| Game Review |
Fray for Five Conquest
Round 0
Game 5666 created Monday, July 27, 2026 at 2:50:42 PM UTC by STEINITZ
Scenario: Fray for Five Conquest (Version 0)
Player Captain STEINITZ added as RED @ Braxx
Player Captain RICKLES added as BLUE @ Axia
Player Captain DR ZOOLOFF added as GREEN @ Crull
Game STEINITZ's Fray for Five Conquest started Wednesday, September 2, 2026 at 7:27:02 PM UTC
Setting START_WITH_EMPTY_STARTPOINTS
TimeControlMinutes 240000
Starting Productions Complete
Round 1
Axia:BLUE/HQ;Braxx:RED/HQ;Crull:GREEN/HQ
STEINITZ = $50
RICKLES = $50
DR ZOOLOFF = $50
STEINITZ
P: BLACK/TRANS -> Braxx
OK
P: RED/GOV -> Braxx
OK
RICKLES
P: BLACK/IC -> Axia
OK
P: BLUE/INF -> Axia
OK
DR ZOOLOFF
P: GREEN/GOV -> Crull
OK
Round 2
Axia:BLUE/HQ,BLACK/IC,BLUE/INF;Braxx:RED/HQ,BLACK/TRANS,RED/GOV,RED/INF;Crull:GREEN/HQ,GREEN/GOV,GREEN/INF
STEINITZ = $35
RICKLES = $24
DR ZOOLOFF = $51
STEINITZ
P: BLACK/IU -> Braxx
OK
M: BLACK/TRANS + RED/INF @ Braxx -> S5
OK
RICKLES
P: BLUE/INF -> Axia
OK
M: BLUE/INF @ Axia -> A4
OK
DR ZOOLOFF
P: BLACK/IU -> Crull
OK
M: GREEN/INF @ Crull -> C1
OK
Round 3
S5:BLACK/TRANS,RED/INF;Axia:BLUE/HQ,BLACK/IC,BLUE/INF;A4:BLUE/INF;Braxx:RED/HQ,RED/GOV,BLACK/IU,RED/INF;Crull:GREEN/HQ,GREEN/GOV,BLACK/IU,GREEN/INF;C1:GREEN/INF
STEINITZ = $32
RICKLES = $38
DR ZOOLOFF = $48
STEINITZ
P: RED/ARMOR -> S5
OK
M: BLACK/TRANS + RED/INF @ S5 -> C2
OK
RICKLES
M: BLUE/INF @ Axia -> A5
OK
M: BLUE/INF @ A4 -> Q2
OK
DR ZOOLOFF
P: BLACK/IU -> Crull
OK
M: GREEN/INF @ C1 -> S4
OK
Round 4
Q2:BLUE/INF;S4:GREEN/INF;S5:RED/ARMOR;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:RED/HQ,RED/GOV,BLACK/IU,RED/INF*2;Crull:GREEN/HQ,GREEN/GOV,BLACK/IU*2,GREEN/INF*2;C2:BLACK/TRANS,RED/INF
STEINITZ = $19
RICKLES = $53
DR ZOOLOFF = $47
STEINITZ
P: RED/GOV -> C2
OK
M: RED/ARMOR @ S5 -> S4
OK
RICKLES
M: BLUE/INF @ Q2 -> R6
OK
P: BLACK/LRNUKE -> Axia
OK
DR ZOOLOFF
M: GREEN/INF @ S4 -> S5
OK
P: BLACK/IC -> Crull
OK
Round 5
R6:BLUE/INF;S4:RED/ARMOR;S5:GREEN/INF;Axia:BLUE/HQ,BLACK/IC,BLACK/LRNUKE;A5:BLUE/INF;Braxx:RED/HQ,RED/GOV,BLACK/IU,RED/INF*3;Crull:GREEN/HQ,GREEN/GOV,BLACK/IU*2,GREEN/INF*3,BLACK/IC;C2:BLACK/TRANS,RED/INF*2,RED/GOV
STEINITZ = $22
RICKLES = $43
DR ZOOLOFF = $26
STEINITZ
M: RED/ARMOR @ S4 -> C1
OK
P: RED/ARMOR -> C2
OK
RICKLES
S: BLACK/LRNUKE @ Axia -> Crull
OK
M: BLUE/INF @ R6 -> Rozz
OK
DR ZOOLOFF
P: GREEN/ARMOR -> S5
OK
M: GREEN/INF @ S5 -> S6
OK
Round 6
Rozz:BLUE/INF;S5:GREEN/ARMOR;S6:GREEN/INF;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:RED/HQ,RED/GOV,BLACK/IU,RED/INF*4;Crull:GREEN/HQ;C1:RED/ARMOR;C2:BLACK/TRANS,RED/INF*3,RED/GOV,RED/ARMOR
STEINITZ = $9
RICKLES = $58
DR ZOOLOFF = $11
STEINITZ
P: RED/GOV -> C1
OK
M: BLACK/TRANS + RED/INF*3 @ C2 -> C3
OK
RICKLES
M: BLUE/INF @ Rozz -> R2
OK
P: BLACK/LRNUKE -> Axia (TOP)
OK
DR ZOOLOFF
M: GREEN/ARMOR @ S5 -> S6
OK
M: GREEN/INF @ S6 -> B4
OK
Round 7
R2:BLUE/INF;S6:GREEN/ARMOR;Axia:BLUE/HQ,BLACK/IC,BLACK/LRNUKE;A5:BLUE/INF;Braxx:RED/HQ,RED/GOV,BLACK/IU,RED/INF*5;B4:GREEN/INF;Crull:GREEN/HQ;C1:RED/ARMOR,RED/GOV,RED/INF;C2:RED/GOV,RED/ARMOR,RED/INF;C3:BLACK/TRANS,RED/INF*3
STEINITZ = $12
RICKLES = $48
DR ZOOLOFF = $16
STEINITZ
P: RED/GOV -> C3
OK
M: RED/INF @ C1 -> C6
OK
RICKLES
S: BLACK/LRNUKE @ Axia -> Braxx
OK
P: BLUE/ARMOR -> R2
OK
DR ZOOLOFF
M: GREEN/ARMOR @ S6 -> B4
OK
M: GREEN/INF @ B4 -> B5
OK
Round 8
R2:BLUE/INF,BLUE/ARMOR;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:RED/HQ;B4:GREEN/ARMOR;B5:GREEN/INF;Crull:GREEN/HQ;C1:RED/ARMOR,RED/GOV,RED/INF;C2:RED/GOV,RED/ARMOR,RED/INF*2;C3:BLACK/TRANS,RED/INF*4,RED/GOV;C6:RED/INF
STEINITZ = $13
RICKLES = $43
DR ZOOLOFF = $21
STEINITZ
P: RED/GOV -> C6
OK
M: RED/INF*2 @ C2 -> Crull
OK
RICKLES
M: BLUE/ARMOR @ R2 -> S6
OK
P: BLUE/ARMOR -> R2
OK
DR ZOOLOFF
P: GREEN/ARMOR -> B5
OK
M: GREEN/INF @ B5 -> B6
OK
Player DR ZOOLOFF defeated.
Round 9
R2:BLUE/INF,BLUE/ARMOR;S6:BLUE/ARMOR;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:RED/HQ;B4:RED/ARMOR;B5:RED/ARMOR;B6:RED/INF;Crull:RED/HQ,RED/INF*2;C1:RED/ARMOR,RED/GOV,RED/INF*2;C2:RED/GOV,RED/ARMOR,RED/INF;C3:BLACK/TRANS,RED/INF*5,RED/GOV;C6:RED/INF*2,RED/GOV
STEINITZ = $20
RICKLES = $38
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> C3
OK
M: RED/ARMOR @ B4 -> S6
OK
M: RED/ARMOR @ B5 -> Braxx
OK
M: RED/INF*2 @ Crull -> C4
OK
RICKLES
M: BLUE/ARMOR @ R2 -> S5
OK
P: BLUE/BOMBER -> R2 (TOP)
OK
DR ZOOLOFF
Pieces Destroyed:
Round 10
R2:BLUE/INF,BLUE/BOMBER;S5:BLUE/ARMOR;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:RED/HQ,RED/ARMOR;B6:RED/INF;Crull:RED/HQ;C1:RED/ARMOR,RED/GOV,RED/INF*3;C2:RED/GOV,RED/ARMOR,RED/INF*2;C3:BLACK/TRANS,RED/INF*6,RED/GOV,RED/ARMOR;C4:RED/INF*2;C6:RED/INF*3,RED/GOV
STEINITZ = $10
RICKLES = $35
DR ZOOLOFF = $0
STEINITZ
P: RED/GOV -> C4
OK
M: RED/ARMOR @ Braxx -> B4
OK
M: RED/INF @ B6 -> B5
OK
M: BLACK/TRANS + RED/INF*6 @ C3 -> C5
OK
RICKLES
M: BLUE/BOMBER @ R2 -> B4
OK
M: BLUE/ARMOR @ S5 -> S4
OK
DR ZOOLOFF
Round 11
R2:BLUE/INF;S4:BLUE/ARMOR;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:RED/HQ;B4:RED/ARMOR,BLUE/BOMBER;B5:RED/INF;Crull:RED/HQ;C1:RED/ARMOR,RED/GOV,RED/INF*4;C2:RED/GOV,RED/ARMOR,RED/INF*3;C3:RED/GOV,RED/ARMOR,RED/INF;C4:RED/INF*3,RED/GOV;C5:BLACK/TRANS,RED/INF*6;C6:RED/INF*4,RED/GOV
STEINITZ = $16
RICKLES = $50
DR ZOOLOFF = $0
STEINITZ
P: RED/GOV -> C5
OK
M: RED/ARMOR @ B4 -> S6
OK
M: RED/ARMOR @ C1 -> C2
OK
M: RED/INF*4 @ C6 -> Crull
OK
RICKLES
P: BLUE/ARMOR -> S4 (TOP)
OK
M: BLUE/ARMOR @ S4 -> C6
OK
DR ZOOLOFF
Pieces Destroyed:
Round 12
R2:BLUE/INF;S4:BLUE/ARMOR;S6:RED/ARMOR;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:RED/HQ;B4:BLUE/BOMBER;B5:RED/INF;Crull:RED/HQ,RED/INF*4;C1:RED/GOV,RED/INF*5;C2:RED/GOV,RED/ARMOR*2,RED/INF*4;C3:RED/GOV,RED/ARMOR,RED/INF*2;C4:RED/INF*4,RED/GOV;C5:BLACK/TRANS,RED/INF*7,RED/GOV;C6:RED/GOV,BLUE/ARMOR
STEINITZ = $22
RICKLES = $45
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> C5
OK
M: RED/ARMOR @ S6 -> S5
OK
M: RED/ARMOR @ C2 -> C1
OK
M: RED/ARMOR @ C2 -> C1
OK
RICKLES
P: BLUE/ARMOR -> R2
OK
M: BLUE/ARMOR @ C6 -> C5
OK
DR ZOOLOFF
Pieces Destroyed:
Round 13
R2:BLUE/INF,BLUE/ARMOR;S4:BLUE/ARMOR;S5:RED/ARMOR;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:RED/HQ;B4:BLUE/BOMBER;B5:RED/INF;Crull:RED/HQ,RED/INF*4;C1:RED/GOV,RED/INF*6,RED/ARMOR*2;C2:RED/GOV,RED/INF*5;C3:RED/GOV,RED/ARMOR,RED/INF*3;C4:RED/INF*5,RED/GOV;C5:BLACK/TRANS,RED/INF*8,RED/GOV;C6:RED/GOV,RED/INF
STEINITZ = $12
RICKLES = $40
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> C5
OK
P: RED/INF -> C5
OK
M: RED/ARMOR @ C1 -> C6
OK
M: RED/INF*3 @ C3 -> Crull
OK
RICKLES
P: BLUE/ARMOR -> S4
OK
M: BLUE/ARMOR @ S4 -> C6
OK
DR ZOOLOFF
Pieces Destroyed:
Round 14
R2:BLUE/INF,BLUE/ARMOR;S4:BLUE/ARMOR;S5:RED/ARMOR;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:RED/HQ;B4:BLUE/BOMBER;B5:RED/INF;Crull:RED/HQ,RED/INF*7;C1:RED/GOV,RED/INF*7,RED/ARMOR;C2:RED/GOV,RED/INF*6;C3:RED/GOV,RED/ARMOR,RED/INF;C4:RED/INF*6,RED/GOV;C5:BLACK/TRANS,RED/INF*11,RED/GOV;C6:RED/GOV,RED/INF*2
STEINITZ = $20
RICKLES = $35
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> C4
OK
M: RED/INF*7 @ C1 -> C6
OK
M: RED/ARMOR @ C1 -> C6
OK
M: RED/INF*2 @ C6 -> Crull
OK
RICKLES
M: BLUE/ARMOR @ R2 -> S6
OK
M: BLUE/ARMOR @ S4 -> C6
OK
DR ZOOLOFF
Pieces Destroyed:
Round 15
R2:BLUE/INF;S5:RED/ARMOR;S6:BLUE/ARMOR;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:RED/HQ;B4:BLUE/BOMBER;B5:RED/INF;Crull:RED/HQ,RED/INF*9;C1:RED/GOV,RED/INF;C2:RED/GOV,RED/INF*7;C3:RED/GOV,RED/ARMOR,RED/INF*2;C4:RED/INF*7,RED/GOV,RED/ARMOR;C5:BLACK/TRANS,RED/INF*12,RED/GOV;C6:RED/GOV,RED/INF*8
STEINITZ = $10
RICKLES = $50
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Crull
OK
M: RED/ARMOR @ S5 -> S4
OK
M: RED/INF @ B5 -> B6
OK
M: BLACK/TRANS + RED/INF*10 @ C5 -> Stark
OK
RICKLES
P: BLUE/INF -> S6
OK
M: BLUE/ARMOR @ S6 -> B4
OK
DR ZOOLOFF
Round 16
R2:BLUE/INF;Stark:BLACK/TRANS,RED/INF*10;S4:RED/ARMOR;S6:BLUE/INF;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:RED/HQ;B4:BLUE/BOMBER,BLUE/ARMOR;B6:RED/INF;Crull:RED/HQ,RED/INF*10;C1:RED/GOV,RED/INF*2;C2:RED/GOV,RED/INF*8;C3:RED/GOV,RED/ARMOR,RED/INF*3;C4:RED/INF*8,RED/GOV,RED/ARMOR;C5:RED/INF*3,RED/GOV;C6:RED/GOV,RED/INF*9
STEINITZ = $19
RICKLES = $64
DR ZOOLOFF = $0
STEINITZ
M: RED/ARMOR @ S4 -> C1
OK
P: RED/GOV -> Crull
OK
P: RED/INF -> C4
OK
P: RED/INF -> C4
OK
RICKLES
P: BLUE/ARMOR -> B4 (TOP)
OK
M: BLUE/ARMOR @ B4 -> B3
OK
DR ZOOLOFF
Round 17
R2:BLUE/INF;Stark:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:RED/HQ;B3:BLUE/ARMOR;B4:BLUE/BOMBER,BLUE/ARMOR;B6:RED/INF;Crull:RED/HQ,RED/INF*11,RED/GOV;C1:RED/GOV,RED/INF*3,RED/ARMOR;C2:RED/GOV,RED/INF*9;C3:RED/GOV,RED/ARMOR,RED/INF*4;C4:RED/INF*11,RED/GOV,RED/ARMOR;C5:RED/INF*4,RED/GOV;C6:RED/GOV,RED/INF*10
STEINITZ = $23
RICKLES = $59
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> C2
OK
P: RED/INF -> C3
OK
P: RED/INF -> C3
OK
M: RED/INF @ B6 -> B5
OK
RICKLES
M: BLUE/ARMOR @ B3 -> Braxx
OK
M: BLUE/ARMOR @ B4 -> B3
OK
DR ZOOLOFF
Round 18
R2:BLUE/INF;Stark:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:BLUE/HQ,BLUE/ARMOR;B3:BLUE/ARMOR;B4:BLUE/BOMBER;B5:RED/INF;Crull:RED/HQ,RED/INF*12,RED/GOV;C1:RED/GOV,RED/INF*4,RED/ARMOR;C2:RED/GOV,RED/INF*10,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*7;C4:RED/INF*12,RED/GOV,RED/ARMOR;C5:RED/INF*5,RED/GOV;C6:RED/GOV,RED/INF*11
STEINITZ = $6
RICKLES = $79
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> C1
OK
P: RED/INF -> C1
OK
RICKLES
P: BLUE/ARMOR -> B3
OK
M: BLUE/ARMOR @ Braxx -> B2
OK
M: BLUE/ARMOR @ B3 -> B4
OK
M: BLUE/BOMBER @ B4 -> Braxx
OK
DR ZOOLOFF
Round 19
R2:BLUE/INF;Stark:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:BLUE/HQ,BLUE/BOMBER;B2:BLUE/ARMOR;B3:BLUE/ARMOR;B4:BLUE/ARMOR;B5:RED/INF;Crull:RED/HQ,RED/INF*13,RED/GOV;C1:RED/GOV,RED/INF*7,RED/ARMOR;C2:RED/GOV,RED/INF*11,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*8;C4:RED/INF*13,RED/GOV,RED/ARMOR;C5:RED/INF*6,RED/GOV;C6:RED/GOV,RED/INF*12
STEINITZ = $9
RICKLES = $79
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> C1
OK
P: RED/INF -> C3
OK
RICKLES
P: BLUE/ARMOR -> B2
OK
P: BLUE/ARMOR -> B2
OK
M: BLUE/BOMBER @ Braxx -> B2
OK
M: BLUE/ARMOR @ B2 -> B1
OK
DR ZOOLOFF
Round 20
R2:BLUE/INF;Stark:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:BLUE/HQ;B1:BLUE/ARMOR;B2:BLUE/ARMOR*2,BLUE/BOMBER;B3:BLUE/ARMOR;B4:BLUE/ARMOR;B5:RED/INF;Crull:RED/HQ,RED/INF*14,RED/GOV;C1:RED/GOV,RED/INF*9,RED/ARMOR;C2:RED/GOV,RED/INF*12,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*10;C4:RED/INF*14,RED/GOV,RED/ARMOR;C5:RED/INF*7,RED/GOV;C6:RED/GOV,RED/INF*13
STEINITZ = $12
RICKLES = $59
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> C5
OK
P: RED/INF -> C5
OK
RICKLES
P: BLUE/BOMBER -> B1
OK
P: BLUE/INF -> B2
OK
P: BLUE/ARMOR -> B2
OK
P: BLUE/GOV -> B1
OK
DR ZOOLOFF
Round 21
R2:BLUE/INF;Stark:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:BLUE/HQ;B1:BLUE/ARMOR,BLUE/BOMBER,BLUE/GOV,BLUE/INF;B2:BLUE/ARMOR*3,BLUE/BOMBER,BLUE/INF;B3:BLUE/ARMOR;B4:BLUE/ARMOR;B5:RED/INF;Crull:RED/HQ,RED/INF*15,RED/GOV;C1:RED/GOV,RED/INF*10,RED/ARMOR;C2:RED/GOV,RED/INF*13,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*11;C4:RED/INF*15,RED/GOV,RED/ARMOR;C5:RED/INF*10,RED/GOV;C6:RED/GOV,RED/INF*14
STEINITZ = $15
RICKLES = $36
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ Stark -> S5
OK
P: RED/GOV -> Stark
OK
RICKLES
P: BLUE/ARMOR -> B2
OK
P: BLUE/INF -> B3
OK
P: BLUE/GOV -> B2
OK
M: BLUE/INF @ B1 -> B6
OK
DR ZOOLOFF
Round 22
R2:BLUE/INF;Stark:RED/GOV,RED/INF;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:BLUE/HQ;B1:BLUE/ARMOR,BLUE/BOMBER,BLUE/GOV,BLUE/INF;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*2,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF;B4:BLUE/ARMOR;B5:RED/INF;B6:BLUE/INF;Crull:RED/HQ,RED/INF*16,RED/GOV;C1:RED/GOV,RED/INF*11,RED/ARMOR;C2:RED/GOV,RED/INF*14,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*12;C4:RED/INF*16,RED/GOV,RED/ARMOR;C5:RED/INF*11,RED/GOV;C6:RED/GOV,RED/INF*15
STEINITZ = $16
RICKLES = $31
DR ZOOLOFF = $0
STEINITZ
P: BLACK/TRANS -> C3
OK
M: BLACK/TRANS + RED/INF*10 @ S5 -> R6
OK
RICKLES
P: BLUE/INF -> B4
OK
P: BLUE/ARMOR -> B6
OK
M: BLUE/INF @ B3 -> S1
OK
M: BLUE/ARMOR @ B4 -> B5
OK
DR ZOOLOFF
Pieces Destroyed:
Round 23
R2:BLUE/INF;R6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,RED/INF*2;S1:BLUE/INF;S6:BLUE/INF;Axia:BLUE/HQ,BLACK/IC;A5:BLUE/INF;Braxx:BLUE/HQ;B1:BLUE/ARMOR,BLUE/BOMBER,BLUE/GOV,BLUE/INF*2;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*3,BLUE/GOV;B3:BLUE/ARMOR;B4:BLUE/INF;B5:BLUE/ARMOR;B6:BLUE/INF,BLUE/ARMOR;Crull:RED/HQ,RED/INF*17,RED/GOV;C1:RED/GOV,RED/INF*12,RED/ARMOR;C2:RED/GOV,RED/INF*15,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*13,BLACK/TRANS;C4:RED/INF*17,RED/GOV,RED/ARMOR;C5:RED/INF*12,RED/GOV;C6:RED/GOV,RED/INF*16
STEINITZ = $5
RICKLES = $30
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ R6 -> Axia
OK
M: BLACK/TRANS + RED/INF*10 @ C3 -> S4
OK
RICKLES
P: BLUE/INF -> B3
OK
P: BLUE/ARMOR -> B4
OK
P: BLUE/GOV -> B3
OK
M: BLUE/INF @ A5 -> Q1
OK
DR ZOOLOFF
Round 24
R2:BLUE/INF;Q1:BLUE/INF;Stark:RED/GOV,RED/INF*3;S1:BLUE/INF;S4:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,BLACK/IC,BLACK/TRANS,RED/INF*10;Braxx:BLUE/HQ;B1:BLUE/ARMOR,BLUE/BOMBER,BLUE/GOV,BLUE/INF*3;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*4,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*2,BLUE/GOV;B4:BLUE/INF,BLUE/ARMOR;B5:BLUE/ARMOR;B6:BLUE/INF,BLUE/ARMOR;Crull:RED/HQ,RED/INF*18,RED/GOV;C1:RED/GOV,RED/INF*13,RED/ARMOR;C2:RED/GOV,RED/INF*16,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*4;C4:RED/INF*18,RED/GOV,RED/ARMOR;C5:RED/INF*13,RED/GOV;C6:RED/GOV,RED/INF*17
STEINITZ = $25
RICKLES = $10
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ S4 -> S5
OK
P: RED/INF -> C3
OK
P: RED/ARMOR -> C6
OK
M: BLACK/TRANS + RED/INF*10 @ Axia -> A1
OK
RICKLES
M: BLUE/INF @ S1 -> S2
OK
P: BLUE/INF -> S1 (TOP)
OK
DR ZOOLOFF
Round 25
R2:BLUE/INF;Q1:BLUE/INF;Stark:RED/GOV,RED/INF*4;S1:BLUE/INF;S2:BLUE/INF;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,BLACK/IC;A1:BLACK/TRANS,RED/INF*10;Braxx:BLUE/HQ;B1:BLUE/ARMOR,BLUE/BOMBER,BLUE/GOV,BLUE/INF*4;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*5,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*3,BLUE/GOV;B4:BLUE/INF,BLUE/ARMOR;B5:BLUE/ARMOR;B6:BLUE/INF,BLUE/ARMOR;Crull:RED/HQ,RED/INF*19,RED/GOV;C1:RED/GOV,RED/INF*14,RED/ARMOR;C2:RED/GOV,RED/INF*17,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*6;C4:RED/INF*19,RED/GOV,RED/ARMOR;C5:RED/INF*14,RED/GOV;C6:RED/GOV,RED/INF*18,RED/ARMOR
STEINITZ = $24
RICKLES = $14
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Axia
OK
P: RED/INF -> Axia
OK
P: RED/INF -> Axia
OK
P: RED/ARMOR -> A1
OK
RICKLES
P: BLUE/INF -> B5
OK
P: BLUE/GOV -> B4
OK
DR ZOOLOFF
Round 26
R2:BLUE/INF;Q1:BLUE/INF;Stark:RED/GOV,RED/INF*5;S1:BLUE/INF;S2:BLUE/INF;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,BLACK/IC,RED/INF*3;A1:BLACK/TRANS,RED/INF*10,RED/ARMOR;Braxx:BLUE/HQ;B1:BLUE/ARMOR,BLUE/BOMBER,BLUE/GOV,BLUE/INF*5;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*6,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*4,BLUE/GOV;B4:BLUE/INF*2,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF;B6:BLUE/INF,BLUE/ARMOR;Crull:RED/HQ,RED/INF*20,RED/GOV;C1:RED/GOV,RED/INF*15,RED/ARMOR;C2:RED/GOV,RED/INF*18,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*7;C4:RED/INF*20,RED/GOV,RED/ARMOR;C5:RED/INF*15,RED/GOV;C6:RED/GOV,RED/INF*19,RED/ARMOR
STEINITZ = $21
RICKLES = $14
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> C5
OK
M: RED/INF*3 @ Axia -> A2
OK
RICKLES
M: BLUE/INF @ Q1 -> Quag
OK
P: BLUE/GOV -> B5
OK
DR ZOOLOFF
Round 27
R2:BLUE/INF;Quag:BLUE/INF;Stark:RED/GOV,RED/INF*6;S1:BLUE/INF;S2:BLUE/INF;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,BLACK/IC;A1:BLACK/TRANS,RED/INF*10,RED/ARMOR;A2:RED/INF*3;Braxx:BLUE/HQ;B1:BLUE/ARMOR,BLUE/BOMBER,BLUE/GOV,BLUE/INF*6;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*7,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*5,BLUE/GOV;B4:BLUE/INF*3,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*2,BLUE/GOV;B6:BLUE/INF,BLUE/ARMOR;Crull:RED/HQ,RED/INF*21,RED/GOV;C1:RED/GOV,RED/INF*16,RED/ARMOR;C2:RED/GOV,RED/INF*19,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*8;C4:RED/INF*21,RED/GOV,RED/ARMOR;C5:RED/INF*16,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*20,RED/ARMOR
STEINITZ = $21
RICKLES = $15
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Axia
OK
P: RED/BOMBER -> C4
OK
RICKLES
M: BLUE/INF*6 @ B1 -> Braxx
OK
M: BLUE/ARMOR @ B1 -> Braxx
OK
DR ZOOLOFF
Round 28
R2:BLUE/INF;Quag:BLUE/INF;Stark:RED/GOV,RED/INF*7;S1:BLUE/INF;S2:BLUE/INF;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,BLACK/IC,RED/INF;A1:BLACK/TRANS,RED/INF*10,RED/ARMOR;A2:RED/INF*3;Braxx:BLUE/HQ,BLUE/INF*6,BLUE/ARMOR;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*8,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*6,BLUE/GOV;B4:BLUE/INF*4,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*3,BLUE/GOV;B6:BLUE/INF,BLUE/ARMOR;Crull:RED/HQ,RED/INF*22,RED/GOV;C1:RED/GOV,RED/INF*17,RED/ARMOR;C2:RED/GOV,RED/INF*20,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*9;C4:RED/INF*22,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*17,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*21,RED/ARMOR
STEINITZ = $22
RICKLES = $20
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> A1 (TOP)
OK
RICKLES
P: BLACK/MRNUKE -> Quag
OK
M: BLUE/ARMOR @ Braxx -> B1
OK
DR ZOOLOFF
Round 29
R2:BLUE/INF;Quag:BLUE/INF,BLACK/MRNUKE;Stark:RED/GOV,RED/INF*8;S1:BLUE/INF;S2:BLUE/INF;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,BLACK/IC,RED/INF;A1:BLACK/TRANS,RED/INF*10,RED/ARMOR*2;A2:RED/INF*3;Braxx:BLUE/HQ,BLUE/INF*6;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*2,BLUE/ARMOR;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*9,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*7,BLUE/GOV;B4:BLUE/INF*5,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*4,BLUE/GOV;B6:BLUE/INF,BLUE/ARMOR;Crull:RED/HQ,RED/INF*23,RED/GOV;C1:RED/GOV,RED/INF*18,RED/ARMOR;C2:RED/GOV,RED/INF*21,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*10;C4:RED/INF*23,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*18,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*22,RED/ARMOR
STEINITZ = $22
RICKLES = $5
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Axia
OK
P: RED/ARMOR -> A2
OK
RICKLES
S: BLACK/MRNUKE @ Quag -> Axia
OK
P: BLUE/INF -> Braxx
OK
DR ZOOLOFF
Round 30
R2:BLUE/INF;Quag:BLUE/INF;Stark:RED/GOV,RED/INF*9;S1:BLUE/INF;S2:BLUE/INF;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ;A1:BLACK/TRANS,RED/INF*10,RED/ARMOR*2;A2:RED/INF*3,RED/ARMOR;Braxx:BLUE/HQ,BLUE/INF*7;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*3,BLUE/ARMOR;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*10,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*8,BLUE/GOV;B4:BLUE/INF*6,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*5,BLUE/GOV;B6:BLUE/INF,BLUE/ARMOR;Crull:RED/HQ,RED/INF*24,RED/GOV;C1:RED/GOV,RED/INF*19,RED/ARMOR;C2:RED/GOV,RED/INF*22,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*11;C4:RED/INF*24,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*19,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*23,RED/ARMOR
STEINITZ = $11
RICKLES = $9
DR ZOOLOFF = $0
STEINITZ
M: RED/ARMOR @ A1 -> A6
OK
Nothing:
OK
RICKLES
M: BLUE/INF @ Quag -> Q4
OK
P: BLUE/GOV -> B6
OK
DR ZOOLOFF
Round 31
R2:BLUE/INF;Q4:BLUE/INF;Stark:RED/GOV,RED/INF*10;S1:BLUE/INF;S2:BLUE/INF;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ;A1:BLACK/TRANS,RED/INF*10,RED/ARMOR;A2:RED/INF*3,RED/ARMOR;A6:RED/ARMOR;Braxx:BLUE/HQ,BLUE/INF*7;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*4,BLUE/ARMOR;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*11,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*9,BLUE/GOV;B4:BLUE/INF*7,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*6,BLUE/GOV;B6:BLUE/INF*2,BLUE/ARMOR,BLUE/GOV;Crull:RED/HQ,RED/INF*25,RED/GOV;C1:RED/GOV,RED/INF*20,RED/ARMOR;C2:RED/GOV,RED/INF*23,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*12;C4:RED/INF*25,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*20,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*24,RED/ARMOR
STEINITZ = $21
RICKLES = $10
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> A2
OK
M: RED/ARMOR @ A2 -> A3
OK
RICKLES
M: BLUE/INF @ R2 -> S5
OK
M: BLUE/INF @ Q4 -> E1
OK
DR ZOOLOFF
Pieces Destroyed:
Round 32
Stark:RED/GOV,RED/INF*11;S1:BLUE/INF;S2:BLUE/INF;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ;A1:BLACK/TRANS,RED/INF*10,RED/ARMOR;A2:RED/INF*3,RED/ARMOR;A3:RED/ARMOR;A6:RED/ARMOR;Braxx:BLUE/HQ,BLUE/INF*7;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*5,BLUE/ARMOR;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*12,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*10,BLUE/GOV;B4:BLUE/INF*8,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*7,BLUE/GOV;B6:BLUE/INF*3,BLUE/ARMOR,BLUE/GOV;Crull:RED/HQ,RED/INF*26,RED/GOV;C1:RED/GOV,RED/INF*21,RED/ARMOR;C2:RED/GOV,RED/INF*24,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*13;C4:RED/INF*26,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*21,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*25,RED/ARMOR;E1:BLUE/INF
STEINITZ = $11
RICKLES = $15
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> A3
OK
P: RED/GOV -> A6
OK
RICKLES
M: BLUE/INF @ S2 -> S3
OK
P: BLUE/INF -> S2 (TOP)
OK
DR ZOOLOFF
Round 33
Stark:RED/GOV,RED/INF*12;S1:BLUE/INF;S2:BLUE/INF;S3:BLUE/INF;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ;A1:BLACK/TRANS,RED/INF*10,RED/ARMOR;A2:RED/INF*3,RED/ARMOR;A3:RED/ARMOR,RED/INF;A6:RED/ARMOR,RED/GOV,RED/INF;Braxx:BLUE/HQ,BLUE/INF*7;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*6,BLUE/ARMOR;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*13,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*11,BLUE/GOV;B4:BLUE/INF*9,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*8,BLUE/GOV;B6:BLUE/INF*4,BLUE/ARMOR,BLUE/GOV;Crull:RED/HQ,RED/INF*27,RED/GOV;C1:RED/GOV,RED/INF*22,RED/ARMOR;C2:RED/GOV,RED/INF*25,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*14;C4:RED/INF*27,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*22,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*26,RED/ARMOR;E1:BLUE/INF
STEINITZ = $16
RICKLES = $19
DR ZOOLOFF = $0
STEINITZ
M: RED/INF*12 @ Stark -> S4
OK
P: RED/GOV -> A1
OK
M: BLACK/TRANS + RED/INF*10 @ A1 -> A5
OK
RICKLES
P: BLUE/INF -> Braxx
OK
P: BLUE/INF -> Braxx
OK
DR ZOOLOFF
Round 34
Stark:RED/GOV,RED/INF;S1:BLUE/INF;S2:BLUE/INF;S3:BLUE/INF;S4:RED/INF*12;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ;A1:RED/ARMOR,RED/GOV,RED/INF;A2:RED/INF*3,RED/ARMOR;A3:RED/ARMOR,RED/INF;A5:BLACK/TRANS,RED/INF*10;A6:RED/ARMOR,RED/GOV,RED/INF*2;Braxx:BLUE/HQ,BLUE/INF*9;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*7,BLUE/ARMOR;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*14,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*12,BLUE/GOV;B4:BLUE/INF*10,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*9,BLUE/GOV;B6:BLUE/INF*5,BLUE/ARMOR,BLUE/GOV;Crull:RED/HQ,RED/INF*28,RED/GOV;C1:RED/GOV,RED/INF*23,RED/ARMOR;C2:RED/GOV,RED/INF*26,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*15;C4:RED/INF*28,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*23,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*27,RED/ARMOR;E1:BLUE/INF
STEINITZ = $22
RICKLES = $22
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Axia
OK
P: RED/ARMOR -> A5
OK
RICKLES
P: BLUE/INF -> Braxx
OK
P: BLUE/ARMOR -> B1 (TOP)
OK
DR ZOOLOFF
Round 35
Stark:RED/GOV,RED/INF*2;S1:BLUE/INF;S2:BLUE/INF;S3:BLUE/INF;S4:RED/INF*12;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ,RED/INF;A1:RED/ARMOR,RED/GOV,RED/INF*2;A2:RED/INF*3,RED/ARMOR;A3:RED/ARMOR,RED/INF;A5:BLACK/TRANS,RED/INF*10,RED/ARMOR;A6:RED/ARMOR,RED/GOV,RED/INF*3;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*8,BLUE/ARMOR*2;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*15,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*13,BLUE/GOV;B4:BLUE/INF*11,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*10,BLUE/GOV;B6:BLUE/INF*6,BLUE/ARMOR,BLUE/GOV;Crull:RED/HQ,RED/INF*29,RED/GOV;C1:RED/GOV,RED/INF*24,RED/ARMOR;C2:RED/GOV,RED/INF*27,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*16;C4:RED/INF*29,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*24,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*28,RED/ARMOR;E1:BLUE/INF
STEINITZ = $11
RICKLES = $6
DR ZOOLOFF = $0
STEINITZ
P: RED/GOV -> A2
OK
M: RED/INF @ Axia -> A4
OK
RICKLES
P: BLUE/INF -> B1
OK
P: BLUE/INF -> B6
OK
DR ZOOLOFF
Round 36
Stark:RED/GOV,RED/INF*3;S1:BLUE/INF;S2:BLUE/INF;S3:BLUE/INF;S4:RED/INF*12;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ;A1:RED/ARMOR,RED/GOV,RED/INF*3;A2:RED/INF*4,RED/ARMOR,RED/GOV;A3:RED/ARMOR,RED/INF;A4:RED/INF;A5:BLACK/TRANS,RED/INF*10,RED/ARMOR;A6:RED/ARMOR,RED/GOV,RED/INF*4;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*10,BLUE/ARMOR*2;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*16,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*14,BLUE/GOV;B4:BLUE/INF*12,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*11,BLUE/GOV;B6:BLUE/INF*8,BLUE/ARMOR,BLUE/GOV;Crull:RED/HQ,RED/INF*30,RED/GOV;C1:RED/GOV,RED/INF*25,RED/ARMOR;C2:RED/GOV,RED/INF*28,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*17;C4:RED/INF*30,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*25,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*29,RED/ARMOR;E1:BLUE/INF
STEINITZ = $17
RICKLES = $9
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Axia
OK
P: RED/INF -> Axia
OK
P: RED/GOV -> A5
OK
RICKLES
P: BLUE/INF -> B6
OK
P: BLUE/INF -> B6
OK
DR ZOOLOFF
Round 37
Stark:RED/GOV,RED/INF*4;S1:BLUE/INF;S2:BLUE/INF;S3:BLUE/INF;S4:RED/INF*12;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ,RED/INF*2;A1:RED/ARMOR,RED/GOV,RED/INF*4;A2:RED/INF*5,RED/ARMOR,RED/GOV;A3:RED/ARMOR,RED/INF;A4:RED/INF;A5:BLACK/TRANS,RED/INF*11,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*5;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*11,BLUE/ARMOR*2;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*17,BLUE/GOV;B3:BLUE/ARMOR,BLUE/INF*15,BLUE/GOV;B4:BLUE/INF*13,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*12,BLUE/GOV;B6:BLUE/INF*11,BLUE/ARMOR,BLUE/GOV;Crull:RED/HQ,RED/INF*31,RED/GOV;C1:RED/GOV,RED/INF*26,RED/ARMOR;C2:RED/GOV,RED/INF*29,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*18;C4:RED/INF*31,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*26,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*30,RED/ARMOR;E1:BLUE/INF
STEINITZ = $21
RICKLES = $12
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> A4
OK
RICKLES
M: BLUE/INF @ S2 -> Stark
OK
P: BLACK/IU -> B2
OK
DR ZOOLOFF
Pieces Destroyed:
Round 38
Stark:RED/GOV,RED/INF*4;S1:BLUE/INF;S3:BLUE/INF;S4:RED/INF*12;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ,RED/INF*2;A1:RED/ARMOR,RED/GOV,RED/INF*5;A2:RED/INF*6,RED/ARMOR,RED/GOV;A3:RED/ARMOR,RED/INF;A4:RED/INF,RED/ARMOR;A5:BLACK/TRANS,RED/INF*12,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*6;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*12,BLUE/ARMOR*2;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*18,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*16,BLUE/GOV;B4:BLUE/INF*14,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*13,BLUE/GOV;B6:BLUE/INF*12,BLUE/ARMOR,BLUE/GOV;Crull:RED/HQ,RED/INF*32,RED/GOV;C1:RED/GOV,RED/INF*27,RED/ARMOR;C2:RED/GOV,RED/INF*30,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*19;C4:RED/INF*32,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*27,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*31,RED/ARMOR;E1:BLUE/INF
STEINITZ = $11
RICKLES = $9
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> A4 (TOP)
OK
P: RED/GOV -> A3
OK
RICKLES
M: BLUE/INF @ S3 -> S2
OK
P: BLUE/INF -> S3
OK
DR ZOOLOFF
Round 39
Stark:RED/GOV,RED/INF*5;S1:BLUE/INF;S2:BLUE/INF;S3:BLUE/INF;S4:RED/INF*12;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ,RED/INF*2;A1:RED/ARMOR,RED/GOV,RED/INF*6;A2:RED/INF*7,RED/ARMOR,RED/GOV;A3:RED/ARMOR,RED/INF*2,RED/GOV;A4:RED/INF*2,RED/ARMOR;A5:BLACK/TRANS,RED/INF*13,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*7;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*13,BLUE/ARMOR*2;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*19,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*17,BLUE/GOV;B4:BLUE/INF*15,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*14,BLUE/GOV;B6:BLUE/INF*13,BLUE/ARMOR,BLUE/GOV;Crull:RED/HQ,RED/INF*33,RED/GOV;C1:RED/GOV,RED/INF*28,RED/ARMOR;C2:RED/GOV,RED/INF*31,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*20;C4:RED/INF*33,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*28,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*32,RED/ARMOR;E1:BLUE/INF
STEINITZ = $16
RICKLES = $15
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Axia
OK
P: RED/INF -> Axia
OK
P: RED/GOV -> A4
OK
RICKLES
M: BLUE/ARMOR @ B1 -> B2
OK
M: BLUE/ARMOR @ B2 -> B1
OK
DR ZOOLOFF
Round 40
Stark:RED/GOV,RED/INF*6;S1:BLUE/INF;S2:BLUE/INF;S3:BLUE/INF;S4:RED/INF*12;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ,RED/INF*4;A1:RED/ARMOR,RED/GOV,RED/INF*7;A2:RED/INF*8,RED/ARMOR,RED/GOV;A3:RED/ARMOR,RED/INF*3,RED/GOV;A4:RED/INF*3,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*14,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*8;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*14,BLUE/ARMOR*2;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*20,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*18,BLUE/GOV;B4:BLUE/INF*16,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*15,BLUE/GOV;B6:BLUE/INF*14,BLUE/ARMOR,BLUE/GOV;Crull:RED/HQ,RED/INF*34,RED/GOV;C1:RED/GOV,RED/INF*29,RED/ARMOR;C2:RED/GOV,RED/INF*32,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*21;C4:RED/INF*34,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*29,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*33,RED/ARMOR;E1:BLUE/INF
STEINITZ = $20
RICKLES = $22
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> A2
OK
RICKLES
P: BLUE/ARMOR -> B6 (TOP)
OK
M: BLUE/INF @ E1 -> Eldoth
OK
DR ZOOLOFF
Round 41
Stark:RED/GOV,RED/INF*7;S1:BLUE/INF;S2:BLUE/INF;S3:BLUE/INF;S4:RED/INF*12;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ,RED/INF*4;A1:RED/ARMOR,RED/GOV,RED/INF*8;A2:RED/INF*9,RED/ARMOR*2,RED/GOV;A3:RED/ARMOR,RED/INF*4,RED/GOV;A4:RED/INF*4,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*15,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*9;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*15,BLUE/ARMOR*2;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*21,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*19,BLUE/GOV;B4:BLUE/INF*17,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*16,BLUE/GOV;B6:BLUE/INF*15,BLUE/ARMOR*2,BLUE/GOV;Crull:RED/HQ,RED/INF*35,RED/GOV;C1:RED/GOV,RED/INF*30,RED/ARMOR;C2:RED/GOV,RED/INF*33,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*22;C4:RED/INF*35,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*30,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*34,RED/ARMOR;Eldoth:BLUE/INF
STEINITZ = $10
RICKLES = $9
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Axia
OK
P: RED/INF -> Axia
OK
RICKLES
P: BLUE/INF -> Eldoth (TOP)
OK
M: BLUE/INF @ Eldoth -> E5
OK
DR ZOOLOFF
Round 42
Stark:RED/GOV,RED/INF*8;S1:BLUE/INF;S2:BLUE/INF;S3:BLUE/INF;S4:RED/INF*12;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ,RED/INF*6;A1:RED/ARMOR,RED/GOV,RED/INF*9;A2:RED/INF*10,RED/ARMOR*2,RED/GOV;A3:RED/ARMOR,RED/INF*5,RED/GOV;A4:RED/INF*5,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*16,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*10;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*16,BLUE/ARMOR*2;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*22,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*20,BLUE/GOV;B4:BLUE/INF*18,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*17,BLUE/GOV;B6:BLUE/INF*16,BLUE/ARMOR*2,BLUE/GOV;Crull:RED/HQ,RED/INF*36,RED/GOV;C1:RED/GOV,RED/INF*31,RED/ARMOR;C2:RED/GOV,RED/INF*34,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*23;C4:RED/INF*36,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*31,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*35,RED/ARMOR;Eldoth:BLUE/INF;E5:BLUE/INF
STEINITZ = $18
RICKLES = $15
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Axia
OK
Nothing:
OK
RICKLES
P: BLACK/SRNUKE -> S3 (TOP)
OK
M: BLUE/INF @ Eldoth -> E4
OK
DR ZOOLOFF
Round 43
Stark:RED/GOV,RED/INF*9;S1:BLUE/INF;S2:BLUE/INF;S3:BLUE/INF,BLACK/SRNUKE;S4:RED/INF*12;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ,RED/INF*7;A1:RED/ARMOR,RED/GOV,RED/INF*10;A2:RED/INF*11,RED/ARMOR*2,RED/GOV;A3:RED/ARMOR,RED/INF*6,RED/GOV;A4:RED/INF*6,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*17,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*11;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*17,BLUE/ARMOR*2;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*23,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*21,BLUE/GOV;B4:BLUE/INF*19,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*18,BLUE/GOV;B6:BLUE/INF*17,BLUE/ARMOR*2,BLUE/GOV;Crull:RED/HQ,RED/INF*37,RED/GOV;C1:RED/GOV,RED/INF*32,RED/ARMOR;C2:RED/GOV,RED/INF*35,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*24;C4:RED/INF*37,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*32,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*36,RED/ARMOR;E4:BLUE/INF;E5:BLUE/INF
STEINITZ = $27
RICKLES = $7
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Axia
OK
P: RED/BOMBER -> A3
OK
RICKLES
S: BLACK/SRNUKE @ S3 -> C1
OK
P: BLUE/INF -> S1
OK
DR ZOOLOFF
Round 44
Stark:RED/GOV,RED/INF*10;S1:BLUE/INF*2;S2:BLUE/INF;S3:BLUE/INF;S4:RED/INF*12;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ,RED/INF*8;A1:RED/ARMOR,RED/GOV,RED/INF*11;A2:RED/INF*12,RED/ARMOR*2,RED/GOV;A3:RED/ARMOR,RED/INF*7,RED/GOV,RED/BOMBER;A4:RED/INF*7,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*18,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*12;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*18,BLUE/ARMOR*2;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*24,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*22,BLUE/GOV;B4:BLUE/INF*20,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*19,BLUE/GOV;B6:BLUE/INF*18,BLUE/ARMOR*2,BLUE/GOV;Crull:RED/HQ,RED/INF*38,RED/GOV;C2:RED/GOV,RED/INF*36,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*25;C4:RED/INF*38,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*33,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*37,RED/ARMOR;E4:BLUE/INF;E5:BLUE/INF
STEINITZ = $18
RICKLES = $13
DR ZOOLOFF = $0
STEINITZ
M: RED/INF*10 @ Stark -> S3
OK
P: RED/INF -> Axia
OK
P: RED/INF -> Axia
OK
M: RED/INF*12 @ S4 -> C1
OK
RICKLES
P: BLUE/INF -> S3
OK
P: BLACK/IU -> B6
OK
DR ZOOLOFF
Round 45
Stark:RED/GOV,RED/INF;S1:BLUE/INF*2;S2:BLUE/INF;S3:RED/INF*8;S5:BLACK/TRANS,RED/INF*9;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*12;A2:RED/INF*13,RED/ARMOR*2,RED/GOV;A3:RED/ARMOR,RED/INF*8,RED/GOV,RED/BOMBER;A4:RED/INF*8,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*19,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*13;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/INF*19,BLUE/ARMOR*2;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*25,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*23,BLUE/GOV;B4:BLUE/INF*21,BLUE/ARMOR,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*20,BLUE/GOV;B6:BLUE/INF*19,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*39,RED/GOV;C1:RED/INF*12;C2:RED/GOV,RED/INF*37,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*26;C4:RED/INF*39,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*34,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*38,RED/ARMOR;E4:BLUE/INF;E5:BLUE/INF
STEINITZ = $26
RICKLES = $11
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> S5
OK
P: RED/ARMOR -> C1
OK
RICKLES
M: BLUE/INF*19 @ B1 -> B6
OK
M: BLUE/ARMOR @ B4 -> Braxx
OK
DR ZOOLOFF
Round 46
Stark:RED/GOV,RED/INF*2;S1:BLUE/INF*2;S2:BLUE/INF;S3:RED/INF*8;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*13;A2:RED/INF*14,RED/ARMOR*2,RED/GOV;A3:RED/ARMOR,RED/INF*9,RED/GOV,RED/BOMBER;A4:RED/INF*9,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*20,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*14;Braxx:BLUE/HQ,BLUE/INF*10,BLUE/ARMOR;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*2,BLUE/INF;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*26,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*24,BLUE/GOV;B4:BLUE/INF*22,BLUE/GOV;B5:BLUE/ARMOR,BLUE/INF*21,BLUE/GOV;B6:BLUE/INF*39,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*40,RED/GOV;C1:RED/INF*12,RED/ARMOR;C2:RED/GOV,RED/INF*38,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*27;C4:RED/INF*40,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*35,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*39,RED/ARMOR;E4:BLUE/INF;E5:BLUE/INF
STEINITZ = $15
RICKLES = $20
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> A4
OK
P: RED/GOV -> C1
OK
RICKLES
P: BLACK/IU -> E4
OK
M: BLUE/ARMOR @ Braxx -> B4
OK
DR ZOOLOFF
Round 47
Stark:RED/GOV,RED/INF*3;S1:BLUE/INF*2;S2:BLUE/INF;S3:RED/INF*8;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*14;A2:RED/INF*15,RED/ARMOR*2,RED/GOV;A3:RED/ARMOR,RED/INF*10,RED/GOV,RED/BOMBER;A4:RED/INF*11,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*21,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*15;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*2,BLUE/INF*2;B2:BLUE/ARMOR*4,BLUE/BOMBER,BLUE/INF*27,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*25,BLUE/GOV;B4:BLUE/INF*23,BLUE/GOV,BLUE/ARMOR;B5:BLUE/ARMOR,BLUE/INF*22,BLUE/GOV;B6:BLUE/INF*40,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*41,RED/GOV;C1:RED/INF*13,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*39,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*28;C4:RED/INF*41,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*36,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*40,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $20
RICKLES = $21
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> A2
OK
RICKLES
P: BLUE/ARMOR -> B6 (TOP)
OK
M: BLUE/ARMOR @ B1 -> B2
OK
DR ZOOLOFF
Round 48
Stark:RED/GOV,RED/INF*4;S1:BLUE/INF*2;S2:BLUE/INF;S3:RED/INF*8;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*15;A2:RED/INF*16,RED/ARMOR*3,RED/GOV;A3:RED/ARMOR,RED/INF*11,RED/GOV,RED/BOMBER;A4:RED/INF*12,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*22,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*16;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR,BLUE/INF*3;B2:BLUE/ARMOR*5,BLUE/BOMBER,BLUE/INF*28,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*26,BLUE/GOV;B4:BLUE/INF*24,BLUE/GOV,BLUE/ARMOR;B5:BLUE/ARMOR,BLUE/INF*23,BLUE/GOV;B6:BLUE/INF*41,BLUE/ARMOR*3,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*42,RED/GOV;C1:RED/INF*14,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*40,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*29;C4:RED/INF*42,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*37,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*41,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $10
RICKLES = $12
DR ZOOLOFF = $0
STEINITZ
M: RED/INF*8 @ S3 -> S4
OK
P: RED/INF -> S3
OK
RICKLES
P: BLACK/IU -> S2
OK
P: BLUE/INF -> B1
OK
DR ZOOLOFF
Round 49
Stark:RED/GOV,RED/INF*5;S1:BLUE/INF*2;S2:BLUE/INF,BLACK/IU;S3:RED/INF;S4:RED/INF*8;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*16;A2:RED/INF*17,RED/ARMOR*3,RED/GOV;A3:RED/ARMOR,RED/INF*12,RED/GOV,RED/BOMBER;A4:RED/INF*13,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*23,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*17;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR,BLUE/INF*5;B2:BLUE/ARMOR*5,BLUE/BOMBER,BLUE/INF*29,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*27,BLUE/GOV;B4:BLUE/INF*25,BLUE/GOV,BLUE/ARMOR;B5:BLUE/ARMOR,BLUE/INF*24,BLUE/GOV;B6:BLUE/INF*42,BLUE/ARMOR*3,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*43,RED/GOV;C1:RED/INF*15,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*41,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*30;C4:RED/INF*43,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*38,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*42,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $19
RICKLES = $14
DR ZOOLOFF = $0
STEINITZ
M: RED/INF*5 @ Stark -> S2
OK
P: RED/INF -> S3
OK
RICKLES
M: BLUE/INF*5 @ B1 -> B6
OK
M: BLUE/ARMOR @ B5 -> Braxx
OK
DR ZOOLOFF
Pieces Destroyed:
Round 50
Stark:RED/GOV,RED/INF;S1:BLUE/INF*2;S2:BLACK/IU,RED/INF*4;S3:RED/INF*2;S4:RED/INF*8;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*17;A2:RED/INF*18,RED/ARMOR*3,RED/GOV;A3:RED/ARMOR,RED/INF*13,RED/GOV,RED/BOMBER;A4:RED/INF*14,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*24,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*18;Braxx:BLUE/HQ,BLUE/INF*10,BLUE/ARMOR;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR,BLUE/INF;B2:BLUE/ARMOR*5,BLUE/BOMBER,BLUE/INF*30,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*28,BLUE/GOV;B4:BLUE/INF*26,BLUE/GOV,BLUE/ARMOR;B5:BLUE/INF*25,BLUE/GOV;B6:BLUE/INF*48,BLUE/ARMOR*3,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*44,RED/GOV;C1:RED/INF*16,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*42,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*31;C4:RED/INF*44,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*39,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*43,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $30
RICKLES = $25
DR ZOOLOFF = $0
STEINITZ
P: BLACK/MRNUKE -> Stark (TOP)
OK
P: RED/INF -> S3
OK
RICKLES
P: BLUE/ARMOR -> S1
OK
M: BLUE/ARMOR @ B6 -> B5
OK
DR ZOOLOFF
Round 51
Stark:RED/GOV,RED/INF*2,BLACK/MRNUKE;S1:BLUE/INF*2,BLUE/ARMOR;S2:BLACK/IU,RED/INF*4;S3:RED/INF*3;S4:RED/INF*8;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*18;A2:RED/INF*19,RED/ARMOR*3,RED/GOV;A3:RED/ARMOR,RED/INF*14,RED/GOV,RED/BOMBER;A4:RED/INF*15,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*25,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*19;Braxx:BLUE/HQ,BLUE/INF*10,BLUE/ARMOR;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR,BLUE/INF*2;B2:BLUE/ARMOR*5,BLUE/BOMBER,BLUE/INF*31,BLUE/GOV,BLACK/IU;B3:BLUE/ARMOR,BLUE/INF*29,BLUE/GOV;B4:BLUE/INF*27,BLUE/GOV,BLUE/ARMOR;B5:BLUE/INF*26,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*49,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*45,RED/GOV;C1:RED/INF*17,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*43,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*32;C4:RED/INF*45,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*40,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*44,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $21
RICKLES = $16
DR ZOOLOFF = $0
STEINITZ
S: BLACK/MRNUKE @ Stark -> B2
OK
Nothing:
OK
RICKLES
M: BLUE/ARMOR @ S1 -> S2
OK
P: BLACK/MRNUTE -> B2 (TOP)
OK
DR ZOOLOFF
RICKLES: Unexpected.
Round 52
Stark:RED/GOV,RED/INF*3;S1:BLUE/INF*2;S2:BLACK/IU,BLUE/ARMOR;S3:RED/INF*3;S4:RED/INF*8;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*19;A2:RED/INF*20,RED/ARMOR*3,RED/GOV;A3:RED/ARMOR,RED/INF*15,RED/GOV,RED/BOMBER;A4:RED/INF*16,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*26,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*20;Braxx:BLUE/HQ,BLUE/INF*10,BLUE/ARMOR;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR,BLUE/INF*3;B3:BLUE/ARMOR,BLUE/INF*30,BLUE/GOV;B4:BLUE/INF*28,BLUE/GOV,BLUE/ARMOR;B5:BLUE/INF*27,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*50,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*46,RED/GOV;C1:RED/INF*18,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*44,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*33;C4:RED/INF*46,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*41,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*45,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $31
RICKLES = $21
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> A2
OK
RICKLES
P: BLACK/IU -> S1
OK
M: BLUE/ARMOR @ Braxx -> B2
OK
DR ZOOLOFF
Round 53
Stark:RED/GOV,RED/INF*4;S1:BLUE/INF*2,BLACK/IU;S2:BLACK/IU,BLUE/ARMOR;S3:RED/INF*3;S4:RED/INF*8;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*20;A2:RED/INF*21,RED/ARMOR*4,RED/GOV;A3:RED/ARMOR,RED/INF*16,RED/GOV,RED/BOMBER;A4:RED/INF*17,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*27,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*21;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR,BLUE/INF*4;B2:BLUE/ARMOR;B3:BLUE/ARMOR,BLUE/INF*31,BLUE/GOV;B4:BLUE/INF*29,BLUE/GOV,BLUE/ARMOR;B5:BLUE/INF*28,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*51,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*47,RED/GOV;C1:RED/INF*19,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*45,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*34;C4:RED/INF*47,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*42,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*46,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $21
RICKLES = $24
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> A2
OK
M: BLACK/TRANS + RED/INF*10 @ S5 -> R6
OK
RICKLES
P: BLUE/ARMOR -> S1
OK
M: BLUE/INF*29 @ B4 -> S1
OK
DR ZOOLOFF
Round 54
R6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,RED/INF*5;S1:BLUE/INF*31,BLACK/IU,BLUE/ARMOR;S2:BLACK/IU,BLUE/ARMOR;S3:RED/INF*3;S4:RED/INF*8;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*21;A2:RED/INF*22,RED/ARMOR*5,RED/GOV;A3:RED/ARMOR,RED/INF*17,RED/GOV,RED/BOMBER;A4:RED/INF*18,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*28,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*22;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR,BLUE/INF*5;B2:BLUE/ARMOR;B3:BLUE/ARMOR,BLUE/INF*32,BLUE/GOV;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF;B5:BLUE/INF*29,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*52,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*48,RED/GOV;C1:RED/INF*20,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*46,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*35;C4:RED/INF*48,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*43,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*47,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $11
RICKLES = $17
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ R6 -> Q6
OK
P: RED/INF -> S3
OK
P: RED/INF -> S3
OK
P: RED/INF -> S3
OK
RICKLES
M: BLUE/ARMOR @ S1 -> B3
OK
P: BLUE/INF -> B2
OK
DR ZOOLOFF
Round 55
Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,RED/INF*6;S1:BLUE/INF*31,BLACK/IU;S2:BLACK/IU,BLUE/ARMOR;S3:RED/INF*6;S4:RED/INF*8;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*22;A2:RED/INF*23,RED/ARMOR*5,RED/GOV;A3:RED/ARMOR,RED/INF*18,RED/GOV,RED/BOMBER;A4:RED/INF*19,RED/ARMOR,RED/GOV;A5:BLACK/TRANS,RED/INF*29,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*23;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR,BLUE/INF*6;B2:BLUE/ARMOR,BLUE/INF;B3:BLUE/ARMOR*2,BLUE/INF*33,BLUE/GOV;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*2;B5:BLUE/INF*30,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*53,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*49,RED/GOV;C1:RED/INF*21,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*47,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*36;C4:RED/INF*49,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*44,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*48,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $18
RICKLES = $29
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ Q6 -> Quag
OK
P: BLACK/TRANS -> Stark
OK
M: BLACK/TRANS + RED/INF*10 @ A5 -> Axia
OK
RICKLES
M: BLUE/ARMOR @ S2 -> S3
OK
P: BLUE/GOV -> B2
OK
DR ZOOLOFF
Round 56
Quag:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,RED/INF*7,BLACK/TRANS;S1:BLUE/INF*31,BLACK/IU;S2:BLACK/IU;S3:BLUE/ARMOR;S4:RED/INF*8;S6:BLUE/INF;Axia:RED/HQ,RED/INF*20,BLACK/TRANS;A1:RED/ARMOR,RED/GOV,RED/INF*23;A2:RED/INF*24,RED/ARMOR*5,RED/GOV;A3:RED/ARMOR,RED/INF*19,RED/GOV,RED/BOMBER;A4:RED/INF*20,RED/ARMOR,RED/GOV;A5:RED/INF*20,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*24;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR,BLUE/INF*7;B2:BLUE/ARMOR,BLUE/INF*2,BLUE/GOV;B3:BLUE/ARMOR*2,BLUE/INF*34,BLUE/GOV;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*3;B5:BLUE/INF*31,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*54,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*50,RED/GOV;C1:RED/INF*22,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*48,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*37;C4:RED/INF*50,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*45,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*49,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $12
RICKLES = $36
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Stark
OK
P: RED/INF -> Stark
OK
P: RED/INF -> Stark
OK
RICKLES
M: BLUE/INF*34 @ B3 -> S1
OK
M: BLUE/ARMOR @ B6 -> Braxx
OK
DR ZOOLOFF
Round 57
Quag:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,RED/INF*11,BLACK/TRANS;S1:BLUE/INF*65,BLACK/IU;S2:BLACK/IU;S3:BLUE/ARMOR;S4:RED/INF*8;S6:BLUE/INF;Axia:RED/HQ,RED/INF*20,BLACK/TRANS;A1:RED/ARMOR,RED/GOV,RED/INF*24;A2:RED/INF*25,RED/ARMOR*5,RED/GOV;A3:RED/ARMOR,RED/INF*20,RED/GOV,RED/BOMBER;A4:RED/INF*21,RED/ARMOR,RED/GOV;A5:RED/INF*21,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*25;Braxx:BLUE/HQ,BLUE/INF*10,BLUE/ARMOR;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR,BLUE/INF*8;B2:BLUE/ARMOR,BLUE/INF*3,BLUE/GOV;B3:BLUE/ARMOR*2,BLUE/GOV,BLUE/INF;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*4;B5:BLUE/INF*32,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*55,BLUE/ARMOR,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*51,RED/GOV;C1:RED/INF*23,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*49,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*38;C4:RED/INF*51,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*46,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*50,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $19
RICKLES = $47
DR ZOOLOFF = $0
STEINITZ
P: RED/BOMBER -> A2
OK
RICKLES
P: BLUE/ARMOR -> B1
OK
M: BLUE/ARMOR @ Braxx -> B3
OK
DR ZOOLOFF
Round 58
Quag:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,RED/INF*12,BLACK/TRANS;S1:BLUE/INF*65,BLACK/IU;S2:BLACK/IU;S3:BLUE/ARMOR;S4:RED/INF*8;S6:BLUE/INF;Axia:RED/HQ,RED/INF*20,BLACK/TRANS;A1:RED/ARMOR,RED/GOV,RED/INF*25;A2:RED/INF*26,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*21,RED/GOV,RED/BOMBER;A4:RED/INF*22,RED/ARMOR,RED/GOV;A5:RED/INF*22,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*26;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*2,BLUE/INF*9;B2:BLUE/ARMOR,BLUE/INF*4,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*2;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*5;B5:BLUE/INF*33,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*56,BLUE/ARMOR,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*52,RED/GOV;C1:RED/INF*24,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*50,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*39;C4:RED/INF*52,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*47,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*51,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $11
RICKLES = $38
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ Stark -> S5
OK
P: RED/INF -> S4
OK
P: RED/INF -> S4
OK
RICKLES
M: BLUE/INF*65 @ S1 -> Stark
OK
P: BLUE/ARMOR -> B1
OK
DR ZOOLOFF
Round 59
Quag:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLUE/INF*62;S1:BLACK/IU;S2:BLACK/IU;S3:BLUE/ARMOR;S4:RED/INF*10;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*20,BLACK/TRANS;A1:RED/ARMOR,RED/GOV,RED/INF*26;A2:RED/INF*27,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*22,RED/GOV,RED/BOMBER;A4:RED/INF*23,RED/ARMOR,RED/GOV;A5:RED/INF*23,RED/ARMOR,RED/GOV;A6:RED/ARMOR,RED/GOV,RED/INF*27;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*3,BLUE/INF*10;B2:BLUE/ARMOR,BLUE/INF*5,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*3;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*6;B5:BLUE/INF*34,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*57,BLUE/ARMOR,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*53,RED/GOV;C1:RED/INF*25,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*51,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*40;C4:RED/INF*53,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*48,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*52,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $19
RICKLES = $27
DR ZOOLOFF = $0
STEINITZ
P: RED/BOMBER -> A5
OK
M: BLACK/TRANS + RED/INF*10 @ Axia -> Q6
OK
RICKLES
P: BLUE/ARMOR -> B1
OK
M: BLUE/INF*3 @ B3 -> S1
OK
DR ZOOLOFF
Pieces Destroyed:
Round 60
Quag:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLUE/INF*61;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU;S3:BLUE/ARMOR;S4:RED/INF*10;S5:BLACK/TRANS,RED/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*27;A2:RED/INF*28,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*23,RED/GOV,RED/BOMBER;A4:RED/INF*24,RED/ARMOR,RED/GOV;A5:RED/INF*24,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR,RED/GOV,RED/INF*28;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*4,BLUE/INF*11;B2:BLUE/ARMOR,BLUE/INF*6,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*7;B5:BLUE/INF*35,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*58,BLUE/ARMOR,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*54,RED/GOV;C1:RED/INF*26,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*52,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*41;C4:RED/INF*54,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*49,RED/GOV,RED/ARMOR;C6:RED/GOV,RED/INF*53,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $11
RICKLES = $18
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ Quag -> Q3
OK
P: BLACK/IU -> C5
OK
RICKLES
M: BLUE/INF*61 @ Stark -> S5
OK
P: BLUE/INF -> B2
OK
DR ZOOLOFF
Round 61
Q3:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,RED/INF;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU;S3:BLUE/ARMOR;S4:RED/INF*10;S5:BLACK/TRANS,BLUE/INF*51;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*28;A2:RED/INF*29,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*24,RED/GOV,RED/BOMBER;A4:RED/INF*25,RED/ARMOR,RED/GOV;A5:RED/INF*25,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR,RED/GOV,RED/INF*29;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*4,BLUE/INF*12;B2:BLUE/ARMOR,BLUE/INF*8,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*2;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*8;B5:BLUE/INF*36,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*59,BLUE/ARMOR,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*55,RED/GOV;C1:RED/INF*27,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*53,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*42;C4:RED/INF*55,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*50,RED/GOV,RED/ARMOR,BLACK/IU;C6:RED/GOV,RED/INF*54,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $13
RICKLES = $28
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Stark
OK
P: RED/INF -> Stark
OK
RICKLES
P: BLACK/MRNUKE -> S3
OK
M: BLACK/TRANS + BLUE/INF*10 @ S5 -> S2
OK
DR ZOOLOFF
Round 62
Q3:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,RED/INF*4;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLACK/TRANS,BLUE/INF*10;S3:BLUE/ARMOR,BLACK/MRNUKE;S4:RED/INF*10;S5:BLUE/INF*41;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*29;A2:RED/INF*30,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*25,RED/GOV,RED/BOMBER;A4:RED/INF*26,RED/ARMOR,RED/GOV;A5:RED/INF*26,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR,RED/GOV,RED/INF*30;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*4,BLUE/INF*13;B2:BLUE/ARMOR,BLUE/INF*9,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*3;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*9;B5:BLUE/INF*37,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*60,BLUE/ARMOR,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*56,RED/GOV;C1:RED/INF*28,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*54,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*43;C4:RED/INF*56,RED/GOV,RED/ARMOR,RED/BOMBER;C5:RED/INF*51,RED/GOV,RED/ARMOR,BLACK/IU;C6:RED/GOV,RED/INF*55,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $23
RICKLES = $21
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> A6
OK
RICKLES
S: BLACK/MRNUKE @ S3 -> C5
OK
P: BLUE/ARMOR -> B1
OK
DR ZOOLOFF
STEINITZ: Crushing.
Round 63
Q3:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,RED/INF*5;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLACK/TRANS,BLUE/INF*10;S3:BLUE/ARMOR;S4:RED/INF*10;S5:BLUE/INF*41;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*30;A2:RED/INF*31,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*26,RED/GOV,RED/BOMBER;A4:RED/INF*27,RED/ARMOR,RED/GOV;A5:RED/INF*27,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*2,RED/GOV,RED/INF*31;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*14;B2:BLUE/ARMOR,BLUE/INF*10,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*4;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*10;B5:BLUE/INF*38,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*61,BLUE/ARMOR,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*57,RED/GOV;C1:RED/INF*29,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*55,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*44;C4:RED/INF*57,RED/GOV,RED/ARMOR,RED/BOMBER;C6:RED/GOV,RED/INF*56,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF
STEINITZ = $13
RICKLES = $14
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ Q3 -> Quag
OK
P: RED/INF -> Stark
OK
P: RED/INF -> Stark
OK
P: RED/INF -> Stark
OK
RICKLES
P: BLACK/IU -> E5
OK
M: BLUE/INF*41 @ S5 -> S4
OK
DR ZOOLOFF
Round 64
Quag:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,RED/INF*9;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLACK/TRANS,BLUE/INF*10;S3:BLUE/ARMOR;S4:BLUE/INF*31;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*31;A2:RED/INF*32,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*27,RED/GOV,RED/BOMBER;A4:RED/INF*28,RED/ARMOR,RED/GOV;A5:RED/INF*28,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*2,RED/GOV,RED/INF*32;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*15;B2:BLUE/ARMOR,BLUE/INF*11,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*5;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*11;B5:BLUE/INF*39,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*62,BLUE/ARMOR,BLUE/GOV,BLACK/IU;Crull:RED/HQ,RED/INF*58,RED/GOV;C1:RED/INF*30,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*56,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*45;C4:RED/INF*58,RED/GOV,RED/ARMOR,RED/BOMBER;C6:RED/GOV,RED/INF*57,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $20
RICKLES = $19
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Stark
OK
P: BLACK/TRANS -> Stark
OK
RICKLES
M: BLUE/INF*31 @ S4 -> Stark
OK
P: BLUE/BOMBER -> B6
OK
DR ZOOLOFF
Round 65
Quag:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS,BLUE/INF*20;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLACK/TRANS,BLUE/INF*10;S3:BLUE/ARMOR;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*32;A2:RED/INF*33,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*28,RED/GOV,RED/BOMBER;A4:RED/INF*29,RED/ARMOR,RED/GOV;A5:RED/INF*29,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*2,RED/GOV,RED/INF*33;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*16;B2:BLUE/ARMOR,BLUE/INF*12,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*6;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*12;B5:BLUE/INF*40,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*63,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*59,RED/GOV;C1:RED/INF*31,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*57,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*46;C4:RED/INF*59,RED/GOV,RED/ARMOR,RED/BOMBER;C6:RED/GOV,RED/INF*58,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $13
RICKLES = $16
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Quag
OK
P: BLACK/MRNUTE -> C6 (TOP)
OK
RICKLES
M: BLUE/INF*20 @ Stark -> S4
OK
P: BLACK/SRNUKE -> S3 (TOP)
OK
DR ZOOLOFF
Round 66
Quag:BLACK/TRANS,RED/INF*11;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS,RED/INF;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLACK/TRANS,BLUE/INF*10;S3:BLUE/ARMOR,BLACK/SRNUKE;S4:BLUE/INF*20;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*33;A2:RED/INF*34,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*29,RED/GOV,RED/BOMBER;A4:RED/INF*30,RED/ARMOR,RED/GOV;A5:RED/INF*30,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*2,RED/GOV,RED/INF*34;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*17;B2:BLUE/ARMOR,BLUE/INF*13,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*7;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*13;B5:BLUE/INF*41,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*64,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*60,RED/GOV;C1:RED/INF*32,RED/ARMOR,RED/GOV;C2:RED/GOV,RED/INF*58,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*47;C4:RED/INF*60,RED/GOV,RED/ARMOR,RED/BOMBER;C6:RED/GOV,RED/INF*59,RED/ARMOR,BLACK/MRNUTE;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $16
RICKLES = $16
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ Quag -> Q3
OK
P: RED/INF -> Stark
OK
P: RED/INF -> Stark
OK
S: BLACK/MRNUTE @ C6 -> S2
OK
RICKLES
S: BLACK/SRNUKE @ S3 -> C1
OK
P: BLACK/SRNUKE -> S4 (TOP)
OK
DR ZOOLOFF
STEINITZ: What was I thinking?
Round 67
Quag:RED/INF;Q3:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS,RED/INF*4;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLACK/TRANS;S3:BLUE/ARMOR;S4:BLUE/INF*20,BLACK/SRNUKE;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*34;A2:RED/INF*35,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*30,RED/GOV,RED/BOMBER;A4:RED/INF*31,RED/ARMOR,RED/GOV;A5:RED/INF*31,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*2,RED/GOV,RED/INF*35;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*18;B2:BLUE/ARMOR,BLUE/INF*14,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*8;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*14;B5:BLUE/INF*42,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*65,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*61,RED/GOV;C2:RED/GOV,RED/INF*59,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*48;C4:RED/INF*61,RED/GOV,RED/ARMOR,RED/BOMBER;C6:RED/GOV,RED/INF*60,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $24
RICKLES = $14
DR ZOOLOFF = $0
STEINITZ
Nothing:
OK
RICKLES
M: BLUE/ARMOR @ S3 -> C1
OK
P: BLUE/INF -> S3 (TOP)
OK
DR ZOOLOFF
Round 68
Quag:RED/INF;Q3:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS,RED/INF*5;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLACK/TRANS;S3:BLUE/INF;S4:BLUE/INF*20,BLACK/SRNUKE;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*35;A2:RED/INF*36,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*31,RED/GOV,RED/BOMBER;A4:RED/INF*32,RED/ARMOR,RED/GOV;A5:RED/INF*32,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*2,RED/GOV,RED/INF*36;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*19;B2:BLUE/ARMOR,BLUE/INF*15,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*9;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*15;B5:BLUE/INF*43,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*66,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*62,RED/GOV;C1:BLUE/ARMOR;C2:RED/GOV,RED/INF*60,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*49;C4:RED/INF*62,RED/GOV,RED/ARMOR,RED/BOMBER;C6:RED/GOV,RED/INF*61,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $34
RICKLES = $26
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> A6
OK
RICKLES
S: BLACK/SRNUKE @ S4 -> C6
STRIKE FAILED (SOURCE ITEM NOT AVAILABLE AND READY)
M: BLUE/INF*20 @ S4 -> Stark
OK
DR ZOOLOFF
Round 69
Quag:RED/INF;Q3:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS,BLUE/INF*14;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLACK/TRANS;S3:BLUE/INF;S4:BLACK/SRNUKE;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR,RED/GOV,RED/INF*36;A2:RED/INF*37,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*32,RED/GOV,RED/BOMBER;A4:RED/INF*33,RED/ARMOR,RED/GOV;A5:RED/INF*33,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*3,RED/GOV,RED/INF*37;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*20;B2:BLUE/ARMOR,BLUE/INF*16,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*10;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*16;B5:BLUE/INF*44,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*67,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*63,RED/GOV;C1:BLUE/ARMOR;C2:RED/GOV,RED/INF*61,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*50;C4:RED/INF*63,RED/GOV,RED/ARMOR,RED/BOMBER;C6:RED/GOV,RED/INF*62,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $24
RICKLES = $39
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> A1
OK
RICKLES
M: BLUE/INF*14 @ Stark -> S2
OK
P: BLUE/ARMOR -> B2
OK
DR ZOOLOFF
Round 70
Quag:RED/INF;Q3:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS,RED/INF;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLACK/TRANS,BLUE/INF*14;S3:BLUE/INF;S4:BLACK/SRNUKE;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*2,RED/GOV,RED/INF*37;A2:RED/INF*38,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*33,RED/GOV,RED/BOMBER;A4:RED/INF*34,RED/ARMOR,RED/GOV;A5:RED/INF*34,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*3,RED/GOV,RED/INF*38;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*21;B2:BLUE/ARMOR*2,BLUE/INF*17,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*11;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*17;B5:BLUE/INF*45,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*68,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*64,RED/GOV;C1:BLUE/ARMOR;C2:RED/GOV,RED/INF*62,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*51;C4:RED/INF*64,RED/GOV,RED/ARMOR,RED/BOMBER;C6:RED/GOV,RED/INF*63,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $14
RICKLES = $34
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Stark
OK
P: RED/INF -> Stark
OK
P: RED/INF -> Stark
OK
P: RED/INF -> Stark
OK
RICKLES
M: BLACK/TRANS + BLUE/INF*10 @ S2 -> Stark
OK
P: BLUE/ARMOR -> B2
OK
DR ZOOLOFF
Round 71
Quag:RED/INF;Q3:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,BLUE/INF*4;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4;S3:BLUE/INF;S4:BLACK/SRNUKE;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*2,RED/GOV,RED/INF*38;A2:RED/INF*39,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*34,RED/GOV,RED/BOMBER;A4:RED/INF*35,RED/ARMOR,RED/GOV;A5:RED/INF*35,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*3,RED/GOV,RED/INF*39;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*22;B2:BLUE/ARMOR*3,BLUE/INF*18,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*12;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*18;B5:BLUE/INF*46,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*69,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*65,RED/GOV;C1:BLUE/ARMOR;C2:RED/GOV,RED/INF*63,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*52;C4:RED/INF*65,RED/GOV,RED/ARMOR,RED/BOMBER;C6:RED/GOV,RED/INF*64,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $20
RICKLES = $29
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> A1
OK
RICKLES
P: BLUE/ARMOR -> B2
OK
DR ZOOLOFF
Pieces Destroyed:
Round 72
Quag:RED/INF;Q3:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,BLUE/INF*3;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4;S3:BLUE/INF;S4:BLACK/SRNUKE;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*39;A2:RED/INF*40,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*35,RED/GOV,RED/BOMBER;A4:RED/INF*36,RED/ARMOR,RED/GOV;A5:RED/INF*36,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*3,RED/GOV,RED/INF*40;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*23;B2:BLUE/ARMOR*4,BLUE/INF*19,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*13;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*19;B5:BLUE/INF*47,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*70,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*66,RED/GOV;C1:BLUE/ARMOR;C2:RED/GOV,RED/INF*64,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*53;C4:RED/INF*66,RED/GOV,RED/ARMOR,RED/BOMBER;C6:RED/GOV,RED/INF*65,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $10
RICKLES = $24
DR ZOOLOFF = $0
STEINITZ
M: RED/INF @ Quag -> Q1
OK
P: RED/INF -> Quag
OK
RICKLES
P: BLUE/ARMOR -> B2
OK
P: BLUE/INF -> C1
OK
DR ZOOLOFF
Pieces Destroyed:
Round 73
Quag:RED/INF;Q1:RED/INF;Q3:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,BLUE/INF*2;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4;S3:BLUE/INF;S4:BLACK/SRNUKE;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*40;A2:RED/INF*41,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*36,RED/GOV,RED/BOMBER;A4:RED/INF*37,RED/ARMOR,RED/GOV;A5:RED/INF*37,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*3,RED/GOV,RED/INF*41;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*24;B2:BLUE/ARMOR*5,BLUE/INF*20,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*14;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*20;B5:BLUE/INF*48,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*71,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*67,RED/GOV;C1:BLUE/ARMOR,BLUE/INF;C2:RED/GOV,RED/INF*65,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*54;C4:RED/INF*67,RED/GOV,RED/ARMOR,RED/BOMBER;C6:RED/GOV,RED/INF*66,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $19
RICKLES = $18
DR ZOOLOFF = $0
STEINITZ
Nothing:
OK
RICKLES
P: BLUE/BOMBER -> Stark (TOP)
OK
M: BLUE/INF @ C1 -> S4
OK
DR ZOOLOFF
Pieces Destroyed:
Round 74
Quag:RED/INF;Q1:RED/INF;Q3:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,BLUE/INF,BLUE/BOMBER;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4;S3:BLUE/INF;S4:BLACK/SRNUKE,BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*41;A2:RED/INF*42,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*37,RED/GOV,RED/BOMBER;A4:RED/INF*38,RED/ARMOR,RED/GOV;A5:RED/INF*38,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*3,RED/GOV,RED/INF*42;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*25;B2:BLUE/ARMOR*5,BLUE/INF*21,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*15;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*21;B5:BLUE/INF*49,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*72,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*68,RED/GOV;C1:BLUE/ARMOR;C2:RED/GOV,RED/INF*66,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*55;C4:RED/INF*68,RED/GOV,RED/ARMOR,RED/BOMBER;C6:RED/GOV,RED/INF*67,RED/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $29
RICKLES = $15
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Q1
OK
P: RED/ARMOR -> A6
OK
RICKLES
S: BLACK/SRNUKE @ S4 -> C6
OK
M: BLUE/BOMBER @ Stark -> B3
OK
DR ZOOLOFF
STEINITZ: Typical.
Round 75
Quag:RED/INF;Q1:RED/INF*2;Q3:BLACK/TRANS,RED/INF*10;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4;S3:BLUE/INF;S4:BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*42;A2:RED/INF*43,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*38,RED/GOV,RED/BOMBER;A4:RED/INF*39,RED/ARMOR,RED/GOV;A5:RED/INF*39,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*4,RED/GOV,RED/INF*43;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*26;B2:BLUE/ARMOR*5,BLUE/INF*22,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*16,BLUE/BOMBER;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*22;B5:BLUE/INF*50,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*73,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*69,RED/GOV;C1:BLUE/ARMOR;C2:RED/GOV,RED/INF*67,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*56;C4:RED/INF*69,RED/GOV,RED/ARMOR,RED/BOMBER;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $18
RICKLES = $30
DR ZOOLOFF = $0
STEINITZ
M: RED/INF @ Quag -> Q5
OK
P: RED/BOMBER -> A1
OK
RICKLES
P: BLUE/ARMOR -> C1 (TOP)
OK
M: BLUE/ARMOR @ C1 -> C6
OK
DR ZOOLOFF
Round 76
Q1:RED/INF*2;Q3:BLACK/TRANS,RED/INF*10;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4;S3:BLUE/INF;S4:BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*43,RED/BOMBER;A2:RED/INF*44,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*39,RED/GOV,RED/BOMBER;A4:RED/INF*40,RED/ARMOR,RED/GOV;A5:RED/INF*40,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*4,RED/GOV,RED/INF*44;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*27;B2:BLUE/ARMOR*5,BLUE/INF*23,BLUE/GOV;B3:BLUE/ARMOR*3,BLUE/GOV,BLUE/INF*17,BLUE/BOMBER;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*23;B5:BLUE/INF*51,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*74,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*70,RED/GOV;C1:BLUE/ARMOR;C2:RED/GOV,RED/INF*68,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*57;C4:RED/INF*70,RED/GOV,RED/ARMOR,RED/BOMBER;C6:BLUE/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $10
RICKLES = $25
DR ZOOLOFF = $0
STEINITZ
M: RED/INF*2 @ Q1 -> Q2
OK
P: RED/INF -> Q1
OK
RICKLES
P: BLUE/ARMOR -> B3
OK
P: BLUE/INF -> C1
OK
DR ZOOLOFF
Round 77
Q1:RED/INF;Q2:RED/INF*2;Q3:BLACK/TRANS,RED/INF*10;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*2;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4;S3:BLUE/INF;S4:BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*44,RED/BOMBER;A2:RED/INF*45,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*40,RED/GOV,RED/BOMBER;A4:RED/INF*41,RED/ARMOR,RED/GOV;A5:RED/INF*41,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*4,RED/GOV,RED/INF*45;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*28;B2:BLUE/ARMOR*5,BLUE/INF*24,BLUE/GOV;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*18,BLUE/BOMBER;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*24;B5:BLUE/INF*52,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*75,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*71,RED/GOV;C1:BLUE/ARMOR,BLUE/INF;C2:RED/GOV,RED/INF*69,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*58;C4:RED/INF*71,RED/GOV,RED/ARMOR,RED/BOMBER;C6:BLUE/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $19
RICKLES = $19
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ Q3 -> Quag
OK
P: RED/BOMBER -> A6
OK
RICKLES
P: BLUE/BOMBER -> B2
OK
M: BLUE/ARMOR @ C6 -> C5
OK
DR ZOOLOFF
Round 78
Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF;Q2:RED/INF*2;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*3;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4;S3:BLUE/INF;S4:BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*45,RED/BOMBER;A2:RED/INF*46,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*41,RED/GOV,RED/BOMBER;A4:RED/INF*42,RED/ARMOR,RED/GOV;A5:RED/INF*42,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*4,RED/GOV,RED/INF*46,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*29;B2:BLUE/ARMOR*5,BLUE/INF*25,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*19,BLUE/BOMBER;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*25;B5:BLUE/INF*53,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*76,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*72,RED/GOV;C1:BLUE/ARMOR,BLUE/INF;C2:RED/GOV,RED/INF*70,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*59;C4:RED/INF*72,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $11
RICKLES = $16
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Stark
OK
P: RED/INF -> Stark
OK
P: RED/INF -> Stark
OK
RICKLES
P: BLACK/TRANS -> S2
OK
M: BLUE/ARMOR @ C1 -> C6
OK
DR ZOOLOFF
Round 79
Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF;Q2:RED/INF*2;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*7;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4,BLACK/TRANS;S3:BLUE/INF;S4:BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*46,RED/BOMBER;A2:RED/INF*47,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*42,RED/GOV,RED/BOMBER;A4:RED/INF*43,RED/ARMOR,RED/GOV;A5:RED/INF*43,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*4,RED/GOV,RED/INF*47,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*30;B2:BLUE/ARMOR*5,BLUE/INF*26,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*20,BLUE/BOMBER;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*26;B5:BLUE/INF*54,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*77,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*73,RED/GOV;C1:BLUE/INF;C2:RED/GOV,RED/INF*71,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*60;C4:RED/INF*73,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR;C6:BLUE/ARMOR;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $18
RICKLES = $15
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ Quag -> Q3
OK
P: RED/BOMBER -> A4
OK
RICKLES
P: BLUE/INF -> C5
OK
P: BLUE/INF -> C6
OK
DR ZOOLOFF
Round 80
Q1:RED/INF;Q2:RED/INF*2;Q3:BLACK/TRANS,RED/INF*10;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*8;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4,BLACK/TRANS;S3:BLUE/INF;S4:BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*47,RED/BOMBER;A2:RED/INF*48,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*43,RED/GOV,RED/BOMBER;A4:RED/INF*44,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*44,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*4,RED/GOV,RED/INF*48,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*31;B2:BLUE/ARMOR*5,BLUE/INF*27,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*21,BLUE/BOMBER;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*27;B5:BLUE/INF*55,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*78,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*74,RED/GOV;C1:BLUE/INF;C2:RED/GOV,RED/INF*72,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*61;C4:RED/INF*74,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF;C6:BLUE/ARMOR,BLUE/INF;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $10
RICKLES = $28
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ Q3 -> Quag
OK
P: RED/INF -> Stark
OK
P: RED/INF -> Stark
OK
P: RED/INF -> Stark
OK
RICKLES
P: BLUE/ARMOR -> C1
OK
P: BLUE/GOV -> C5
OK
DR ZOOLOFF
Round 81
Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF;Q2:RED/INF*2;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*12;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4,BLACK/TRANS;S3:BLUE/INF;S4:BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*48,RED/BOMBER;A2:RED/INF*49,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*44,RED/GOV,RED/BOMBER;A4:RED/INF*45,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*45,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*4,RED/GOV,RED/INF*49,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*32;B2:BLUE/ARMOR*5,BLUE/INF*28,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*22,BLUE/BOMBER;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*28;B5:BLUE/INF*56,BLUE/GOV,BLUE/ARMOR;B6:BLUE/INF*79,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*75,RED/GOV;C1:BLUE/INF,BLUE/ARMOR;C2:RED/GOV,RED/INF*73,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*62;C4:RED/INF*75,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*2,BLUE/GOV;C6:BLUE/ARMOR,BLUE/INF;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $17
RICKLES = $19
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Q2
OK
P: RED/INF -> Q2
OK
P: RED/INF -> Q2
OK
RICKLES
P: BLUE/BOMBER -> C5
OK
M: BLUE/BOMBER @ B3 -> B5
OK
DR ZOOLOFF
Round 82
Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF;Q2:RED/INF*5;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*13;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4,BLACK/TRANS;S3:BLUE/INF;S4:BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*49,RED/BOMBER;A2:RED/INF*50,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*45,RED/GOV,RED/BOMBER;A4:RED/INF*46,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*46,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*4,RED/GOV,RED/INF*50,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*33;B2:BLUE/ARMOR*5,BLUE/INF*29,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*23;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*29;B5:BLUE/INF*57,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*80,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*76,RED/GOV;C1:BLUE/INF,BLUE/ARMOR;C2:RED/GOV,RED/INF*74,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*63;C4:RED/INF*76,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*3,BLUE/GOV,BLUE/BOMBER;C6:BLUE/ARMOR,BLUE/INF;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $24
RICKLES = $16
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> A6
OK
RICKLES
P: BLACK/TRANS -> B5
OK
M: BLUE/BOMBER @ C5 -> C3
OK
DR ZOOLOFF
Round 83
Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF;Q2:RED/INF*5;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*14;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4,BLACK/TRANS;S3:BLUE/INF;S4:BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*50,RED/BOMBER;A2:RED/INF*51,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*46,RED/GOV,RED/BOMBER;A4:RED/INF*47,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*47,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*51,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*34;B2:BLUE/ARMOR*5,BLUE/INF*30,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*24;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*30;B5:BLUE/INF*58,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER,BLACK/TRANS;B6:BLUE/INF*81,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*77,RED/GOV;C1:BLUE/INF,BLUE/ARMOR;C2:RED/GOV,RED/INF*75,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*64,BLUE/BOMBER;C4:RED/INF*77,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*4,BLUE/GOV;C6:BLUE/ARMOR,BLUE/INF;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $14
RICKLES = $15
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Q2
OK
P: BLACK/SRNUTE -> Stark (TOP)
OK
RICKLES
P: BLUE/GOV -> C1
OK
M: BLACK/TRANS + BLUE/INF*10 @ B5 -> S5
OK
DR ZOOLOFF
Round 84
Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF;Q2:RED/INF*6;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*15,BLACK/SRNUTE;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF*4,BLACK/TRANS;S3:BLUE/INF;S4:BLUE/INF;S5:BLACK/TRANS,BLUE/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*51,RED/BOMBER;A2:RED/INF*52,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*47,RED/GOV,RED/BOMBER;A4:RED/INF*48,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*48,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*52,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*35;B2:BLUE/ARMOR*5,BLUE/INF*31,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*25;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*31;B5:BLUE/INF*49,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*82,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*78,RED/GOV;C1:BLUE/INF*2,BLUE/ARMOR,BLUE/GOV;C2:RED/GOV,RED/INF*76,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*65,BLUE/BOMBER;C4:RED/INF*78,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*5,BLUE/GOV;C6:BLUE/ARMOR,BLUE/INF;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $20
RICKLES = $26
DR ZOOLOFF = $0
STEINITZ
S: BLACK/SRNUTE @ Stark -> S2
OK
P: RED/INF -> Q1
OK
P: RED/INF -> Q2
OK
RICKLES
M: BLACK/TRANS + BLUE/INF*4 @ S2 -> R2
OK
P: BLUE/INF -> S2
OK
DR ZOOLOFF
Pieces Destroyed:
Round 85
R2:BLACK/TRANS,BLUE/INF*4;Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF*2;Q2:RED/INF*7;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*16;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU;S3:BLUE/INF;S4:BLUE/INF;S5:BLACK/TRANS,BLUE/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*52,RED/BOMBER;A2:RED/INF*53,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*48,RED/GOV,RED/BOMBER;A4:RED/INF*49,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*49,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*53,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*36;B2:BLUE/ARMOR*5,BLUE/INF*32,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*26;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*32;B5:BLUE/INF*50,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*83,BLUE/ARMOR,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*79,RED/GOV;C1:BLUE/INF*3,BLUE/ARMOR,BLUE/GOV;C2:RED/GOV,RED/INF*77,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*66,BLUE/BOMBER;C4:RED/INF*79,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*6,BLUE/GOV;C6:BLUE/ARMOR,BLUE/INF;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $28
RICKLES = $38
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Q1
OK
P: BLACK/TRANS -> Crull
OK
RICKLES
M: BLACK/TRANS + BLUE/INF*4 @ R2 -> S2
OK
P: BLUE/ARMOR -> B6
OK
DR ZOOLOFF
Round 86
Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF*3;Q2:RED/INF*7;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*17;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLACK/TRANS,BLUE/INF*4;S3:BLUE/INF;S4:BLUE/INF;S5:BLACK/TRANS,BLUE/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*3,RED/GOV,RED/INF*53,RED/BOMBER;A2:RED/INF*54,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*49,RED/GOV,RED/BOMBER;A4:RED/INF*50,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*50,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*54,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*37;B2:BLUE/ARMOR*5,BLUE/INF*33,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*27;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*33;B5:BLUE/INF*51,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*84,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*80,RED/GOV,BLACK/TRANS;C1:BLUE/INF*4,BLUE/ARMOR,BLUE/GOV;C2:RED/GOV,RED/INF*78,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*67,BLUE/BOMBER;C4:RED/INF*80,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*7,BLUE/GOV;C6:BLUE/ARMOR,BLUE/INF;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $21
RICKLES = $33
DR ZOOLOFF = $0
STEINITZ
P: RED/ARMOR -> A1
OK
RICKLES
P: BLUE/ARMOR -> C6 (TOP)
OK
P: BLUE/GOV -> C6
OK
DR ZOOLOFF
Round 87
Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF*3;Q2:RED/INF*7;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*18;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLACK/TRANS,BLUE/INF*4;S3:BLUE/INF;S4:BLUE/INF;S5:BLACK/TRANS,BLUE/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*4,RED/GOV,RED/INF*54,RED/BOMBER;A2:RED/INF*55,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*50,RED/GOV,RED/BOMBER;A4:RED/INF*51,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*51,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*55,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*38;B2:BLUE/ARMOR*5,BLUE/INF*34,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*28;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*34;B5:BLUE/INF*52,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*85,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*81,RED/GOV,BLACK/TRANS;C1:BLUE/INF*5,BLUE/ARMOR,BLUE/GOV;C2:RED/GOV,RED/INF*79,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*68,BLUE/BOMBER;C4:RED/INF*81,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*8,BLUE/GOV;C6:BLUE/ARMOR*2,BLUE/INF*2,BLUE/GOV;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $11
RICKLES = $24
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Q1
OK
P: RED/INF -> Q2
OK
RICKLES
M: BLACK/TRANS + BLUE/INF*4 @ S2 -> R2
OK
P: BLUE/INF -> S2
OK
DR ZOOLOFF
Round 88
R2:BLACK/TRANS,BLUE/INF*4;Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF*4;Q2:RED/INF*8;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*19;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF;S3:BLUE/INF;S4:BLUE/INF;S5:BLACK/TRANS,BLUE/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*4,RED/GOV,RED/INF*55,RED/BOMBER;A2:RED/INF*56,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*51,RED/GOV,RED/BOMBER;A4:RED/INF*52,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*52,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*56,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*39;B2:BLUE/ARMOR*5,BLUE/INF*35,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*29;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*35;B5:BLUE/INF*53,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*86,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*82,RED/GOV,BLACK/TRANS;C1:BLUE/INF*6,BLUE/ARMOR,BLUE/GOV;C2:RED/GOV,RED/INF*80,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*69,BLUE/BOMBER;C4:RED/INF*82,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*9,BLUE/GOV;C6:BLUE/ARMOR*2,BLUE/INF*3,BLUE/GOV;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $19
RICKLES = $38
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ Quag -> Q3
OK
P: RED/BOMBER -> C3
OK
RICKLES
P: BLUE/INF -> R2
OK
P: BLUE/BOMBER -> C6
OK
DR ZOOLOFF
Round 89
R2:BLACK/TRANS,BLUE/INF*5;Q1:RED/INF*4;Q2:RED/INF*8;Q3:BLACK/TRANS,RED/INF*10;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*20;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF;S3:BLUE/INF;S4:BLUE/INF;S5:BLACK/TRANS,BLUE/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*4,RED/GOV,RED/INF*56,RED/BOMBER;A2:RED/INF*57,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*52,RED/GOV,RED/BOMBER;A4:RED/INF*53,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*53,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*57,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*40;B2:BLUE/ARMOR*5,BLUE/INF*36,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*30;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*36;B5:BLUE/INF*54,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*87,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*83,RED/GOV,BLACK/TRANS;C1:BLUE/INF*7,BLUE/ARMOR,BLUE/GOV;C2:RED/GOV,RED/INF*81,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*70,BLUE/BOMBER,RED/BOMBER;C4:RED/INF*83,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*10,BLUE/GOV;C6:BLUE/ARMOR*2,BLUE/INF*4,BLUE/GOV,BLUE/BOMBER;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $11
RICKLES = $34
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Q1
OK
P: RED/INF -> Q1
OK
RICKLES
M: BLUE/INF*5 @ R2 -> R3
OK
P: BLUE/INF -> R2
OK
DR ZOOLOFF
Round 90
R2:BLACK/TRANS,BLUE/INF;R3:BLUE/INF*5;Q1:RED/INF*6;Q2:RED/INF*8;Q3:BLACK/TRANS,RED/INF*10;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*21;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF;S3:BLUE/INF;S4:BLUE/INF;S5:BLACK/TRANS,BLUE/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*4,RED/GOV,RED/INF*57,RED/BOMBER;A2:RED/INF*58,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*53,RED/GOV,RED/BOMBER;A4:RED/INF*54,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*54,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*58,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*41;B2:BLUE/ARMOR*5,BLUE/INF*37,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*31;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*37;B5:BLUE/INF*55,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*88,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*84,RED/GOV,BLACK/TRANS;C1:BLUE/INF*8,BLUE/ARMOR,BLUE/GOV;C2:RED/GOV,RED/INF*82,RED/ARMOR;C3:RED/GOV,RED/ARMOR,RED/INF*71,BLUE/BOMBER,RED/BOMBER;C4:RED/INF*84,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*11,BLUE/GOV;C6:BLUE/ARMOR*2,BLUE/INF*5,BLUE/GOV,BLUE/BOMBER;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $19
RICKLES = $48
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ Q3 -> Quag
OK
P: RED/BOMBER -> C2
OK
RICKLES
P: BLUE/ARMOR -> S3 (TOP)
OK
P: BLACK/IU -> C5
OK
DR ZOOLOFF
Round 91
R2:BLACK/TRANS,BLUE/INF;R3:BLUE/INF*5;Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF*6;Q2:RED/INF*8;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*22;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF;S3:BLUE/INF,BLUE/ARMOR;S4:BLUE/INF;S5:BLACK/TRANS,BLUE/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*4,RED/GOV,RED/INF*58,RED/BOMBER;A2:RED/INF*59,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*54,RED/GOV,RED/BOMBER;A4:RED/INF*55,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*55,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*59,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*42;B2:BLUE/ARMOR*5,BLUE/INF*38,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*32;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*38;B5:BLUE/INF*56,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*89,BLUE/ARMOR*2,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*85,RED/GOV,BLACK/TRANS;C1:BLUE/INF*9,BLUE/ARMOR,BLUE/GOV;C2:RED/GOV,RED/INF*83,RED/ARMOR,RED/BOMBER;C3:RED/GOV,RED/ARMOR,RED/INF*72,BLUE/BOMBER,RED/BOMBER;C4:RED/INF*85,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*12,BLUE/GOV,BLACK/IU;C6:BLUE/ARMOR*2,BLUE/INF*6,BLUE/GOV,BLUE/BOMBER;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $11
RICKLES = $35
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Q1
OK
P: RED/INF -> Q1
OK
P: RED/INF -> Q1
OK
RICKLES
M: BLUE/ARMOR @ S3 -> C1
OK
P: BLUE/ARMOR -> B6
OK
DR ZOOLOFF
Round 92
R2:BLACK/TRANS,BLUE/INF;R3:BLUE/INF*5;Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF*9;Q2:RED/INF*8;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*23;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF;S3:BLUE/INF;S4:BLUE/INF;S5:BLACK/TRANS,BLUE/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*10;A1:RED/ARMOR*4,RED/GOV,RED/INF*59,RED/BOMBER;A2:RED/INF*60,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*55,RED/GOV,RED/BOMBER;A4:RED/INF*56,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*56,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*60,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*43;B2:BLUE/ARMOR*5,BLUE/INF*39,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*33;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*39;B5:BLUE/INF*57,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*90,BLUE/ARMOR*3,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*86,RED/GOV,BLACK/TRANS;C1:BLUE/INF*10,BLUE/ARMOR*2,BLUE/GOV;C2:RED/GOV,RED/INF*84,RED/ARMOR,RED/BOMBER;C3:RED/GOV,RED/ARMOR,RED/INF*73,BLUE/BOMBER,RED/BOMBER;C4:RED/INF*86,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*13,BLUE/GOV,BLACK/IU;C6:BLUE/ARMOR*2,BLUE/INF*7,BLUE/GOV,BLUE/BOMBER;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $18
RICKLES = $32
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Q1
OK
P: RED/INF -> Q2
OK
P: RED/GOV -> Axia
OK
RICKLES
M: BLUE/INF @ R2 -> Rozz
OK
P: BLUE/INF -> R2
OK
DR ZOOLOFF
Round 93
Rozz:BLUE/INF;R2:BLACK/TRANS,BLUE/INF;R3:BLUE/INF*5;Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF*10;Q2:RED/INF*9;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*2,RED/INF*24;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF;S3:BLUE/INF;S4:BLUE/INF;S5:BLACK/TRANS,BLUE/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*11,RED/GOV;A1:RED/ARMOR*4,RED/GOV,RED/INF*60,RED/BOMBER;A2:RED/INF*61,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*56,RED/GOV,RED/BOMBER;A4:RED/INF*57,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*57,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*61,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*44;B2:BLUE/ARMOR*5,BLUE/INF*40,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*34;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*40;B5:BLUE/INF*58,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*91,BLUE/ARMOR*3,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*87,RED/GOV,BLACK/TRANS;C1:BLUE/INF*11,BLUE/ARMOR*2,BLUE/GOV;C2:RED/GOV,RED/INF*85,RED/ARMOR,RED/BOMBER;C3:RED/GOV,RED/ARMOR,RED/INF*74,BLUE/BOMBER,RED/BOMBER;C4:RED/INF*87,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*14,BLUE/GOV,BLACK/IU;C6:BLUE/ARMOR*2,BLUE/INF*8,BLUE/GOV,BLUE/BOMBER;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $22
RICKLES = $48
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Q2
OK
P: BLACK/TRANS -> Stark
OK
RICKLES
P: BLUE/INF -> R2
OK
P: BLUE/ARMOR -> B6
OK
DR ZOOLOFF
Round 94
Rozz:BLUE/INF;R2:BLACK/TRANS,BLUE/INF*2;R3:BLUE/INF*5;Quag:BLACK/TRANS,RED/INF*10;Q1:RED/INF*10;Q2:RED/INF*10;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*3,RED/INF*25;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF;S3:BLUE/INF;S4:BLUE/INF;S5:BLACK/TRANS,BLUE/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*12,RED/GOV;A1:RED/ARMOR*4,RED/GOV,RED/INF*61,RED/BOMBER;A2:RED/INF*62,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*57,RED/GOV,RED/BOMBER;A4:RED/INF*58,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*58,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*62,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*45;B2:BLUE/ARMOR*5,BLUE/INF*41,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*35;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*41;B5:BLUE/INF*59,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*92,BLUE/ARMOR*4,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*88,RED/GOV,BLACK/TRANS;C1:BLUE/INF*12,BLUE/ARMOR*2,BLUE/GOV;C2:RED/GOV,RED/INF*86,RED/ARMOR,RED/BOMBER;C3:RED/GOV,RED/ARMOR,RED/INF*75,BLUE/BOMBER,RED/BOMBER;C4:RED/INF*88,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/INF*15,BLUE/GOV,BLACK/IU;C6:BLUE/ARMOR*2,BLUE/INF*9,BLUE/GOV,BLUE/BOMBER;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $15
RICKLES = $44
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ Quag -> Q3
OK
P: BLACK/SRNUKE -> C4 (TOP)
OK
RICKLES
P: BLACK/IU -> Rozz
OK
P: BLUE/ARMOR -> Braxx
OK
DR ZOOLOFF
Round 95
Rozz:BLUE/INF,BLACK/IU;R2:BLACK/TRANS,BLUE/INF*2;R3:BLUE/INF*5;Q1:RED/INF*10;Q2:RED/INF*10;Q3:BLACK/TRANS,RED/INF*10;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*3,RED/INF*26;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF;S3:BLUE/INF;S4:BLUE/INF;S5:BLACK/TRANS,BLUE/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*13,RED/GOV;A1:RED/ARMOR*4,RED/GOV,RED/INF*62,RED/BOMBER;A2:RED/INF*63,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*58,RED/GOV,RED/BOMBER;A4:RED/INF*59,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*59,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*63,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10,BLUE/ARMOR;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*46;B2:BLUE/ARMOR*5,BLUE/INF*42,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*36;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*42;B5:BLUE/INF*60,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*93,BLUE/ARMOR*4,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*89,RED/GOV,BLACK/TRANS;C1:BLUE/INF*13,BLUE/ARMOR*2,BLUE/GOV;C2:RED/GOV,RED/INF*87,RED/ARMOR,RED/BOMBER;C3:RED/GOV,RED/ARMOR,RED/INF*76,BLUE/BOMBER,RED/BOMBER;C4:RED/INF*89,RED/GOV,RED/ARMOR,RED/BOMBER,BLACK/SRNUKE;C5:BLUE/ARMOR,BLUE/INF*16,BLUE/GOV,BLACK/IU;C6:BLUE/ARMOR*2,BLUE/INF*10,BLUE/GOV,BLUE/BOMBER;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $10
RICKLES = $33
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*10 @ Q3 -> Rozz
OK
S: BLACK/SRNUKE @ C4 -> C5
OK
RICKLES
M: BLUE/ARMOR @ Braxx -> B6
OK
M: BLUE/ARMOR @ C5 -> C6
OK
DR ZOOLOFF
RICKLES: You got me there.
Round 96
Rozz:BLACK/IU,BLACK/TRANS,RED/INF*9;R2:BLACK/TRANS,BLUE/INF*2;R3:BLUE/INF*5;Q1:RED/INF*10;Q2:RED/INF*10;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*3,RED/INF*27;S1:BLACK/IU,BLUE/INF*3;S2:BLACK/IU,BLUE/INF;S3:BLUE/INF;S4:BLUE/INF;S5:BLACK/TRANS,BLUE/INF*10;S6:BLUE/INF;Axia:RED/HQ,RED/INF*14,RED/GOV;A1:RED/ARMOR*4,RED/GOV,RED/INF*63,RED/BOMBER;A2:RED/INF*64,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*59,RED/GOV,RED/BOMBER;A4:RED/INF*60,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*60,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*64,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*47;B2:BLUE/ARMOR*5,BLUE/INF*43,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*37;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*43;B5:BLUE/INF*61,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*94,BLUE/ARMOR*5,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*90,RED/GOV,BLACK/TRANS;C1:BLUE/INF*14,BLUE/ARMOR*2,BLUE/GOV;C2:RED/GOV,RED/INF*88,RED/ARMOR,RED/BOMBER;C3:RED/GOV,RED/ARMOR,RED/INF*77,BLUE/BOMBER,RED/BOMBER;C4:RED/INF*90,RED/GOV,RED/ARMOR,RED/BOMBER;C6:BLUE/ARMOR*3,BLUE/INF*11,BLUE/GOV,BLUE/BOMBER;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $22
RICKLES = $48
DR ZOOLOFF = $0
STEINITZ
M: BLACK/TRANS + RED/INF*9 @ Rozz -> S1
OK
M: RED/INF @ Q5 -> Quag
OK
P: RED/INF -> Q5
OK
RICKLES
P: BLUE/ARMOR -> C1
OK
M: BLACK/TRANS + BLUE/INF*10 @ S5 -> Rozz
OK
DR ZOOLOFF
Round 97
Rozz:BLACK/IU,BLACK/TRANS,BLUE/INF*10;R2:BLACK/TRANS,BLUE/INF*2;R3:BLUE/INF*5;Quag:RED/INF;Q1:RED/INF*10;Q2:RED/INF*10;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*3,RED/INF*28;S1:BLACK/IU,BLACK/TRANS,RED/INF*6;S2:BLACK/IU,BLUE/INF;S3:BLUE/INF;S4:BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*15,RED/GOV;A1:RED/ARMOR*4,RED/GOV,RED/INF*64,RED/BOMBER;A2:RED/INF*65,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*60,RED/GOV,RED/BOMBER;A4:RED/INF*61,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*61,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*65,RED/BOMBER;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*48;B2:BLUE/ARMOR*5,BLUE/INF*44,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*38;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*44;B5:BLUE/INF*62,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*95,BLUE/ARMOR*5,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*91,RED/GOV,BLACK/TRANS;C1:BLUE/INF*15,BLUE/ARMOR*3,BLUE/GOV;C2:RED/GOV,RED/INF*89,RED/ARMOR,RED/BOMBER;C3:RED/GOV,RED/ARMOR,RED/INF*78,BLUE/BOMBER,RED/BOMBER;C4:RED/INF*91,RED/GOV,RED/ARMOR,RED/BOMBER;C6:BLUE/ARMOR*3,BLUE/INF*12,BLUE/GOV,BLUE/BOMBER;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $33
RICKLES = $43
DR ZOOLOFF = $0
STEINITZ
M: RED/INF @ Quag -> Q4
OK
P: RED/INF -> Quag
OK
P: BLACK/TRANS -> A6
OK
RICKLES
M: BLACK/TRANS + BLUE/INF*10 @ Rozz -> S1
OK
M: BLUE/ARMOR @ C6 -> C5
OK
DR ZOOLOFF
Round 98
Rozz:BLACK/IU;R2:BLACK/TRANS,BLUE/INF*2;R3:BLUE/INF*5;Quag:RED/INF;Q1:RED/INF*10;Q2:RED/INF*10;Q4:RED/INF;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*3,RED/INF*29;S1:BLACK/IU,BLACK/TRANS*2,BLUE/INF*4;S2:BLACK/IU,BLUE/INF;S3:BLUE/INF;S4:BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*16,RED/GOV;A1:RED/ARMOR*4,RED/GOV,RED/INF*65,RED/BOMBER;A2:RED/INF*66,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*61,RED/GOV,RED/BOMBER;A4:RED/INF*62,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*62,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*66,RED/BOMBER,BLACK/TRANS;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*49;B2:BLUE/ARMOR*5,BLUE/INF*45,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*4,BLUE/GOV,BLUE/INF*39;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*45;B5:BLUE/INF*63,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*96,BLUE/ARMOR*5,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*92,RED/GOV,BLACK/TRANS;C1:BLUE/INF*16,BLUE/ARMOR*3,BLUE/GOV;C2:RED/GOV,RED/INF*90,RED/ARMOR,RED/BOMBER;C3:RED/GOV,RED/ARMOR,RED/INF*79,BLUE/BOMBER,RED/BOMBER;C4:RED/INF*92,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR;C6:BLUE/ARMOR*2,BLUE/INF*13,BLUE/GOV,BLUE/BOMBER;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $26
RICKLES = $58
DR ZOOLOFF = $0
STEINITZ
Nothing:
OK
RICKLES
P: BLUE/ARMOR -> B3
OK
P: BLUE/BOMBER -> C5
OK
DR ZOOLOFF
Round 99
Rozz:BLACK/IU;R2:BLACK/TRANS,BLUE/INF*2;R3:BLUE/INF*5;Quag:RED/INF;Q1:RED/INF*10;Q2:RED/INF*10;Q4:RED/INF;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*3,RED/INF*30;S1:BLACK/IU,BLACK/TRANS*2,BLUE/INF*4;S2:BLACK/IU,BLUE/INF;S3:BLUE/INF;S4:BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*17,RED/GOV;A1:RED/ARMOR*4,RED/GOV,RED/INF*66,RED/BOMBER;A2:RED/INF*67,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*62,RED/GOV,RED/BOMBER;A4:RED/INF*63,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*63,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*67,RED/BOMBER,BLACK/TRANS;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*50;B2:BLUE/ARMOR*5,BLUE/INF*46,BLUE/GOV,BLUE/BOMBER;B3:BLUE/ARMOR*5,BLUE/GOV,BLUE/INF*40;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*46;B5:BLUE/INF*64,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*97,BLUE/ARMOR*5,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*93,RED/GOV,BLACK/TRANS;C1:BLUE/INF*17,BLUE/ARMOR*3,BLUE/GOV;C2:RED/GOV,RED/INF*91,RED/ARMOR,RED/BOMBER;C3:RED/GOV,RED/ARMOR,RED/INF*80,BLUE/BOMBER,RED/BOMBER;C4:RED/INF*93,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/BOMBER;C6:BLUE/ARMOR*2,BLUE/INF*14,BLUE/GOV,BLUE/BOMBER;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $36
RICKLES = $35
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Quag
OK
P: RED/ARMOR -> A1
OK
RICKLES
P: BLACK/TRANS -> B2
OK
P: BLUE/INF -> C5
OK
DR ZOOLOFF
Round 100
Rozz:BLACK/IU;R2:BLACK/TRANS,BLUE/INF*2;R3:BLUE/INF*5;Quag:RED/INF*2;Q1:RED/INF*10;Q2:RED/INF*10;Q4:RED/INF;Q5:RED/INF;Q6:BLACK/TRANS,RED/INF*10;Stark:RED/GOV,BLACK/TRANS*3,RED/INF*31;S1:BLACK/IU,BLACK/TRANS*2,BLUE/INF*4;S2:BLACK/IU,BLUE/INF;S3:BLUE/INF;S4:BLUE/INF;S6:BLUE/INF;Axia:RED/HQ,RED/INF*18,RED/GOV;A1:RED/ARMOR*5,RED/GOV,RED/INF*67,RED/BOMBER;A2:RED/INF*68,RED/ARMOR*5,RED/GOV,RED/BOMBER;A3:RED/ARMOR,RED/INF*63,RED/GOV,RED/BOMBER;A4:RED/INF*64,RED/ARMOR,RED/GOV,RED/BOMBER;A5:RED/INF*64,RED/ARMOR,RED/GOV,RED/BOMBER;A6:RED/ARMOR*5,RED/GOV,RED/INF*68,RED/BOMBER,BLACK/TRANS;Braxx:BLUE/HQ,BLUE/INF*10;B1:BLUE/BOMBER,BLUE/GOV,BLUE/ARMOR*5,BLUE/INF*51;B2:BLUE/ARMOR*5,BLUE/INF*47,BLUE/GOV,BLUE/BOMBER,BLACK/TRANS;B3:BLUE/ARMOR*5,BLUE/GOV,BLUE/INF*41;B4:BLUE/GOV,BLUE/ARMOR,BLUE/INF*47;B5:BLUE/INF*65,BLUE/GOV,BLUE/ARMOR,BLUE/BOMBER;B6:BLUE/INF*98,BLUE/ARMOR*5,BLUE/GOV,BLACK/IU,BLUE/BOMBER;Crull:RED/HQ,RED/INF*94,RED/GOV,BLACK/TRANS;C1:BLUE/INF*18,BLUE/ARMOR*3,BLUE/GOV;C2:RED/GOV,RED/INF*92,RED/ARMOR,RED/BOMBER;C3:RED/GOV,RED/ARMOR,RED/INF*81,BLUE/BOMBER,RED/BOMBER;C4:RED/INF*94,RED/GOV,RED/ARMOR,RED/BOMBER;C5:BLUE/ARMOR,BLUE/BOMBER,BLUE/INF;C6:BLUE/ARMOR*2,BLUE/INF*15,BLUE/GOV,BLUE/BOMBER;E4:BLUE/INF,BLACK/IU;E5:BLUE/INF,BLACK/IU
STEINITZ = $25
RICKLES = $33
DR ZOOLOFF = $0
STEINITZ
P: RED/INF -> Quag
OK
P: RED/INF -> Quag
OK
P: BLACK/IU -> Quag
OK
RICKLES
P: BLACK/TRANS -> B1
OK
M: BLACK/TRANS + BLUE/INF*10 @ B2 -> S2
OK
DR ZOOLOFF
REACHED ROUND LIMIT!
VICTORY!
Winner: STEINITZ
Awarded 10 EXP to STEINITZ.
GAME OVER
|
|
|