Game Review
Jousting Ground
Round 0
Game 4666 created Tuesday, October 8, 2019 8:43:46 PM EDT by ZIEF
Scenario: Jousting Ground (Version 0)
Player Lieutenant ZIEF added as RED @ Braxx
Player Captain SLEDGE added as GREEN @ Axia
Game ZIEF's Jousting Ground started Friday, October 11, 2019 10:16:36 PM EDT
TimeControlMinutes 240000
Starting Productions Complete



Round 1
Axia:GREEN/HQ;Braxx:RED/HQ
ZIEF = $50
SLEDGE = $50
ZIEF
P: BLACK/TRANS -> Braxx
OK
P: RED/INF*9 -> Braxx
OK
SLEDGE
P: BLACK/IC -> Axia
OK



Round 2
Axia:GREEN/HQ,BLACK/IC;Braxx:RED/HQ,BLACK/TRANS,RED/INF*9
ZIEF = $30
SLEDGE = $25
ZIEF
M: BLACK/TRANS + RED/INF*9 @ Braxx -> Rozz
OK
Nothing:
OK
SLEDGE
P: GREEN/INF -> Axia
OK
P: GREEN/GOV -> Axia
OK



Round 3
Rozz:BLACK/TRANS,RED/INF*9;Axia:GREEN/HQ,BLACK/IC,GREEN/INF*2,GREEN/GOV;Braxx:RED/HQ
ZIEF = $35
SLEDGE = $35
ZIEF
M: BLACK/TRANS + RED/INF*9 @ Rozz -> A3
OK
Nothing:
OK
SLEDGE
P: GREEN/ARMOR -> Axia
OK
P: GREEN/TRAP -> Axia
OK



Round 4
Axia:GREEN/HQ,BLACK/IC,GREEN/INF*3,GREEN/GOV,GREEN/ARMOR,GREEN/TRAP;A3:BLACK/TRANS,RED/INF*9;Braxx:RED/HQ
ZIEF = $40
SLEDGE = $20
ZIEF
M: BLACK/TRANS + RED/INF*3 @ A3 -> A6
OK
M: RED/INF*2 @ A3 -> A2
OK
SLEDGE
M: GREEN/INF*3 @ Axia -> A3
OK
P: GREEN/INF*10 -> Axia
OK
Pieces Destroyed:



Round 5
Axia:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/ARMOR,GREEN/TRAP,GREEN/INF*11;A2:RED/INF*2;A3:RED/INF;A6:BLACK/TRANS,RED/INF*3;Braxx:RED/HQ
ZIEF = $45
SLEDGE = $25
ZIEF
P: RED/ARMOR -> A2
OK
P: RED/ARMOR -> A6
OK
SLEDGE
S: GREEN/ARMOR @ Axia -> RED/INF @ A3
OK
P: BLACK/PATRIOT -> Axia
OK
Pieces Destroyed:



Round 6
Axia:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/ARMOR,GREEN/TRAP,GREEN/INF*12,BLACK/PATRIOT;A2:RED/INF*2,RED/ARMOR;A6:BLACK/TRANS,RED/INF*3,RED/ARMOR;Braxx:RED/HQ
ZIEF = $10
SLEDGE = $18
ZIEF
S: RED/ARMOR @ A2 -> GREEN/ARMOR @ Axia
OK
S: RED/ARMOR @ A5 -> BLACK/IC @ Axia
STRIKE FAILED (SOURCE ITEM NOT AVAILABLE AND READY)
SLEDGE
S: GREEN/ARMOR @ Axia -> RED/INF @ A6
OK
P: GREEN/TRAP -> Axia
OK
Pieces Destroyed:

SLEDGE: Nice play.


Round 7
Axia:GREEN/HQ,BLACK/IC,GREEN/GOV,GREEN/TRAP*2,GREEN/INF*13,BLACK/PATRIOT;A2:RED/INF*2,RED/ARMOR;A6:BLACK/TRANS,RED/INF*2,RED/ARMOR;Braxx:RED/HQ
ZIEF = $15
SLEDGE = $23
ZIEF
S: RED/ARMOR @ A6 -> BLACK/PATRIOT @ Axia
OK
S: RED/ARMOR @ A2 -> BLACK/IC @ Axia
OK
SLEDGE
M: GREEN/INF*2 @ Axia -> A2
OK
P: GREEN/ARMOR -> Axia
OK
Pieces Destroyed:



Round 8
Axia:GREEN/HQ,GREEN/GOV,GREEN/TRAP*2,GREEN/INF*12,GREEN/ARMOR;A2:RED/INF*2,RED/ARMOR;A6:BLACK/TRANS,RED/INF*2,RED/ARMOR;Braxx:RED/HQ
ZIEF = $20
SLEDGE = $8
ZIEF
S: RED/ARMOR @ A2 -> GREEN/ARMOR @ Axia
OK
S: RED/ARMOR @ A6 -> GREEN/TRAP @ Axia
OK
SLEDGE
S: GREEN/ARMOR @ A1 -> RED/ARMOR @ A6
OK
M: GREEN/ARMOR @ Axia -> A1
OK
Pieces Destroyed:



Round 9
Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*13,GREEN/TRAP;A1:GREEN/ARMOR;A2:RED/INF*2,RED/ARMOR;A6:BLACK/TRANS,RED/INF*2;Braxx:RED/HQ
ZIEF = $25
SLEDGE = $13
ZIEF
Nothing:
OK
Nothing:
OK
SLEDGE
S: GREEN/ARMOR @ A1 -> RED/ARMOR @ A2
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:



Round 10
Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*14,GREEN/TRAP,BLACK/IU;A1:GREEN/ARMOR;A2:RED/INF*2;A6:BLACK/TRANS,RED/INF*2;Braxx:RED/HQ
ZIEF = $30
SLEDGE = $10
ZIEF
P: RED/ARMOR -> A2
OK
Nothing:
OK
SLEDGE
M: GREEN/INF*2 @ Axia -> A6
OK
M: GREEN/ARMOR @ A1 -> A2
OK
Pieces Destroyed:



Round 11
Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*13,GREEN/TRAP,BLACK/IU;A2:RED/INF*2;A6:BLACK/TRANS;Braxx:RED/HQ
ZIEF = $15
SLEDGE = $17
ZIEF
M: RED/INF @ A2 -> A3
OK
P: BLACK/IU -> Braxx
OK
SLEDGE
M: GREEN/INF @ Axia -> A2
OK
P: BLACK/IU -> Axia
OK
Pieces Destroyed:



Round 12
Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*13,GREEN/TRAP,BLACK/IU*2;A3:RED/INF;A6:BLACK/TRANS;Braxx:RED/HQ,BLACK/IU
ZIEF = $12
SLEDGE = $16
ZIEF
P: BLACK/IU -> Braxx
OK
M: RED/INF @ A3 -> A2
OK
SLEDGE
M: GREEN/INF*2 @ Axia -> A4
OK
P: BLACK/IU -> Axia
OK



Round 13
Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*12,GREEN/TRAP,BLACK/IU*3;A2:RED/INF;A4:GREEN/INF*2;A6:BLACK/TRANS;Braxx:RED/HQ,BLACK/IU*2
ZIEF = $11
SLEDGE = $17
ZIEF
M: RED/INF @ A2 -> A1
OK
P: RED/GOV -> Braxx
OK
SLEDGE
M: GREEN/INF*2 @ A4 -> R1
OK
P: BLACK/IU -> Axia
OK



Round 14
R1:GREEN/INF*2;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*13,GREEN/TRAP,BLACK/IU*4;A1:RED/INF;A6:BLACK/TRANS;Braxx:RED/HQ,BLACK/IU*2,RED/GOV,RED/INF
ZIEF = $16
SLEDGE = $20
ZIEF
M: RED/INF @ Braxx -> B1
OK
M: RED/INF @ A1 -> A6
OK
SLEDGE
M: GREEN/INF @ R1 -> Rozz
OK
P: GREEN/ARMOR -> Axia
OK



Round 15
Rozz:GREEN/INF;R1:GREEN/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*14,GREEN/TRAP,BLACK/IU*4,GREEN/ARMOR;A6:BLACK/TRANS,RED/INF;Braxx:RED/HQ,BLACK/IU*2,RED/GOV,RED/INF;B1:RED/INF
ZIEF = $25
SLEDGE = $13
ZIEF
M: BLACK/TRANS + RED/INF @ A6 -> A4
OK
Nothing:
OK
SLEDGE
M: GREEN/INF @ Axia -> A6
OK
P: GREEN/INF*10 -> Rozz
OK



Round 16
Rozz:GREEN/INF*11;R1:GREEN/INF;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*14,GREEN/TRAP,BLACK/IU*4,GREEN/ARMOR;A4:BLACK/TRANS,RED/INF;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IU*2,RED/GOV,RED/INF*2;B1:RED/INF
ZIEF = $34
SLEDGE = $16
ZIEF
P: RED/GOV -> B1
OK
Nothing:
OK
SLEDGE
M: GREEN/INF @ R1 -> A4
OK
P: GREEN/INF*10 -> R1
OK
Pieces Destroyed:



Round 17
Rozz:GREEN/INF*11;R1:GREEN/INF*10;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*15,GREEN/TRAP,BLACK/IU*4,GREEN/ARMOR;A4:BLACK/TRANS;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IU*2,RED/GOV,RED/INF*3;B1:RED/INF*2,RED/GOV
ZIEF = $39
SLEDGE = $19
ZIEF
P: BLACK/SRNUTE -> B1
OK
Nothing:
OK
SLEDGE
M: GREEN/INF*10 @ Rozz -> R4
OK
P: GREEN/GOV -> Rozz
OK



Round 18
Rozz:GREEN/INF*2,GREEN/GOV;R1:GREEN/INF*10;R4:GREEN/INF*10;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*16,GREEN/TRAP,BLACK/IU*4,GREEN/ARMOR;A4:BLACK/TRANS;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IU*2,RED/GOV,RED/INF*4;B1:RED/INF*3,RED/GOV,BLACK/SRNUTE
ZIEF = $45
SLEDGE = $28
ZIEF
S: BLACK/SRNUTE @ B1 -> R4
STRIKE FAILED (SOURCE ITEM NOT AVAILABLE AND READY)
P: BLACK/IC -> Braxx
OK
SLEDGE
M: GREEN/INF*10 @ R4 -> B1
OK
P: GREEN/ARMOR -> R4
OK
Pieces Destroyed:



Round 19
Rozz:GREEN/INF*3,GREEN/GOV;R1:GREEN/INF*10;R4:GREEN/ARMOR;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*17,GREEN/TRAP,BLACK/IU*4,GREEN/ARMOR;A4:BLACK/TRANS;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IU*2,RED/GOV,RED/INF*5,BLACK/IC;B1:RED/GOV,BLACK/SRNUTE,GREEN/INF*6
ZIEF = $24
SLEDGE = $21
ZIEF
P: RED/ARMOR -> Braxx
OK
Nothing:
OK
SLEDGE
M: GREEN/INF*6 @ B1 -> Braxx
OK
P: GREEN/ARMOR -> B1
OK
Pieces Destroyed:



Round 20
Rozz:GREEN/INF*4,GREEN/GOV;R1:GREEN/INF*10;R4:GREEN/ARMOR;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*18,GREEN/TRAP,BLACK/IU*4,GREEN/ARMOR;A4:BLACK/TRANS;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IU*2,RED/GOV,RED/INF*6,BLACK/IC,RED/ARMOR;B1:RED/GOV,BLACK/SRNUTE,GREEN/ARMOR
ZIEF = $23
SLEDGE = $14
ZIEF
M: RED/ARMOR @ Braxx -> B1
OK
P: RED/ARMOR -> Braxx
OK
SLEDGE
S: GREEN/ARMOR @ B1 -> BLACK/IC @ Braxx
OK
M: GREEN/ARMOR @ R4 -> B1
OK
Pieces Destroyed:



Round 21
Rozz:GREEN/INF*5,GREEN/GOV;R1:GREEN/INF*10;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*19,GREEN/TRAP,BLACK/IU*4,GREEN/ARMOR;A4:BLACK/TRANS;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IU*2,RED/GOV,RED/INF*7,RED/ARMOR;B1:RED/GOV,BLACK/SRNUTE,GREEN/ARMOR
ZIEF = $12
SLEDGE = $27
ZIEF
M: RED/ARMOR @ Braxx -> B4
OK
P: RED/TRAP -> Braxx
OK
SLEDGE
S: GREEN/ARMOR @ B1 -> BLACK/IU @ Braxx
OK
P: GREEN/ARMOR -> B1
OK
Pieces Destroyed:



Round 22
Rozz:GREEN/INF*6,GREEN/GOV;R1:GREEN/INF*10;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*20,GREEN/TRAP,BLACK/IU*4,GREEN/ARMOR;A4:BLACK/TRANS;A6:GREEN/INF;Braxx:RED/HQ,BLACK/IU,RED/GOV,RED/INF*8,RED/TRAP;B1:RED/GOV,BLACK/SRNUTE,GREEN/ARMOR*2;B4:RED/ARMOR
ZIEF = $9
SLEDGE = $20
ZIEF
M: RED/ARMOR @ B4 -> B3
OK
S: RED/ARMOR @ B3 -> GREEN/ARMOR @ B2
OK
SLEDGE
S: GREEN/ARMOR @ B1 -> BLACK/IU @ Braxx
OK
P: GREEN/ARMOR -> B1
OK
Pieces Destroyed:



Round 23
Rozz:GREEN/INF*7,GREEN/GOV;R1:GREEN/INF*10;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*21,GREEN/TRAP,BLACK/IU*4,GREEN/ARMOR;A4:BLACK/TRANS;A6:GREEN/INF;Braxx:RED/HQ,RED/GOV,RED/INF*9,RED/TRAP;B1:RED/GOV,BLACK/SRNUTE,GREEN/ARMOR*3;B3:RED/ARMOR
ZIEF = $14
SLEDGE = $13
ZIEF
P: RED/TRAP -> Braxx
OK
S: RED/ARMOR @ B3 -> GREEN/ARMOR @ Braxx
OK
SLEDGE
S: GREEN/ARMOR @ B2 -> RED/ARMOR @ B3
OK
M: GREEN/ARMOR + BLACK/SRNUTE @ B1 -> B2
OK
Pieces Destroyed:



Round 24
Rozz:GREEN/INF*8,GREEN/GOV;R1:GREEN/INF*10;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*22,GREEN/TRAP,BLACK/IU*4,GREEN/ARMOR;A4:BLACK/TRANS;A6:GREEN/INF;Braxx:RED/HQ,RED/GOV,RED/INF*10,RED/TRAP*2;B1:RED/GOV,GREEN/ARMOR*2;B2:GREEN/ARMOR,BLACK/SRNUTE
ZIEF = $9
SLEDGE = $26
ZIEF
Nothing:
OK
Nothing:
OK
SLEDGE
P: GREEN/ARMOR -> B1
OK
P: GREEN/INF*5 -> B2
OK
Pieces Destroyed:



Round 25
Rozz:GREEN/INF*9,GREEN/GOV;R1:GREEN/INF*10;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*23,GREEN/TRAP,BLACK/IU*4,GREEN/ARMOR;A4:BLACK/TRANS;A6:GREEN/INF;Braxx:RED/HQ,RED/GOV,RED/INF*11,RED/TRAP*2;B1:RED/GOV,GREEN/ARMOR*3;B2:GREEN/ARMOR,BLACK/SRNUTE,GREEN/INF*5
ZIEF = $14
SLEDGE = $14
ZIEF
Nothing:
OK
Nothing:
OK
SLEDGE
S: BLACK/SRNUTE @ B2 -> Braxx
OK
P: GREEN/INF*10 -> B1
OK
Pieces Destroyed:



Round 26
Rozz:GREEN/INF*10,GREEN/GOV;R1:GREEN/INF*10;Axia:GREEN/HQ,GREEN/GOV,GREEN/INF*24,GREEN/TRAP,BLACK/IU*4,GREEN/ARMOR;A4:BLACK/TRANS;A6:GREEN/INF;Braxx:RED/HQ,RED/GOV,RED/TRAP*2,RED/INF;B1:RED/GOV,GREEN/ARMOR*3,GREEN/INF*10;B2:GREEN/ARMOR,GREEN/INF*5
ZIEF = $19
SLEDGE = $17
ZIEF
M: RED/INF @ Braxx -> B4
OK
Nothing:
OK
SLEDGE
M: GREEN/INF*5 @ B1 -> Braxx
OK
M: GREEN/INF*5 @ B2 -> Braxx
OK
VICTORY!
Winner: SLEDGE
Awarded 4 EXP to SLEDGE.
GAME OVER





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