Game Review
Jousting Ground
Round 0
Game 5099 created Wednesday, July 14, 2021 9:50:30 AM EDT by RICKLES
Scenario: Jousting Ground (Version 0)
Player Captain RICKLES added as RED @ Braxx
Player Captain SLEDGE added as GREEN @ Axia
Game RICKLES's Jousting Ground started Wednesday, July 21, 2021 8:59:23 AM EDT
TimeControlMinutes 240000
Starting Productions Complete



Round 1
Axia:GREEN/HQ;Braxx:RED/HQ
RICKLES = $50
SLEDGE = $50
RICKLES
P: BLACK/IC -> Braxx
OK
P: RED/INF*5 -> Braxx
OK
SLEDGE
P: BLACK/IC -> Axia
OK



Round 2
Axia:GREEN/HQ,BLACK/IC;Braxx:RED/HQ,BLACK/IC,RED/INF*5
RICKLES = $20
SLEDGE = $25
RICKLES
P: RED/INF*3 -> Braxx
OK
P: BLACK/TRANS -> Braxx
OK
SLEDGE
P: BLACK/IU -> Axia
OK
P: GREEN/GOV -> Axia
OK



Round 3
Axia:GREEN/HQ,BLACK/IC,BLACK/IU,GREEN/GOV,GREEN/INF;Braxx:RED/HQ,BLACK/IC,RED/INF*8,BLACK/TRANS
RICKLES = $16
SLEDGE = $28
RICKLES
M: BLACK/TRANS + RED/INF*8 @ Braxx -> Rozz
OK
P: RED/INF -> Braxx
OK
SLEDGE
P: BLACK/SRNUTE -> Axia
OK
P: BLACK/IU -> Axia
OK



Round 4
Rozz:BLACK/TRANS,RED/INF*8;Axia:GREEN/HQ,BLACK/IC,BLACK/IU*2,GREEN/GOV,GREEN/INF*2,BLACK/SRNUTE;Braxx:RED/HQ,BLACK/IC,RED/INF
RICKLES = $30
SLEDGE = $34
RICKLES
M: BLACK/TRANS + RED/INF*8 @ Rozz -> A3
OK
P: RED/ARMOR -> Rozz
OK
SLEDGE
P: GREEN/ARMOR -> Axia
OK
P: GREEN/TRAP -> Axia
OK



Round 5
Rozz:RED/ARMOR;Axia:GREEN/HQ,BLACK/IC,BLACK/IU*2,GREEN/GOV,GREEN/INF*3,BLACK/SRNUTE,GREEN/ARMOR,GREEN/TRAP;A3:BLACK/TRANS,RED/INF*8;Braxx:RED/HQ,BLACK/IC,RED/INF
RICKLES = $25
SLEDGE = $23
RICKLES
M: RED/ARMOR @ Rozz -> R1
OK
P: RED/ARMOR -> A3
OK
SLEDGE
P: GREEN/INF -> Axia
OK
P: BLACK/PATRIOT -> Axia
OK



Round 6
R1:RED/ARMOR;Axia:GREEN/HQ,BLACK/IC,BLACK/IU*2,GREEN/GOV,GREEN/INF*5,BLACK/SRNUTE,GREEN/ARMOR,GREEN/TRAP,BLACK/PATRIOT;A3:BLACK/TRANS,RED/INF*8,RED/ARMOR;Braxx:RED/HQ,BLACK/IC,RED/INF
RICKLES = $20
SLEDGE = $19
RICKLES
S: RED/ARMOR @ A2 -> BLACK/IC @ Axia
OK
M: RED/ARMOR @ A3 -> A2
OK
SLEDGE
P: GREEN/INF*5 -> Axia
OK
P: GREEN/TRAP -> Axia
OK
Pieces Destroyed:



Round 7
R1:RED/ARMOR;Axia:GREEN/HQ,BLACK/IU*2,GREEN/GOV,GREEN/INF*11,BLACK/SRNUTE,GREEN/ARMOR,GREEN/TRAP*2,BLACK/PATRIOT;A2:RED/ARMOR;A3:BLACK/TRANS,RED/INF*8;Braxx:RED/HQ,BLACK/IC,RED/INF
RICKLES = $35
SLEDGE = $13
RICKLES
M: RED/ARMOR @ A2 -> A1
OK
P: RED/ARMOR -> A3
OK
SLEDGE
S: GREEN/ARMOR @ Axia -> RED/ARMOR @ A2
OK
P: BLACK/IU -> Axia
OK



Round 8
R1:RED/ARMOR;Axia:GREEN/HQ,BLACK/IU*3,GREEN/GOV,GREEN/INF*12,BLACK/SRNUTE,GREEN/ARMOR,GREEN/TRAP*2,BLACK/PATRIOT;A1:RED/ARMOR;A3:BLACK/TRANS,RED/INF*8,RED/ARMOR;Braxx:RED/HQ,BLACK/IC,RED/INF
RICKLES = $30
SLEDGE = $14
RICKLES
M: RED/ARMOR @ A1 -> A6
OK
P: RED/ARMOR -> A3
OK
SLEDGE
S: GREEN/ARMOR @ A2 -> RED/ARMOR @ A1
OK
M: GREEN/ARMOR @ Axia -> A2
OK



Round 9
R1:RED/ARMOR;Axia:GREEN/HQ,BLACK/IU*3,GREEN/GOV,GREEN/INF*13,BLACK/SRNUTE,GREEN/TRAP*2,BLACK/PATRIOT;A2:GREEN/ARMOR;A3:BLACK/TRANS,RED/INF*8,RED/ARMOR*2;A6:RED/ARMOR;Braxx:RED/HQ,BLACK/IC,RED/INF
RICKLES = $25
SLEDGE = $25
RICKLES
M: RED/ARMOR @ A3 -> A4
OK
P: RED/ARMOR -> A6
OK
SLEDGE
M: GREEN/ARMOR @ A2 -> A3
OK
P: GREEN/ARMOR -> Axia
OK
Pieces Destroyed:



Round 10
R1:RED/ARMOR;Axia:GREEN/HQ,BLACK/IU*3,GREEN/GOV,GREEN/INF*14,BLACK/SRNUTE,GREEN/TRAP*2,BLACK/PATRIOT,GREEN/ARMOR;A3:BLACK/TRANS,RED/INF*8;A4:RED/ARMOR;A6:RED/ARMOR*2;Braxx:RED/HQ,BLACK/IC,RED/INF
RICKLES = $20
SLEDGE = $16
RICKLES
M: RED/ARMOR @ A6 -> A1
OK
P: RED/ARMOR -> A3
OK
SLEDGE
S: BLACK/SRNUTE @ Axia -> A3
OK
S: GREEN/ARMOR @ Axia -> RED/ARMOR @ A4
OK
Pieces Destroyed:

RICKLES: You got me there.


Round 11
R1:RED/ARMOR;Axia:GREEN/HQ,BLACK/IU*3,GREEN/GOV,GREEN/INF*15,GREEN/TRAP*2,BLACK/PATRIOT,GREEN/ARMOR;A1:RED/ARMOR;A3:BLACK/TRANS,RED/ARMOR;A6:RED/ARMOR;Braxx:RED/HQ,BLACK/IC,RED/INF
RICKLES = $15
SLEDGE = $27
RICKLES
S: RED/ARMOR @ A2 -> GREEN/ARMOR @ Axia
OK
M: RED/ARMOR @ A3 -> A2
OK
SLEDGE
S: GREEN/ARMOR @ A6 -> RED/ARMOR @ A1
STRIKE FAILED (SOURCE ITEM NOT AVAILABLE AND READY)
M: GREEN/ARMOR @ Axia -> A6
OK
Pieces Destroyed:



Round 12
R1:RED/ARMOR;Axia:GREEN/HQ,BLACK/IU*3,GREEN/GOV,GREEN/INF*16,GREEN/TRAP*2,BLACK/PATRIOT;A1:RED/ARMOR;A2:RED/ARMOR;A3:BLACK/TRANS;Braxx:RED/HQ,BLACK/IC,RED/INF
RICKLES = $30
SLEDGE = $38
RICKLES
S: RED/ARMOR @ A4 -> GREEN/ARMOR @ Axia
OK
M: RED/ARMOR @ R1 -> A4
OK
SLEDGE
P: GREEN/ARMOR -> Axia
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:



Round 13
Axia:GREEN/HQ,BLACK/IU*4,GREEN/GOV,GREEN/INF*17,GREEN/TRAP*2,BLACK/PATRIOT;A1:RED/ARMOR;A2:RED/ARMOR;A3:BLACK/TRANS;A4:RED/ARMOR;Braxx:RED/HQ,BLACK/IC,RED/INF
RICKLES = $45
SLEDGE = $21
RICKLES
S: RED/ARMOR @ A4 -> GREEN/ARMOR @ Axia
OK
P: RED/ARMOR -> A4
OK
SLEDGE
M: GREEN/INF @ Axia -> A3
OK
P: BLACK/SRNUKE -> Axia
OK



Round 14
Axia:GREEN/HQ,BLACK/IU*4,GREEN/GOV,GREEN/INF*17,GREEN/TRAP*2,BLACK/PATRIOT,BLACK/SRNUKE;A1:RED/ARMOR;A2:RED/ARMOR;A3:BLACK/TRANS,GREEN/INF;A4:RED/ARMOR*2;Braxx:RED/HQ,BLACK/IC,RED/INF
RICKLES = $40
SLEDGE = $19
RICKLES
M: RED/ARMOR @ A2 -> A1
OK
M: RED/ARMOR @ A4 -> A5
OK
SLEDGE
S: BLACK/SRNUKE @ Axia -> A4
OK
M: BLACK/TRANS + GREEN/INF @ A3 -> Rozz
OK
Pieces Destroyed:

RICKLES: Nice play.


Round 15
Rozz:BLACK/TRANS,GREEN/INF;Axia:GREEN/HQ,BLACK/IU*4,GREEN/GOV,GREEN/INF*18,GREEN/TRAP*2,BLACK/PATRIOT;A1:RED/ARMOR*2;A5:RED/ARMOR;Braxx:RED/HQ,BLACK/IC,RED/INF
RICKLES = $55
SLEDGE = $32
RICKLES
S: RED/ARMOR @ A1 -> BLACK/IU @ Axia
OK
P: RED/ARMOR -> A1
OK
SLEDGE
P: GREEN/INF*10 -> Rozz
OK
P: GREEN/ARMOR -> Axia
OK
Pieces Destroyed:

SLEDGE: Nice play.


Round 16
Rozz:BLACK/TRANS,GREEN/INF*11;Axia:GREEN/HQ,GREEN/GOV,BLACK/IU*3,GREEN/INF*19,GREEN/TRAP*2,BLACK/PATRIOT,GREEN/ARMOR;A1:RED/ARMOR*3;A5:RED/ARMOR;Braxx:RED/HQ,BLACK/IC,RED/INF
RICKLES = $50
SLEDGE = $13
RICKLES
M: RED/ARMOR @ A5 -> A6
OK
P: RED/ARMOR -> Braxx
OK
SLEDGE
S: GREEN/ARMOR @ Axia -> RED/ARMOR @ A5
OK
M: BLACK/TRANS + GREEN/INF*9 @ Rozz -> Braxx
OK
Pieces Destroyed:



Round 17
Rozz:GREEN/INF*2;Axia:GREEN/HQ,GREEN/GOV,BLACK/IU*3,GREEN/INF*20,GREEN/TRAP*2,BLACK/PATRIOT,GREEN/ARMOR;A1:RED/ARMOR*3;A6:RED/ARMOR;Braxx:RED/HQ,BLACK/IC,RED/INF,RED/ARMOR,BLACK/TRANS
RICKLES = $45
SLEDGE = $24
RICKLES
M: RED/ARMOR @ A6 -> A5
OK
P: RED/ARMOR -> A1
OK
SLEDGE
S: GREEN/ARMOR @ A1 -> RED/ARMOR @ A6
STRIKE FAILED (SOURCE ITEM NOT AVAILABLE AND READY)
M: GREEN/ARMOR @ Axia -> A1
OK
Pieces Destroyed:



Round 18
Rozz:GREEN/INF*2;Axia:GREEN/HQ,GREEN/GOV,BLACK/IU*3,GREEN/INF*21,GREEN/TRAP*2,BLACK/PATRIOT;A1:RED/ARMOR*3;A5:RED/ARMOR;Braxx:RED/HQ,BLACK/IC,RED/INF,RED/ARMOR,BLACK/TRANS
RICKLES = $40
SLEDGE = $35
RICKLES
S: RED/ARMOR @ A5 -> BLACK/IU @ Axia
OK
P: RED/ARMOR -> A1
OK
SLEDGE
P: GREEN/INF*10 -> Rozz
OK
P: GREEN/ARMOR -> Axia
OK
Pieces Destroyed:



Round 19
Rozz:GREEN/INF*12;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*22,GREEN/TRAP*2,BLACK/PATRIOT,BLACK/IU*2,GREEN/ARMOR;A1:RED/ARMOR*4;A5:RED/ARMOR;Braxx:RED/HQ,BLACK/IC,RED/INF,RED/ARMOR,BLACK/TRANS
RICKLES = $35
SLEDGE = $14
RICKLES
S: RED/ARMOR @ A1 -> GREEN/ARMOR @ Axia
OK
P: RED/INF*10 -> A1
OK
SLEDGE
S: GREEN/ARMOR @ A2 -> RED/ARMOR @ A1
OK
M: GREEN/ARMOR @ Axia -> A2
OK
Pieces Destroyed:



Round 20
Rozz:GREEN/INF*12;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*23,GREEN/TRAP*2,BLACK/PATRIOT,BLACK/IU*2;A1:RED/ARMOR*3,RED/INF*10;A2:GREEN/ARMOR;A5:RED/ARMOR;Braxx:RED/HQ,BLACK/IC,RED/INF,RED/ARMOR,BLACK/TRANS
RICKLES = $40
SLEDGE = $23
RICKLES
S: RED/ARMOR @ A5 -> GREEN/ARMOR @ Axia
OK
M: RED/ARMOR @ A1 -> A2
OK
SLEDGE
S: GREEN/ARMOR @ A2 -> RED/ARMOR @ A1
STRIKE FAILED (SOURCE ITEM NOT AVAILABLE AND READY)
P: GREEN/ARMOR -> Axia
OK
Pieces Destroyed:



Round 21
Rozz:GREEN/INF*12;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*24,GREEN/TRAP*2,BLACK/PATRIOT,BLACK/IU*2;A1:RED/ARMOR*2,RED/INF*10;A5:RED/ARMOR;Braxx:RED/HQ,BLACK/IC,RED/INF,RED/ARMOR,BLACK/TRANS
RICKLES = $55
SLEDGE = $12
RICKLES
M: RED/INF*10 @ A1 -> Axia
OK
P: RED/ARMOR -> A5
OK
SLEDGE
M: GREEN/INF*6 @ Rozz -> R4
OK
P: GREEN/GOV -> Rozz
OK
Pieces Destroyed:



Round 22
Rozz:GREEN/INF*7,GREEN/GOV;R4:GREEN/INF*6;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP*2,BLACK/PATRIOT,BLACK/IU*2,GREEN/INF*15;A1:RED/ARMOR*2;A5:RED/ARMOR*2;Braxx:RED/HQ,BLACK/IC,RED/INF,RED/ARMOR,BLACK/TRANS
RICKLES = $50
SLEDGE = $17
RICKLES
S: RED/ARMOR @ A1 -> BLACK/IU @ Axia
OK
P: RED/ARMOR -> A1
OK
SLEDGE
M: GREEN/INF*6 @ R4 -> B1
OK
P: GREEN/INF*5 -> R4
OK
Pieces Destroyed:



Round 23
Rozz:GREEN/INF*8,GREEN/GOV;R4:GREEN/INF*5;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP*2,BLACK/PATRIOT,GREEN/INF*16,BLACK/IU;A1:RED/ARMOR*3;A5:RED/ARMOR*2;Braxx:RED/HQ,BLACK/IC,RED/INF,RED/ARMOR,BLACK/TRANS;B1:GREEN/INF*6
RICKLES = $45
SLEDGE = $19
RICKLES
S: RED/ARMOR @ A1 -> BLACK/IU @ Axia
OK
P: RED/ARMOR -> A1
OK
SLEDGE
M: GREEN/INF @ B1 -> B2
OK
P: GREEN/INF*5 -> B1
OK
Pieces Destroyed:

SLEDGE: Nice play.


Round 24
Rozz:GREEN/INF*9,GREEN/GOV;R4:GREEN/INF*5;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP*2,BLACK/PATRIOT,GREEN/INF*17;A1:RED/ARMOR*4;A5:RED/ARMOR*2;Braxx:RED/HQ,BLACK/IC,RED/INF,RED/ARMOR,BLACK/TRANS;B1:GREEN/INF*10;B2:GREEN/INF
RICKLES = $40
SLEDGE = $19
RICKLES
P: RED/ARMOR -> A1
OK
P: RED/INF*10 -> Braxx
OK
SLEDGE
P: GREEN/INF -> B2
OK
P: BLACK/SRNUKE -> B2
OK



Round 25
Rozz:GREEN/INF*10,GREEN/GOV;R4:GREEN/INF*5;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP*2,BLACK/PATRIOT,GREEN/INF*18;A1:RED/ARMOR*5;A5:RED/ARMOR*2;Braxx:RED/HQ,BLACK/IC,RED/INF*11,RED/ARMOR,BLACK/TRANS;B1:GREEN/INF*10;B2:GREEN/INF*2,BLACK/SRNUKE
RICKLES = $25
SLEDGE = $8
RICKLES
M: RED/INF*11 + BLACK/TRANS @ Braxx -> B1
OK
P: RED/ARMOR -> A5
OK
SLEDGE
S: BLACK/SRNUKE @ B2 -> Braxx
OK
P: GREEN/INF*5 -> B2
OK
Pieces Destroyed:



Round 26
Rozz:GREEN/INF*11,GREEN/GOV;R4:GREEN/INF*5;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP*2,BLACK/PATRIOT,GREEN/INF*19;A1:RED/ARMOR*5;A5:RED/ARMOR*3;Braxx:RED/HQ;B1:RED/INF,BLACK/TRANS;B2:GREEN/INF*7
RICKLES = $10
SLEDGE = $8
RICKLES
M: RED/ARMOR @ A5 -> A6
OK
P: RED/INF*10 -> Braxx
OK
SLEDGE
M: GREEN/INF*6 @ B2 -> Braxx
OK
P: GREEN/INF*5 -> R4
OK
Pieces Destroyed:



Round 27
Rozz:GREEN/INF*12,GREEN/GOV;R4:GREEN/INF*10;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP*2,BLACK/PATRIOT,GREEN/INF*20;A1:RED/ARMOR*5;A5:RED/ARMOR*2;A6:RED/ARMOR;Braxx:RED/HQ,RED/INF*4;B1:RED/INF,BLACK/TRANS;B2:GREEN/INF
RICKLES = $5
SLEDGE = $8
RICKLES
M: RED/ARMOR @ A1 -> A2
OK
P: BLACK/SRNUTE -> B1
OK
SLEDGE
P: GREEN/INF*3 -> B2
OK
P: GREEN/INF*5 -> B2
OK



Round 28
Rozz:GREEN/INF*13,GREEN/GOV;R4:GREEN/INF*10;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP*2,BLACK/PATRIOT,GREEN/INF*21;A1:RED/ARMOR*4;A2:RED/ARMOR;A5:RED/ARMOR*2;A6:RED/ARMOR;Braxx:RED/HQ,RED/INF*4;B1:RED/INF,BLACK/TRANS,BLACK/SRNUTE;B2:GREEN/INF*9
RICKLES = $7
SLEDGE = $5
RICKLES
M: RED/INF + BLACK/SRNUTE,BLACK/TRANS @ B1 -> R4
OK
P: RED/INF*5 -> Braxx
OK
SLEDGE
M: GREEN/INF*9 @ R4 -> B1
OK
M: GREEN/INF*9 @ B2 -> Braxx
OK
Pieces Destroyed:



Round 29
Rozz:GREEN/INF*14,GREEN/GOV;R4:BLACK/SRNUTE,BLACK/TRANS;Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP*2,BLACK/PATRIOT,GREEN/INF*22;A1:RED/ARMOR*4;A2:RED/ARMOR;A5:RED/ARMOR*2;A6:RED/ARMOR;Braxx:RED/HQ;B1:GREEN/INF*9
RICKLES = $7
SLEDGE = $10
RICKLES
M: RED/ARMOR @ A5 -> A4
OK
P: RED/INF -> Braxx
OK
SLEDGE
M: GREEN/INF*7 @ Rozz -> R4
OK
M: GREEN/INF*9 @ B1 -> Braxx
OK
VICTORY!
Winner: SLEDGE
Awarded 5 EXP to SLEDGE.
GAME OVER
Pieces Destroyed:





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