Game Review
Jousting Ground
Round 0
Game 5678 created Wednesday, July 29, 2026 at 2:38:04 PM UTC by RICKLES
Scenario: Jousting Ground (Version 0)
Player Captain RICKLES added as RED @ Braxx
Player Captain DR ZOOLOFF added as GREEN @ Axia
Game RICKLES's Jousting Ground started Sunday, August 2, 2026 at 8:58:23 AM UTC
Setting START_WITH_EMPTY_STARTPOINTS
TimeControlMinutes 240000
Starting Productions Complete



Round 1
Axia:GREEN/HQ;Braxx:RED/HQ
RICKLES = $50
DR ZOOLOFF = $50
RICKLES
P: BLACK/LRNUKE -> Braxx
OK
P: RED/GOV -> Braxx
OK
DR ZOOLOFF
P: BLACK/TRANS -> Axia
OK
P: GREEN/GOV -> Axia
OK



Round 2
Axia:GREEN/HQ,BLACK/TRANS,GREEN/GOV,GREEN/INF;Braxx:RED/HQ,BLACK/LRNUKE,RED/GOV,RED/INF
RICKLES = $26
DR ZOOLOFF = $35
RICKLES
S: BLACK/LRNUKE @ Braxx -> Axia
OK
M: RED/INF @ Braxx -> B1
OK
DR ZOOLOFF
M: BLACK/TRANS + GREEN/INF @ Axia -> Rozz
OK
Nothing:
OK
Pieces Destroyed:



Round 3
Rozz:BLACK/TRANS,GREEN/INF;Axia:GREEN/HQ;Braxx:RED/HQ,RED/GOV,RED/INF;B1:RED/INF
RICKLES = $31
DR ZOOLOFF = $40
RICKLES
P: RED/ARMOR -> Braxx
OK
P: RED/TRAP -> Braxx
OK
DR ZOOLOFF
M: BLACK/TRANS + GREEN/INF @ Rozz -> B2
OK
P: GREEN/ARMOR -> Rozz
OK



Round 4
Rozz:GREEN/ARMOR;Axia:GREEN/HQ;Braxx:RED/HQ,RED/GOV,RED/INF*2,RED/ARMOR,RED/TRAP;B1:RED/INF;B2:BLACK/TRANS,GREEN/INF
RICKLES = $6
DR ZOOLOFF = $25
RICKLES
M: RED/INF*2 @ Braxx -> B6
OK
P: RED/INF -> Braxx
OK
DR ZOOLOFF
M: GREEN/ARMOR @ Rozz -> R4
OK
P: GREEN/BOMBER -> B2
OK



Round 5
R4:GREEN/ARMOR;Axia:GREEN/HQ;Braxx:RED/HQ,RED/GOV,RED/ARMOR,RED/TRAP,RED/INF*2;B1:RED/INF;B2:BLACK/TRANS,GREEN/INF,GREEN/BOMBER;B6:RED/INF*2
RICKLES = $10
DR ZOOLOFF = $12
RICKLES
M: RED/INF*2 @ Braxx -> B2
OK
M: RED/INF @ B1 -> R4
OK
DR ZOOLOFF
M: BLACK/TRANS + GREEN/INF @ B2 -> Braxx
OK
P: GREEN/TRAP -> Axia
OK
Pieces Destroyed:



Round 6
R4:GREEN/ARMOR;Axia:GREEN/HQ,GREEN/TRAP;Braxx:RED/HQ,RED/GOV,RED/ARMOR,RED/TRAP,BLACK/TRANS,RED/INF;B2:GREEN/BOMBER,RED/INF*2;B6:RED/INF*2
RICKLES = $15
DR ZOOLOFF = $7
RICKLES
M: BLACK/TRANS + RED/INF @ Braxx -> Rozz
OK
M: RED/ARMOR @ Braxx -> B3
OK
DR ZOOLOFF
M: GREEN/ARMOR @ R4 -> B1
OK
P: GREEN/INF -> R4
OK



Round 7
Rozz:BLACK/TRANS,RED/INF;R4:GREEN/INF;Axia:GREEN/HQ,GREEN/TRAP;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/INF;B1:GREEN/ARMOR;B2:GREEN/BOMBER,RED/INF*2;B3:RED/ARMOR;B6:RED/INF*2
RICKLES = $20
DR ZOOLOFF = $11
RICKLES
M: BLACK/TRANS + RED/INF @ Rozz -> A5
OK
P: RED/ARMOR -> Rozz
OK
DR ZOOLOFF
M: GREEN/ARMOR @ B1 -> B2
OK
P: GREEN/INF -> Axia
OK
Pieces Destroyed:



Round 8
Rozz:RED/ARMOR;R4:GREEN/INF;Axia:GREEN/HQ,GREEN/TRAP,GREEN/INF;A5:BLACK/TRANS,RED/INF;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/INF*2;B2:GREEN/BOMBER,GREEN/ARMOR;B3:RED/ARMOR;B6:RED/INF*2
RICKLES = $5
DR ZOOLOFF = $15
RICKLES
M: RED/ARMOR @ Rozz -> R1
OK
M: RED/INF*2 @ Braxx -> B2
OK
DR ZOOLOFF
M: GREEN/INF @ R4 -> B1
OK
P: GREEN/INF -> B2
OK
Pieces Destroyed:



Round 9
R1:RED/ARMOR;Axia:GREEN/HQ,GREEN/TRAP,GREEN/INF;A5:BLACK/TRANS,RED/INF;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/INF;B1:GREEN/INF;B2:GREEN/BOMBER,GREEN/ARMOR,GREEN/INF;B3:RED/ARMOR;B6:RED/INF*2
RICKLES = $10
DR ZOOLOFF = $19
RICKLES
M: RED/INF + BLACK/TRANS @ A5 -> Axia
OK
P: RED/INF -> Braxx
OK
DR ZOOLOFF
M: GREEN/INF @ B1 -> Braxx
OK
M: GREEN/INF @ B2 -> Braxx
OK
Pieces Destroyed:



Round 10
R1:RED/ARMOR;Axia:GREEN/HQ,GREEN/TRAP,BLACK/TRANS;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/INF;B2:GREEN/BOMBER,GREEN/ARMOR;B3:RED/ARMOR;B6:RED/INF*2
RICKLES = $14
DR ZOOLOFF = $24
RICKLES
M: RED/ARMOR @ R1 -> A4
OK
P: RED/INF -> R1
OK
DR ZOOLOFF
P: GREEN/INF -> B2
OK
P: GREEN/ARMOR -> B2
OK



Round 11
R1:RED/INF;Axia:GREEN/HQ,GREEN/TRAP,BLACK/TRANS;A4:RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/INF*2;B2:GREEN/BOMBER,GREEN/ARMOR*2,GREEN/INF;B3:RED/ARMOR;B6:RED/INF*2
RICKLES = $18
DR ZOOLOFF = $8
RICKLES
M: RED/ARMOR @ B3 -> B4
OK
P: RED/INF -> Braxx
OK
DR ZOOLOFF
M: GREEN/ARMOR @ B2 -> B1
OK
M: GREEN/ARMOR @ B2 -> B1
OK



Round 12
R1:RED/INF;Axia:GREEN/HQ,GREEN/TRAP,BLACK/TRANS;A4:RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/INF*4;B1:GREEN/ARMOR*2;B2:GREEN/BOMBER,GREEN/INF;B4:RED/ARMOR;B6:RED/INF*2
RICKLES = $22
DR ZOOLOFF = $13
RICKLES
M: RED/ARMOR @ A4 -> A5
OK
P: RED/ARMOR -> Braxx
OK
DR ZOOLOFF
M: GREEN/ARMOR @ B1 -> B6
OK
M: GREEN/ARMOR @ B1 -> B6
OK
Pieces Destroyed:



Round 13
R1:RED/INF;Axia:GREEN/HQ,GREEN/TRAP,BLACK/TRANS;A5:RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/INF*5,RED/ARMOR;B2:GREEN/BOMBER,GREEN/INF;B4:RED/ARMOR;B6:GREEN/ARMOR*2
RICKLES = $7
DR ZOOLOFF = $18
RICKLES
M: RED/ARMOR @ A5 -> A6
OK
P: RED/INF -> A5 (TOP)
OK
DR ZOOLOFF
P: GREEN/BOMBER -> B6
OK
M: GREEN/ARMOR @ B6 -> B5
OK



Round 14
R1:RED/INF;Axia:GREEN/HQ,GREEN/TRAP,BLACK/TRANS;A5:RED/INF;A6:RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/INF*6,RED/ARMOR;B2:GREEN/BOMBER,GREEN/INF;B4:RED/ARMOR;B5:GREEN/ARMOR;B6:GREEN/ARMOR,GREEN/BOMBER
RICKLES = $11
DR ZOOLOFF = $5
RICKLES
M: RED/INF @ R1 -> A4
OK
P: RED/INF -> A6
OK
DR ZOOLOFF
P: GREEN/INF -> Axia
OK
M: GREEN/ARMOR @ B6 -> B1
OK



Round 15
Axia:GREEN/HQ,GREEN/TRAP,BLACK/TRANS,GREEN/INF;A4:RED/INF;A5:RED/INF;A6:RED/ARMOR,RED/INF;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/INF*7,RED/ARMOR;B1:GREEN/ARMOR;B2:GREEN/BOMBER,GREEN/INF;B4:RED/ARMOR;B5:GREEN/ARMOR;B6:GREEN/BOMBER
RICKLES = $15
DR ZOOLOFF = $9
RICKLES
M: RED/ARMOR @ A6 -> A1
OK
P: RED/GOV -> A6
OK
DR ZOOLOFF
P: GREEN/INF -> Axia
OK
P: GREEN/INF -> Axia
OK



Round 16
Axia:GREEN/HQ,GREEN/TRAP,BLACK/TRANS,GREEN/INF*3;A1:RED/ARMOR;A4:RED/INF;A5:RED/INF;A6:RED/INF*2,RED/GOV;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/INF*8,RED/ARMOR;B1:GREEN/ARMOR;B2:GREEN/BOMBER,GREEN/INF;B4:RED/ARMOR;B5:GREEN/ARMOR;B6:GREEN/BOMBER
RICKLES = $16
DR ZOOLOFF = $12
RICKLES
M: RED/INF*2 @ A6 -> A5
OK
M: RED/INF*8 @ Braxx -> B2
OK
DR ZOOLOFF
P: GREEN/INF -> B5
OK
M: GREEN/ARMOR @ B5 -> B6
OK
Pieces Destroyed:



Round 17
Axia:GREEN/HQ,GREEN/TRAP,BLACK/TRANS,GREEN/INF*3;A1:RED/ARMOR;A4:RED/INF;A5:RED/INF*3;A6:RED/GOV,RED/INF;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/ARMOR,RED/INF;B1:GREEN/ARMOR;B2:GREEN/BOMBER,RED/INF*7;B4:RED/ARMOR;B5:GREEN/INF;B6:GREEN/BOMBER,GREEN/ARMOR
RICKLES = $21
DR ZOOLOFF = $16
RICKLES
M: RED/INF @ Braxx -> B3
OK
P: RED/ARMOR -> A6
OK
DR ZOOLOFF
P: GREEN/INF -> Axia
OK
P: GREEN/INF -> Axia
OK



Round 18
Axia:GREEN/HQ,GREEN/TRAP,BLACK/TRANS,GREEN/INF*5;A1:RED/ARMOR;A4:RED/INF;A5:RED/INF*3;A6:RED/GOV,RED/INF*2,RED/ARMOR;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/ARMOR,RED/INF;B1:GREEN/ARMOR;B2:GREEN/BOMBER,RED/INF*7;B3:RED/INF;B4:RED/ARMOR;B5:GREEN/INF;B6:GREEN/BOMBER,GREEN/ARMOR
RICKLES = $6
DR ZOOLOFF = $19
RICKLES
M: RED/INF @ A4 -> A3
OK
M: RED/INF*2 @ A6 -> Axia
OK
DR ZOOLOFF
P: GREEN/INF -> Axia
OK
P: GREEN/TRAP -> Axia
OK
Pieces Destroyed:



Round 19
Axia:GREEN/HQ,GREEN/TRAP*2,BLACK/TRANS,GREEN/INF*4;A1:RED/ARMOR;A3:RED/INF;A5:RED/INF*3;A6:RED/GOV,RED/ARMOR,RED/INF;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/ARMOR,RED/INF*2;B1:GREEN/ARMOR;B2:GREEN/BOMBER,RED/INF*7;B3:RED/INF;B4:RED/ARMOR;B5:GREEN/INF;B6:GREEN/BOMBER,GREEN/ARMOR
RICKLES = $11
DR ZOOLOFF = $13
RICKLES
M: RED/ARMOR @ A1 -> A2
OK
P: RED/INF -> A1 (TOP)
OK
DR ZOOLOFF
M: GREEN/INF*4 @ Axia -> A4
OK
P: GREEN/INF -> Axia
OK



Round 20
Axia:GREEN/HQ,GREEN/TRAP*2,BLACK/TRANS,GREEN/INF;A1:RED/INF;A2:RED/ARMOR;A3:RED/INF;A4:GREEN/INF*4;A5:RED/INF*3;A6:RED/GOV,RED/ARMOR,RED/INF*2;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/ARMOR,RED/INF*3;B1:GREEN/ARMOR;B2:GREEN/BOMBER,RED/INF*7;B3:RED/INF;B4:RED/ARMOR;B5:GREEN/INF;B6:GREEN/BOMBER,GREEN/ARMOR
RICKLES = $15
DR ZOOLOFF = $17
RICKLES
P: RED/INF -> A2
OK
P: RED/GOV -> A2
OK
DR ZOOLOFF
P: GREEN/INF -> Axia
OK
P: GREEN/INF -> Axia
OK



Round 21
Axia:GREEN/HQ,GREEN/TRAP*2,BLACK/TRANS,GREEN/INF*3;A1:RED/INF;A2:RED/ARMOR,RED/INF*2,RED/GOV;A3:RED/INF;A4:GREEN/INF*4;A5:RED/INF*3;A6:RED/GOV,RED/ARMOR,RED/INF*3;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/ARMOR,RED/INF*4;B1:GREEN/ARMOR;B2:GREEN/BOMBER,RED/INF*7;B3:RED/INF;B4:RED/ARMOR;B5:GREEN/INF;B6:GREEN/BOMBER,GREEN/ARMOR
RICKLES = $15
DR ZOOLOFF = $20
RICKLES
M: RED/INF*4 @ Braxx -> B5
OK
P: RED/GOV -> A1
OK
DR ZOOLOFF
M: GREEN/INF*4 @ A4 -> Axia
OK
P: GREEN/ARMOR -> Axia
OK
Pieces Destroyed:



Round 22
Axia:GREEN/HQ,GREEN/TRAP*2,BLACK/TRANS,GREEN/INF*7,GREEN/ARMOR;A1:RED/INF*2,RED/GOV;A2:RED/ARMOR,RED/INF*3,RED/GOV;A3:RED/INF;A5:RED/INF*3;A6:RED/GOV,RED/ARMOR,RED/INF*4;Braxx:RED/HQ,RED/GOV,RED/TRAP,RED/ARMOR,RED/INF;B1:GREEN/ARMOR;B2:GREEN/BOMBER,RED/INF*7;B3:RED/INF;B4:RED/ARMOR;B5:RED/INF*3;B6:GREEN/BOMBER,GREEN/ARMOR
RICKLES = $16
DR ZOOLOFF = $5
RICKLES
P: RED/INF -> A3
OK
P: RED/GOV -> A5
OK
DR ZOOLOFF
M: GREEN/ARMOR @ B1 -> Braxx
OK
M: GREEN/ARMOR @ B6 -> Braxx
OK
Pieces Destroyed:



Round 23
Axia:GREEN/HQ,GREEN/TRAP*2,BLACK/TRANS,GREEN/INF*7,GREEN/ARMOR;A1:RED/INF*3,RED/GOV;A2:RED/ARMOR,RED/INF*4,RED/GOV;A3:RED/INF*2;A5:RED/INF*4,RED/GOV;A6:RED/GOV,RED/ARMOR,RED/INF*5;Braxx:RED/HQ,RED/GOV,RED/INF*2;B2:GREEN/BOMBER,RED/INF*7;B3:RED/INF;B4:RED/ARMOR;B5:RED/INF*3;B6:GREEN/BOMBER
RICKLES = $16
DR ZOOLOFF = $10
RICKLES
M: RED/INF*4 @ A2 -> Axia
OK
M: RED/INF*5 @ A6 -> Axia
OK
DR ZOOLOFF
M: GREEN/INF*7 @ Axia -> A4
OK
P: GREEN/INF -> Axia
OK
Pieces Destroyed:



Round 24
Axia:GREEN/HQ,GREEN/TRAP*2,BLACK/TRANS,GREEN/ARMOR,GREEN/INF;A1:RED/INF*4,RED/GOV;A2:RED/ARMOR,RED/GOV,RED/INF;A3:RED/INF*2;A4:GREEN/INF*7;A5:RED/INF*5,RED/GOV;A6:RED/GOV,RED/ARMOR,RED/INF;Braxx:RED/HQ,RED/GOV,RED/INF*3;B2:GREEN/BOMBER,RED/INF*7;B3:RED/INF;B4:RED/ARMOR;B5:RED/INF*3;B6:GREEN/BOMBER
RICKLES = $21
DR ZOOLOFF = $14
RICKLES
M: RED/INF*3 @ Braxx -> B1
OK
P: RED/ARMOR -> A1
OK
DR ZOOLOFF
M: BLACK/TRANS + GREEN/INF @ Axia -> Rozz
OK
M: GREEN/INF*7 @ A4 -> R1
OK



Round 25
Rozz:BLACK/TRANS,GREEN/INF;R1:GREEN/INF*7;Axia:GREEN/HQ,GREEN/TRAP*2,GREEN/ARMOR;A1:RED/INF*5,RED/GOV,RED/ARMOR;A2:RED/ARMOR,RED/GOV,RED/INF*2;A3:RED/INF*2;A5:RED/INF*6,RED/GOV;A6:RED/GOV,RED/ARMOR,RED/INF*2;Braxx:RED/HQ,RED/GOV,RED/INF;B1:RED/INF*3;B2:GREEN/BOMBER,RED/INF*7;B3:RED/INF;B4:RED/ARMOR;B5:RED/INF*3;B6:GREEN/BOMBER
RICKLES = $6
DR ZOOLOFF = $19
RICKLES
M: RED/INF*3 @ B1 -> R4
OK
P: RED/GOV -> A3
OK
DR ZOOLOFF
M: BLACK/TRANS + GREEN/INF @ Rozz -> B6
OK
P: GREEN/INF -> Rozz
OK



Round 26
Rozz:GREEN/INF;R1:GREEN/INF*7;R4:RED/INF*3;Axia:GREEN/HQ,GREEN/TRAP*2,GREEN/ARMOR;A1:RED/INF*6,RED/GOV,RED/ARMOR;A2:RED/ARMOR,RED/GOV,RED/INF*3;A3:RED/INF*3,RED/GOV;A5:RED/INF*7,RED/GOV;A6:RED/GOV,RED/ARMOR,RED/INF*3;Braxx:RED/HQ,RED/GOV,RED/INF*2;B2:GREEN/BOMBER,RED/INF*7;B3:RED/INF;B4:RED/ARMOR;B5:RED/INF*3;B6:GREEN/BOMBER,BLACK/TRANS,GREEN/INF
RICKLES = $7
DR ZOOLOFF = $23
RICKLES
M: RED/INF*7 @ B2 -> B1
OK
M: RED/ARMOR @ B4 -> Braxx
OK
DR ZOOLOFF
P: GREEN/INF -> B6
OK
M: GREEN/INF @ B6 -> B1
OK
Pieces Destroyed:



Round 27
Rozz:GREEN/INF;R1:GREEN/INF*7;R4:RED/INF*3;Axia:GREEN/HQ,GREEN/TRAP*2,GREEN/ARMOR;A1:RED/INF*7,RED/GOV,RED/ARMOR;A2:RED/ARMOR,RED/GOV,RED/INF*4;A3:RED/INF*4,RED/GOV;A5:RED/INF*8,RED/GOV;A6:RED/GOV,RED/ARMOR,RED/INF*4;Braxx:RED/HQ,RED/GOV,RED/INF*3,RED/ARMOR;B1:RED/INF*6;B2:GREEN/BOMBER;B3:RED/INF;B5:RED/INF*3;B6:GREEN/BOMBER,BLACK/TRANS,GREEN/INF
RICKLES = $12
DR ZOOLOFF = $27
RICKLES
M: RED/INF*3 @ R4 -> R3
OK
M: RED/INF*6 @ B1 -> R4
OK
DR ZOOLOFF
P: GREEN/INF -> B6
OK
P: GREEN/ARMOR -> B6
OK



Round 28
Rozz:GREEN/INF;R1:GREEN/INF*7;R3:RED/INF*3;R4:RED/INF*6;Axia:GREEN/HQ,GREEN/TRAP*2,GREEN/ARMOR;A1:RED/INF*8,RED/GOV,RED/ARMOR;A2:RED/ARMOR,RED/GOV,RED/INF*5;A3:RED/INF*5,RED/GOV;A5:RED/INF*9,RED/GOV;A6:RED/GOV,RED/ARMOR,RED/INF*5;Braxx:RED/HQ,RED/GOV,RED/INF*4,RED/ARMOR;B2:GREEN/BOMBER;B3:RED/INF;B5:RED/INF*3;B6:GREEN/BOMBER,BLACK/TRANS,GREEN/INF*2,GREEN/ARMOR
RICKLES = $17
DR ZOOLOFF = $11
RICKLES
P: RED/INF -> A3 (TOP)
OK
P: BLACK/TRANS -> A3 (TOP)
OK
DR ZOOLOFF
M: GREEN/ARMOR @ B6 -> Braxx
OK
M: BLACK/TRANS + GREEN/INF*2 @ B6 -> B4
OK
Pieces Destroyed:



Round 29
Rozz:GREEN/INF;R1:GREEN/INF*7;R3:RED/INF*3;R4:RED/INF*6;Axia:GREEN/HQ,GREEN/TRAP*2,GREEN/ARMOR;A1:RED/INF*9,RED/GOV,RED/ARMOR;A2:RED/ARMOR,RED/GOV,RED/INF*6;A3:RED/INF*7,RED/GOV,BLACK/TRANS;A5:RED/INF*10,RED/GOV;A6:RED/GOV,RED/ARMOR,RED/INF*6;Braxx:RED/HQ,RED/GOV,RED/INF*5;B2:GREEN/BOMBER;B3:RED/INF;B4:BLACK/TRANS,GREEN/INF*2;B5:RED/INF*3;B6:GREEN/BOMBER
RICKLES = $5
DR ZOOLOFF = $16
RICKLES
M: BLACK/TRANS + RED/INF*7 @ A3 -> A4
OK
P: RED/INF -> A3
OK
DR ZOOLOFF
P: GREEN/INF -> B4
OK
M: BLACK/TRANS + GREEN/INF*2 @ B4 -> B6
OK



Round 30
Rozz:GREEN/INF;R1:GREEN/INF*7;R3:RED/INF*3;R4:RED/INF*6;Axia:GREEN/HQ,GREEN/TRAP*2,GREEN/ARMOR;A1:RED/INF*10,RED/GOV,RED/ARMOR;A2:RED/ARMOR,RED/GOV,RED/INF*7;A3:RED/GOV,RED/INF*2;A4:BLACK/TRANS,RED/INF*7;A5:RED/INF*11,RED/GOV;A6:RED/GOV,RED/ARMOR,RED/INF*7;Braxx:RED/HQ,RED/GOV,RED/INF*6;B2:GREEN/BOMBER;B3:RED/INF;B4:GREEN/INF;B5:RED/INF*3;B6:GREEN/BOMBER,BLACK/TRANS,GREEN/INF*2
RICKLES = $9
DR ZOOLOFF = $20
RICKLES
M: RED/INF*7 @ A4 -> A5
OK
M: RED/INF*11 @ A5 -> Axia
OK
DR ZOOLOFF
M: GREEN/ARMOR @ Axia -> A5
OK
P: GREEN/ARMOR -> Axia
OK
Pieces Destroyed:

RICKLES: Failure.


Round 31
Rozz:GREEN/INF;R1:GREEN/INF*7;R3:RED/INF*3;R4:RED/INF*6;Axia:GREEN/HQ,GREEN/TRAP*2,GREEN/ARMOR;A1:RED/INF*11,RED/GOV,RED/ARMOR;A2:RED/ARMOR,RED/GOV,RED/INF*8;A3:RED/GOV,RED/INF*3;A4:BLACK/TRANS;A5:RED/GOV,GREEN/ARMOR;A6:RED/GOV,RED/ARMOR,RED/INF*8;Braxx:RED/HQ,RED/GOV,RED/INF*7;B2:GREEN/BOMBER;B3:RED/INF;B4:GREEN/INF;B5:RED/INF*3;B6:GREEN/BOMBER,BLACK/TRANS,GREEN/INF*2
RICKLES = $14
DR ZOOLOFF = $5
RICKLES
M: RED/INF*3 @ R3 -> R2
OK
M: RED/INF*8 @ A6 -> A5
OK
DR ZOOLOFF
P: GREEN/INF -> B6
OK
M: BLACK/TRANS + GREEN/INF*2 @ B6 -> B2
OK
Pieces Destroyed:



Round 32
Rozz:GREEN/INF;R1:GREEN/INF*7;R2:RED/INF*3;R4:RED/INF*6;Axia:GREEN/HQ,GREEN/TRAP*2,GREEN/ARMOR;A1:RED/INF*12,RED/GOV,RED/ARMOR;A2:RED/ARMOR,RED/GOV,RED/INF*9;A3:RED/GOV,RED/INF*4;A4:BLACK/TRANS;A5:RED/GOV,GREEN/ARMOR;A6:RED/GOV,RED/ARMOR,RED/INF;Braxx:RED/HQ,RED/GOV,RED/INF*8;B2:GREEN/BOMBER,BLACK/TRANS,GREEN/INF*2;B3:RED/INF;B4:GREEN/INF;B5:RED/INF*3;B6:GREEN/BOMBER,GREEN/INF
RICKLES = $19
DR ZOOLOFF = $9
RICKLES
M: RED/INF @ A6 -> A5
OK
P: RED/BOMBER -> A6
OK
DR ZOOLOFF
M: GREEN/INF*2 + BLACK/TRANS @ B2 -> Braxx
OK
M: GREEN/BOMBER @ B2 -> B4
OK
Pieces Destroyed:



Round 33
Rozz:GREEN/INF;R1:GREEN/INF*7;R2:RED/INF*3;R4:RED/INF*6;Axia:GREEN/HQ,GREEN/TRAP*2,GREEN/ARMOR;A1:RED/INF*13,RED/GOV,RED/ARMOR;A2:RED/ARMOR,RED/GOV,RED/INF*10;A3:RED/GOV,RED/INF*5;A4:BLACK/TRANS;A5:RED/GOV,GREEN/ARMOR;A6:RED/GOV,RED/ARMOR,RED/BOMBER,RED/INF;Braxx:RED/HQ,RED/GOV,RED/INF*7,BLACK/TRANS;B3:RED/INF;B4:GREEN/INF,GREEN/BOMBER;B5:RED/INF*3;B6:GREEN/BOMBER,GREEN/INF
RICKLES = $6
DR ZOOLOFF = $14
RICKLES
M: RED/INF*6 @ R4 -> Rozz
OK
M: RED/INF*5 @ A3 -> A4
OK
DR ZOOLOFF
M: GREEN/INF @ Rozz -> R3
OK
M: GREEN/INF @ B6 -> Braxx
OK
Pieces Destroyed:



Round 34
Rozz:RED/INF*6;R1:GREEN/INF*7;R2:RED/INF*3;R3:GREEN/INF;Axia:GREEN/HQ,GREEN/TRAP*2,GREEN/ARMOR;A1:RED/INF*14,RED/GOV,RED/ARMOR;A2:RED/ARMOR,RED/GOV,RED/INF*11;A3:RED/GOV,RED/INF;A4:BLACK/TRANS,RED/INF*5;A5:RED/GOV,GREEN/ARMOR;A6:RED/GOV,RED/ARMOR,RED/BOMBER,RED/INF*2;Braxx:RED/HQ,RED/GOV,RED/INF*7,BLACK/TRANS;B3:RED/INF;B4:GREEN/INF,GREEN/BOMBER;B5:RED/INF*3;B6:GREEN/BOMBER
RICKLES = $11
DR ZOOLOFF = $19
RICKLES
P: RED/INF -> Braxx
OK
P: RED/TRAP -> Braxx
OK
DR ZOOLOFF
M: GREEN/INF @ B4 -> Braxx
OK
M: GREEN/BOMBER @ B4 -> B1
OK
Pieces Destroyed:





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