed:



Round 30
Rozz:RED/GOV,RED/INF*12;R1:RED/GOV,RED/INF*3;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*23;Axia:GREEN/HQ,GREEN/INF*10,GREEN/ARMOR;A2:RED/INF*3;A3:RED/GOV,RED/INF;A4:GREEN/ARMOR;A6:RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/INF*24;B1:RED/GOV,RED/INF*12
DUH = $20
SLEDGE = $10
DUH
S: RED/ARMOR @ A6 -> GREEN/ARMOR @ Axia
OK
P: RED/ARMOR -> A2
OK
SLEDGE
S: GREEN/ARMOR @ Axia -> RED/INF @ A3
OK
M: GREEN/ARMOR @ A4 -> Axia
OK
Pieces Destroyed:

SLEDGE: Nice one.


Round 31
Rozz:RED/GOV,RED/INF*13;R1:RED/GOV,RED/INF*4;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*24;Axia:GREEN/HQ,GREEN/INF*10,GREEN/ARMOR;A2:RED/INF*3,RED/ARMOR;A3:RED/GOV,RED/INF;A6:RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/INF*25;B1:RED/GOV,RED/INF*13
DUH = $5
SLEDGE = $15
DUH
S: RED/ARMOR @ A3 -> GREEN/ARMOR @ Axia
OK
M: RED/ARMOR @ A2 -> A3
OK
SLEDGE
S: GREEN/ARMOR @ Axia -> RED/INF @ A2
OK
P: GREEN/TRAP -> Axia
OK
Pieces Destroyed:



Round 32
Rozz:RED/GOV,RED/INF*14;R1:RED/GOV,RED/INF*5;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*25;Axia:GREEN/HQ,GREEN/INF*10,GREEN/TRAP;A2:RED/INF*2;A3:RED/GOV,RED/INF*2,RED/ARMOR;A6:RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/INF*26;B1:RED/GOV,RED/INF*14
DUH = $10
SLEDGE = $10
DUH
S: RED/ARMOR @ A6 -> GREEN/TRAP @ Axia
OK
S: RED/ARMOR @ A3 -> GREEN/TRAP @ Axia
OK
SLEDGE
P: GREEN/TRAP -> Axia
OK
Nothing:
OK
Pieces Destroyed:

SLEDGE: Nice one.


Round 33
Rozz:RED/GOV,RED/INF*15;R1:RED/GOV,RED/INF*6;R2:RED/INF;R3:RED/INF;R4:RED/GOV,RED/TRAP,RED/INF*26;Axia:GREEN/HQ,GREEN/INF*10;A2:RED/INF*2;A3:RED/GOV,RED/INF*3,RED/ARMOR;A6:RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/INF*27;B1:RED/GOV,RED/INF*15
DUH = $15
SLEDGE = $5
DUH
M: RED/ARMOR @ A6 -> Axia
OK
M: RED/INF @ A3 -> Axia
OK
SLEDGE
P: GREEN/INF -> Axia
OK
P: GREEN/INF -> Axia
OK
VICTORY!
Winner: DUH
Awarded 5 EXP to DUH.
GAME OVER
Pieces Destroyed:





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