Game Review
Classic Rozz
Round 0
Game 5559 created Wednesday, November 13, 2024 2:36:38 AM EST by RozzManager
Scenario: Classic Rozz (Version 0)
Player Major WARBOT I added as GOLD @ Fekk
Game RozzManager's Classic Rozz started Thursday, November 21, 2024 12:36:02 AM EST
Setting START_WITH_EMPTY_STARTPOINTS
TimeControlMinutes 240000
Starting Productions Complete



Round 1
Fekk:GOLD/HQ
WARBOT I = $50
WARBOT I
P: GOLD/INF*3 -> Fekk
OK
P: BLACK/IC -> Fekk
OK



Round 2
Fekk:GOLD/HQ,GOLD/INF*3,BLACK/IC
WARBOT I = $22
WARBOT I
Nothing:
OK
M: GOLD/INF @ Fekk -> F2
OK



Round 3
Fekk:GOLD/HQ,GOLD/INF*2,BLACK/IC;F2:GOLD/INF
WARBOT I = $37
WARBOT I
M: GOLD/INF @ Fekk -> F5
OK
M: GOLD/INF @ F2 -> A5
OK



Round 4
A5:GOLD/INF;Fekk:GOLD/HQ,GOLD/INF,BLACK/IC;F5:GOLD/INF
WARBOT I = $52
WARBOT I
M: GOLD/INF @ A5 -> A6
OK
P: BLACK/IC -> F5
OK



Round 5
A6:GOLD/INF;Fekk:GOLD/HQ,GOLD/INF,BLACK/IC;F5:GOLD/INF,BLACK/IC
WARBOT I = $37
WARBOT I
M: GOLD/INF @ A6 -> A1
OK
P: GOLD/INF -> A6
OK



Round 6
A1:GOLD/INF;A6:GOLD/INF;Fekk:GOLD/HQ,GOLD/INF,BLACK/IC;F5:GOLD/INF,BLACK/IC
WARBOT I = $61
WARBOT I
P: BLACK/IC -> A6
OK
M: GOLD/INF @ Fekk -> F4
OK



Round 7
A1:GOLD/INF;A6:GOLD/INF,BLACK/IC;Fekk:GOLD/HQ,BLACK/IC;F4:GOLD/INF;F5:GOLD/INF,BLACK/IC
WARBOT I = $56
WARBOT I
P: BLACK/IC -> Fekk
OK
M: GOLD/INF @ F4 -> E1
OK



Round 8
A1:GOLD/INF;A6:GOLD/INF,BLACK/IC;E1:GOLD/INF;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC
WARBOT I = $61
WARBOT I
P: BLACK/IC -> A1
OK
M: GOLD/INF @ E1 -> E2
OK



Round 9
A1:GOLD/INF,BLACK/IC;A6:GOLD/INF,BLACK/IC;E2:GOLD/INF;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC
WARBOT I = $76
WARBOT I
P: BLACK/IC -> A1
OK
M: GOLD/INF @ E2 -> E3
OK



Round 10
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC;E3:GOLD/INF;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC
WARBOT I = $101
WARBOT I
P: GOLD/INF*3 -> E3
OK
P: BLACK/IC*2 -> E3
OK



Round 11
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC;E3:GOLD/INF*4,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC
WARBOT I = $103
WARBOT I
P: BLACK/IC -> A6
OK
M: GOLD/INF*2 @ E3 -> D6
OK



Round 12
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;D6:GOLD/INF*2;E3:GOLD/INF*2,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC
WARBOT I = $158
WARBOT I
P: BLACK/IC*2 -> D6
OK
Nothing:
OK



Round 13
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;D6:GOLD/INF*2,BLACK/IC*2;E3:GOLD/INF*2,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC
WARBOT I = $193
WARBOT I
P: BLACK/IC -> F5
OK
Nothing:
OK



Round 14
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;D6:GOLD/INF*2,BLACK/IC*2;E3:GOLD/INF*2,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $278
WARBOT I
P: GOLD/ARMOR -> D6
OK
M: GOLD/INF @ D6 -> Dracon
OK



Round 15
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF;D6:GOLD/INF,BLACK/IC*2,GOLD/ARMOR;E3:GOLD/INF*2,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $383
WARBOT I
P: BLACK/IC*2 -> Dracon
OK
M: GOLD/ARMOR @ D6 -> D5
OK



Round 16
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D5:GOLD/ARMOR;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF*2,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $448
WARBOT I
P: BLACK/IC*2 -> D5
OK
Nothing:
OK



Round 17
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D5:GOLD/ARMOR,BLACK/IC*2;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF*2,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $533
WARBOT I
P: GOLD/INF*5 -> D5
OK
M: GOLD/ARMOR @ D5 -> D4
OK



Round 18
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D4:GOLD/ARMOR;D5:BLACK/IC*2,GOLD/INF*5;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF*2,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $693
WARBOT I
P: BLACK/IC*2 -> D4
OK
Nothing:
OK



Round 19
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D4:GOLD/ARMOR,BLACK/IC*2;D5:BLACK/IC*2,GOLD/INF*5;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF*2,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $798
WARBOT I
P: GOLD/INF*5 -> D4
OK
M: GOLD/ARMOR @ D4 -> D3
OK



Round 20
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D3:GOLD/ARMOR;D4:BLACK/IC*2,GOLD/INF*5;D5:BLACK/IC*2,GOLD/INF*5;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF*2,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $978
WARBOT I
P: BLACK/IC*2 -> D3
OK
M: GOLD/INF @ D5 -> D4
OK



Round 21
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D3:GOLD/ARMOR,BLACK/IC*2;D4:BLACK/IC*2,GOLD/INF*6;D5:BLACK/IC*2,GOLD/INF*4;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF*2,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $1103
WARBOT I
P: GOLD/INF*5 -> D3
OK
M: GOLD/ARMOR @ D3 -> D2
OK



Round 22
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D2:GOLD/ARMOR;D3:BLACK/IC*2,GOLD/INF*5;D4:BLACK/IC*2,GOLD/INF*6;D5:BLACK/IC*2,GOLD/INF*4;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF*2,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $1303
WARBOT I
P: BLACK/IC*2 -> D2
OK
M: GOLD/INF @ D5 -> D4
OK



Round 23
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D2:GOLD/ARMOR,BLACK/IC*2;D3:BLACK/IC*2,GOLD/INF*5;D4:BLACK/IC*2,GOLD/INF*7;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF*2,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $1448
WARBOT I
Nothing:
OK
M: GOLD/INF @ E3 -> E4
OK



Round 24
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D2:GOLD/ARMOR,BLACK/IC*2;D3:BLACK/IC*2,GOLD/INF*5;D4:BLACK/IC*2,GOLD/INF*7;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $1673
WARBOT I
P: BLACK/IC*2 -> E4
OK
M: GOLD/INF @ D3 -> D4
OK



Round 25
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D2:GOLD/ARMOR,BLACK/IC*2;D3:BLACK/IC*2,GOLD/INF*4;D4:BLACK/IC*2,GOLD/INF*8;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $1838
WARBOT I
P: GOLD/INF*5 -> D3
OK
P: GOLD/GOV -> D3
OK



Round 26
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D2:GOLD/ARMOR,BLACK/IC*2;D3:BLACK/IC*2,GOLD/INF*10,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*8;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $2074
WARBOT I
P: GOLD/INF*3 -> D2
OK
M: GOLD/ARMOR @ D2 -> C5
OK



Round 27
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;C5:GOLD/ARMOR;Dracon:GOLD/INF,BLACK/IC*2;D2:BLACK/IC*2,GOLD/INF*3;D3:BLACK/IC*2,GOLD/INF*11,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*8;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $2316
WARBOT I
P: BLACK/IC*2 -> C5
OK
M: GOLD/INF @ D3 -> D4
OK



Round 28
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;C5:GOLD/ARMOR,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D2:BLACK/IC*2,GOLD/INF*3;D3:BLACK/IC*2,GOLD/INF*11,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $2501
WARBOT I
M: GOLD/INF @ D2 -> D1
OK
Nothing:
OK



Round 29
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;C5:GOLD/ARMOR,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:GOLD/INF;D2:BLACK/IC*2,GOLD/INF*2;D3:BLACK/IC*2,GOLD/INF*12,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $2766
WARBOT I
P: BLACK/IC*2 -> D1
OK
Nothing:
OK



Round 30
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;C5:GOLD/ARMOR,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:GOLD/INF,BLACK/IC*2;D2:BLACK/IC*2,GOLD/INF*2;D3:BLACK/IC*2,GOLD/INF*13,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $2971
WARBOT I
P: GOLD/INF*5 -> C5
OK
M: GOLD/ARMOR @ C5 -> C4
OK



Round 31
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;C4:GOLD/ARMOR;C5:BLACK/IC*2,GOLD/INF*5;Dracon:GOLD/INF,BLACK/IC*2;D1:GOLD/INF,BLACK/IC*2;D2:BLACK/IC*2,GOLD/INF*2;D3:BLACK/IC*2,GOLD/INF*14,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $3251
WARBOT I
P: BLACK/IC*2 -> C4
OK
M: GOLD/INF*2 @ C5 -> Crull
OK



Round 32
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Crull:GOLD/INF*2;C4:GOLD/ARMOR,BLACK/IC*2;C5:BLACK/IC*2,GOLD/INF*3;Dracon:GOLD/INF,BLACK/IC*2;D1:GOLD/INF,BLACK/IC*2;D2:BLACK/IC*2,GOLD/INF*2;D3:BLACK/IC*2,GOLD/INF*15,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $3476
WARBOT I
P: BLACK/IC*2 -> Crull
OK
P: GOLD/INF*3 -> C4
OK



Round 33
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Crull:GOLD/INF*2,BLACK/IC*2;C4:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*3;Dracon:GOLD/INF,BLACK/IC*2;D1:GOLD/INF,BLACK/IC*2;D2:BLACK/IC*2,GOLD/INF*2;D3:BLACK/IC*2,GOLD/INF*16,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $3718
WARBOT I
M: GOLD/ARMOR @ C4 -> C3
OK
M: GOLD/INF @ C5 -> C6
OK



Round 34
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Crull:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF;Dracon:GOLD/INF,BLACK/IC*2;D1:GOLD/INF,BLACK/IC*2;D2:BLACK/IC*2,GOLD/INF*2;D3:BLACK/IC*2,GOLD/INF*17,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $4043
WARBOT I
P: GOLD/INF*3 -> Crull
OK
P: BLACK/IC*2 -> C3
OK



Round 35
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Crull:GOLD/INF*5,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF;Dracon:GOLD/INF,BLACK/IC*2;D1:GOLD/INF,BLACK/IC*2;D2:BLACK/IC*2,GOLD/INF*2;D3:BLACK/IC*2,GOLD/INF*18,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $4305
WARBOT I
P: GOLD/INF*3 -> C3
OK
P: BLACK/IC*2 -> C6
OK



Round 36
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Crull:GOLD/INF*5,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:GOLD/INF,BLACK/IC*2;D2:BLACK/IC*2,GOLD/INF*2;D3:BLACK/IC*2,GOLD/INF*19,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $4587
WARBOT I
M: GOLD/INF*2 @ Crull -> C2
OK
M: GOLD/INF*2 @ D3 -> D2
OK



Round 37
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF*3;C2:GOLD/INF*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:GOLD/INF,BLACK/IC*2;D2:BLACK/IC*2,GOLD/INF*4;D3:BLACK/IC*2,GOLD/INF*18,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $4952
WARBOT I
P: BLACK/IC*2 -> C2
OK
M: GOLD/INF*2 @ D3 -> D2
OK



Round 38
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF*3;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:GOLD/INF,BLACK/IC*2;D2:BLACK/IC*2,GOLD/INF*6;D3:BLACK/IC*2,GOLD/INF*17,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $5257
WARBOT I
P: GOLD/INF*3 -> D1
OK
M: GOLD/INF*2 @ Crull -> C1
OK



Round 39
A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:GOLD/INF*4,BLACK/IC*2;D2:BLACK/IC*2,GOLD/INF*6;D3:BLACK/IC*2,GOLD/INF*18,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $5639
WARBOT I
P: BLACK/IC*2 -> C1
OK
M: GOLD/INF @ D1 -> R4
OK



Round 40
R4:GOLD/INF;A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF*2,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*6;D3:BLACK/IC*2,GOLD/INF*19,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $5964
WARBOT I
P: BLACK/IC*2 -> R4
OK
M: GOLD/INF*2 @ D3 -> D2
OK



Round 41
R4:GOLD/INF,BLACK/IC*2;A1:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF*2,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*8;D3:BLACK/IC*2,GOLD/INF*18,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $6309
WARBOT I
P: GOLD/INF*3 -> A1
OK
M: GOLD/INF @ C1 -> B4
OK



Round 42
R4:GOLD/INF,BLACK/IC*2;A1:GOLD/INF*4,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;B4:GOLD/INF;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*8;D3:BLACK/IC*2,GOLD/INF*19,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $6731
WARBOT I
M: GOLD/INF @ A1 -> A2
OK
P: BLACK/IC*2 -> B4
OK



Round 43
R4:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*3;A2:GOLD/INF;A6:GOLD/INF,BLACK/IC*2;B4:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*8;D3:BLACK/IC*2,GOLD/INF*20,GOLD/GOV;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $7096
WARBOT I
P: BLACK/IC*2 -> A2
OK
M: GOLD/INF*2 @ D3 -> D2
OK



Round 44
R4:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*3;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;B4:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*19;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $7481
WARBOT I
M: GOLD/INF @ B4 -> B3
OK
P: GOLD/INF*3 -> B4
OK



Round 45
R4:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*3;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;B3:GOLD/INF;B4:BLACK/IC*2,GOLD/INF*3;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*20;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $7943
WARBOT I
P: GOLD/INF*3 -> B3
OK
P: BLACK/IC*2 -> B3
OK



Round 46
R4:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*3;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;B3:GOLD/INF*4,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*3;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*21;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $8345
WARBOT I
M: GOLD/INF @ B3 -> B2
OK
M: GOLD/INF*2 @ B4 -> Braxx
OK



Round 47
R4:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*3;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:GOLD/INF*2;B2:GOLD/INF;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*22;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $8830
WARBOT I
P: BLACK/IC*2 -> Braxx
OK
M: GOLD/INF*2 @ D3 -> Dracon
OK



Round 48
R4:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*3;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:GOLD/INF*2,BLACK/IC*2;B2:GOLD/INF;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*3,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*21;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $9255
WARBOT I
P: GOLD/INF*5 -> B2
OK
P: BLACK/IC*2 -> B2
OK



Round 49
R4:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*3;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:GOLD/INF*2,BLACK/IC*2;B2:GOLD/INF*6,BLACK/IC*2;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*3,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*22;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $9695
WARBOT I
M: GOLD/INF @ A1 -> Axia
OK
M: GOLD/INF @ B2 -> B1
OK



Round 50
R4:GOLD/INF,BLACK/IC*2;Axia:GOLD/INF;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:GOLD/INF*2,BLACK/IC*2;B1:GOLD/INF;B2:GOLD/INF*5,BLACK/IC*2;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*3,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*23;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $10220
WARBOT I
P: BLACK/IC*2 -> Axia
OK
M: GOLD/INF*2 @ D3 -> Dracon
OK



Round 51
R4:GOLD/INF,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:GOLD/INF*2,BLACK/IC*2;B1:GOLD/INF;B2:GOLD/INF*5,BLACK/IC*2;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*5,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*22;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $10685
WARBOT I
M: GOLD/INF @ Braxx -> B6
OK
P: BLACK/IC*2 -> B1
OK



Round 52
R4:GOLD/INF,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:GOLD/INF,BLACK/IC*2;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*5,BLACK/IC*2;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B6:GOLD/INF;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*5,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*23;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $11170
WARBOT I
P: GOLD/INF*3 -> Braxx
OK
P: BLACK/IC*2 -> B6
OK



Round 53
R4:GOLD/INF,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:GOLD/INF*4,BLACK/IC*2;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*5,BLACK/IC*2;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*5,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*24;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $11672
WARBOT I
M: GOLD/INF*2 @ Braxx -> B5
OK
P: GOLD/INF*3 -> Braxx
OK



Round 54
R4:GOLD/INF,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*5;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*5,BLACK/IC*2;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF*2;B6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*5,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*25;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $12254
WARBOT I
P: BLACK/IC*2 -> B5
OK
M: GOLD/INF @ B5 -> R2
OK



Round 55
R2:GOLD/INF;R4:GOLD/INF,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*5;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*5,BLACK/IC*2;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*5,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*26;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $12779
WARBOT I
P: BLACK/IC*2 -> R2
OK
M: GOLD/INF*2 @ D3 -> Dracon
OK



Round 56
R2:GOLD/INF,BLACK/IC*2;R4:GOLD/INF,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*5;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*5,BLACK/IC*2;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*3;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*7,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*25;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $13324
WARBOT I
P: GOLD/INF*5 -> C4
OK
M: GOLD/INF*2 @ D3 -> Dracon
OK



Round 57
R2:GOLD/INF,BLACK/IC*2;R4:GOLD/INF,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*5;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*5,BLACK/IC*2;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*3;C4:BLACK/IC*2,GOLD/INF*8;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*9,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*24;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $13944
WARBOT I
P: GOLD/INF*5 -> C3
OK
M: GOLD/INF @ D3 -> D4
OK



Round 58
R2:GOLD/INF,BLACK/IC*2;R4:GOLD/INF,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*5;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*5,BLACK/IC*2;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*8;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*9,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*24;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $14564
WARBOT I
P: GOLD/INF*5 -> B2
OK
M: GOLD/INF @ D3 -> Dracon
OK



Round 59
R2:GOLD/INF,BLACK/IC*2;R4:GOLD/INF,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*5;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*8;C5:BLACK/IC*2,GOLD/INF*2;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*24;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $15184
WARBOT I
M: GOLD/INF*2 @ D2 -> C5
OK
M: GOLD/INF*2 @ D3 -> D2
OK



Round 60
R2:GOLD/INF,BLACK/IC*2;R4:GOLD/INF,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*5;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*8;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*23;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $15809
WARBOT I
M: GOLD/INF @ R4 -> R3
OK
P: GOLD/INF -> R4
OK



Round 61
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*5;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*3,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*8;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*24;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $16433
WARBOT I
M: GOLD/INF @ Braxx -> B3
OK
P: BLACK/IC*2 -> R3
OK



Round 62
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*4;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*4,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:GOLD/INF,BLACK/IC*2;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*8;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*25;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $16998
WARBOT I
P: GOLD/INF*3 -> B6
OK
M: GOLD/INF @ B6 -> A3
OK



Round 63
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*4;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*4,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF*3;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*8;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*26;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $17640
WARBOT I
P: BLACK/IC*2 -> A3
OK
P: GOLD/INF -> E4
OK



Round 64
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*4;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*4,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF*3;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*8;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*27;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:GOLD/INF*2,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $18224
WARBOT I
M: GOLD/INF @ Braxx -> B3
OK
M: GOLD/INF @ E4 -> E5
OK



Round 65
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*3;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*5,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF*3;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*8;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*28;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:GOLD/INF;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $18889
WARBOT I
P: BLACK/IC*2 -> E5
OK
M: GOLD/INF @ C5 -> C4
OK



Round 66
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*3;B1:GOLD/INF,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*5,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF*3;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*2,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*9;C5:BLACK/IC*2,GOLD/INF*3;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*29;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $19494
WARBOT I
P: GOLD/INF*5 -> C2
OK
M: GOLD/INF*2 @ B6 -> B1
OK



Round 67
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*3;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*5,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*7,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*9;C5:BLACK/IC*2,GOLD/INF*3;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*30;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $20174
WARBOT I
M: GOLD/INF*2 @ D2 -> C5
OK
M: GOLD/INF*2 @ D3 -> D2
OK



Round 68
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*3;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*5,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*7,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*9;C5:BLACK/IC*2,GOLD/INF*5;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*29;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*3;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $20859
WARBOT I
M: GOLD/INF*2 @ D3 -> D4
OK
M: GOLD/INF*2 @ D4 -> D5
OK



Round 69
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*3;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*5,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*7,BLACK/IC*2;C3:GOLD/ARMOR,BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*9;C5:BLACK/IC*2,GOLD/INF*5;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*28;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*5;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $21544
WARBOT I
P: GOLD/INF*5 -> B3
OK
M: GOLD/ARMOR @ C3 -> C2
OK



Round 70
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*3;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*7,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*9;C5:BLACK/IC*2,GOLD/INF*5;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*29;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*5;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $22224
WARBOT I
M: GOLD/INF @ D3 -> D4
OK
M: GOLD/INF*2 @ D4 -> D5
OK



Round 71
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*3;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*7,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*9;C5:BLACK/IC*2,GOLD/INF*5;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*29;D4:BLACK/IC*2,GOLD/INF*9;D5:BLACK/IC*2,GOLD/INF*7;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $22909
WARBOT I
P: GOLD/INF*5 -> Crull
OK
M: GOLD/INF*2 @ D3 -> D4
OK



Round 72
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*3;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*6;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*7,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*9;C5:BLACK/IC*2,GOLD/INF*5;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*28;D4:BLACK/IC*2,GOLD/INF*11;D5:BLACK/IC*2,GOLD/INF*7;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $23589
WARBOT I
P: GOLD/INF*5 -> E5
OK
M: GOLD/INF @ E5 -> E6
OK



Round 73
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*3;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*6;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*7,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*9;C5:BLACK/IC*2,GOLD/INF*5;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*29;D4:BLACK/IC*2,GOLD/INF*11;D5:BLACK/IC*2,GOLD/INF*7;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*5;E6:GOLD/INF;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $24269
WARBOT I
P: BLACK/IC*2 -> E6
OK
M: GOLD/INF @ D4 -> D5
OK



Round 74
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*3;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*6;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*7,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*9;C5:BLACK/IC*2,GOLD/INF*5;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*30;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*8;D6:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*5;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $24894
WARBOT I
P: GOLD/INF*5 -> Braxx
OK
M: GOLD/INF @ E5 -> Eldoth
OK



Round 75
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*6;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*7,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*9;C5:BLACK/IC*2,GOLD/INF*5;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*31;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*8;D6:GOLD/INF,BLACK/IC*2;Eldoth:GOLD/INF;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $25594
WARBOT I
P: BLACK/IC*2 -> Eldoth
OK
M: GOLD/INF @ C5 -> C4
OK



Round 76
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*6;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*7,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*32;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*8;D6:GOLD/INF,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $26239
WARBOT I
P: GOLD/INF*3 -> C2
OK
Nothing:
OK



Round 77
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*6;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*33;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*8;D6:GOLD/INF,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $26961
WARBOT I
M: GOLD/INF*2 @ D3 -> D4
OK
M: GOLD/INF*2 @ D4 -> D5
OK



Round 78
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*6;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*32;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $27686
WARBOT I
P: GOLD/INF*5 -> R4
OK
P: BLACK/SRNUTE -> R4
OK



Round 79
R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*6,BLACK/SRNUTE;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*6;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*33;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $28403
WARBOT I
M: GOLD/INF @ R4 -> Rozz
OK
M: GOLD/INF + BLACK/SRNUTE @ R4 -> R5
OK



Round 80
Rozz:GOLD/INF;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*4;R5:GOLD/INF,BLACK/SRNUTE;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*6;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*3;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*34;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $29128
WARBOT I
M: GOLD/INF @ R4 -> D1
OK
P: BLACK/IC*2 -> R5
OK



Round 81
Rozz:GOLD/INF;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*3,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*6;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*4;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*35;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $29793
WARBOT I
P: BLACK/IC*2 -> Rozz
OK
P: GOLD/INF*5 -> B1
OK



Round 82
Rozz:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*6;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*4;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*36;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $30473
WARBOT I
M: GOLD/INF @ A3 -> A4
OK
P: GOLD/INF -> A3
OK



Round 83
Rozz:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*6;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*8;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*4;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*37;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $31237
WARBOT I
P: BLACK/IC*2 -> A4
OK
M: GOLD/INF @ Crull -> C3
OK



Round 84
Rozz:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:GOLD/INF,BLACK/IC*2;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*9;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*4;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*38;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $31942
WARBOT I
M: GOLD/INF @ A4 -> R1
OK
P: GOLD/INF -> A4
OK



Round 85
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*9;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*10,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*4;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*39;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $32726
WARBOT I
P: BLACK/IC*2 -> R1
OK
M: GOLD/INF @ D3 -> Dracon
OK



Round 86
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*9;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:GOLD/INF*11,BLACK/IC*2;D1:BLACK/IC*2,GOLD/INF*4;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*39;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $33451
WARBOT I
M: GOLD/INF @ Dracon -> D6
OK
M: GOLD/INF*2 @ D3 -> Dracon
OK



Round 87
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*9;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*12;D1:BLACK/IC*2,GOLD/INF*4;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*38;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*2,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $34256
WARBOT I
P: GOLD/INF*5 -> B4
OK
M: GOLD/INF*2 @ Dracon -> D1
OK



Round 88
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*6;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*9;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*10;D1:BLACK/IC*2,GOLD/INF*6;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*39;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*2,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $35056
WARBOT I
M: GOLD/INF + BLACK/SRNUTE @ R5 -> E2
OK
P: GOLD/INF -> R5
OK



Round 89
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*6;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*9;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*10;D1:BLACK/IC*2,GOLD/INF*6;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*40;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*2,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E2:GOLD/INF,BLACK/SRNUTE;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $35860
WARBOT I
P: BLACK/IC*2 -> E2
OK
M: GOLD/INF*2 @ D3 -> D2
OK



Round 90
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*6;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*9;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*10;D1:BLACK/IC*2,GOLD/INF*6;D2:BLACK/IC*2,GOLD/INF*12;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*39;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*2,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E2:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $36605
WARBOT I
M: GOLD/INF @ D2 -> D1
OK
M: GOLD/INF @ D3 -> D2
OK



Round 91
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*6;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*9;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*10;D1:BLACK/IC*2,GOLD/INF*7;D2:BLACK/IC*2,GOLD/INF*12;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*39;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*2,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E2:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $37430
WARBOT I
M: GOLD/INF @ D2 -> D1
OK
M: GOLD/INF @ D3 -> D2
OK



Round 92
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*6;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*9;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*4;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*10;D1:BLACK/IC*2,GOLD/INF*8;D2:BLACK/IC*2,GOLD/INF*12;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*39;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*2,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E2:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $38255
WARBOT I
M: GOLD/INF @ D2 -> C5
OK
M: GOLD/INF*2 @ D3 -> D2
OK



Round 93
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*6;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*9;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*5;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*10;D1:BLACK/IC*2,GOLD/INF*8;D2:BLACK/IC*2,GOLD/INF*13;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*38;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*2,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E2:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $39080
WARBOT I
M: GOLD/INF*2 @ D2 -> D1
OK
M: GOLD/INF*2 @ D3 -> D2
OK



Round 94
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*6;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2,GOLD/ARMOR;C3:BLACK/IC*2,GOLD/INF*9;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*5;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*10;D1:BLACK/IC*2,GOLD/INF*10;D2:BLACK/IC*2,GOLD/INF*13;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*37;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*2,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E2:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $39905
WARBOT I
M: GOLD/ARMOR @ C2 -> C3
OK
M: GOLD/INF*2 @ D2 -> C5
OK



Round 95
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*6;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2;C3:BLACK/IC*2,GOLD/INF*9,GOLD/ARMOR;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*7;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*10;D1:BLACK/IC*2,GOLD/INF*10;D2:BLACK/IC*2,GOLD/INF*11;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*38;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*2,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E2:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $40730
WARBOT I
M: GOLD/INF*2 @ Dracon -> D6
OK
M: GOLD/INF*2 @ D3 -> Dracon
OK



Round 96
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*6;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2;C3:BLACK/IC*2,GOLD/INF*9,GOLD/ARMOR;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*7;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*10;D1:BLACK/IC*2,GOLD/INF*10;D2:BLACK/IC*2,GOLD/INF*11;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*37;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*4,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E2:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $41555
WARBOT I
M: GOLD/INF*2 @ D2 -> C5
OK
M: GOLD/INF @ D3 -> Dracon
OK



Round 97
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*6;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2;C3:BLACK/IC*2,GOLD/INF*9,GOLD/ARMOR;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*9;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*11;D1:BLACK/IC*2,GOLD/INF*10;D2:BLACK/IC*2,GOLD/INF*9;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*37;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*4,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E2:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $42380
WARBOT I
M: GOLD/INF @ D2 -> C5
OK
M: GOLD/INF*2 @ D3 -> D2
OK



Round 98
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*6;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2;C3:BLACK/IC*2,GOLD/INF*9,GOLD/ARMOR;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*10;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*11;D1:BLACK/IC*2,GOLD/INF*10;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*36;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*4,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E2:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:GOLD/INF,BLACK/IC*2;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $43205
WARBOT I
P: GOLD/INF -> E6
OK
M: GOLD/INF @ E6 -> E1
OK



Round 99
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*6;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2;C3:BLACK/IC*2,GOLD/INF*9,GOLD/ARMOR;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*10;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*11;D1:BLACK/IC*2,GOLD/INF*10;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*37;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*4,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E1:GOLD/INF;E2:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:BLACK/IC*2,GOLD/INF;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $44029
WARBOT I
P: GOLD/INF*3 -> A4
OK
P: BLACK/IC*2 -> E1
OK



Round 100
Rozz:GOLD/INF,BLACK/IC*2;R1:GOLD/INF,BLACK/IC*2;R2:GOLD/INF,BLACK/IC*2;R3:GOLD/INF,BLACK/IC*2;R4:BLACK/IC*2,GOLD/INF*3;R5:BLACK/IC*2,GOLD/INF;Axia:GOLD/INF,BLACK/IC*2;A1:BLACK/IC*2,GOLD/INF*2;A2:GOLD/INF,BLACK/IC*2;A3:BLACK/IC*2,GOLD/INF;A4:BLACK/IC*2,GOLD/INF*4;A6:GOLD/INF,BLACK/IC*2;Braxx:BLACK/IC*2,GOLD/INF*8;B1:GOLD/INF*8,BLACK/IC*2;B2:GOLD/INF*10,BLACK/IC*2;B3:GOLD/INF*10,BLACK/IC*2;B4:BLACK/IC*2,GOLD/INF*6;B5:GOLD/INF,BLACK/IC*2;B6:BLACK/IC*2,GOLD/INF;Crull:BLACK/IC*2,GOLD/INF*5;C1:GOLD/INF,BLACK/IC*2;C2:GOLD/INF*10,BLACK/IC*2;C3:BLACK/IC*2,GOLD/INF*9,GOLD/ARMOR;C4:BLACK/IC*2,GOLD/INF*10;C5:BLACK/IC*2,GOLD/INF*10;C6:GOLD/INF,BLACK/IC*2;Dracon:BLACK/IC*2,GOLD/INF*11;D1:BLACK/IC*2,GOLD/INF*10;D2:BLACK/IC*2,GOLD/INF*10;D3:BLACK/IC*2,GOLD/GOV,GOLD/INF*38;D4:BLACK/IC*2,GOLD/INF*10;D5:BLACK/IC*2,GOLD/INF*10;D6:GOLD/INF*4,BLACK/IC*2;Eldoth:GOLD/INF,BLACK/IC*2;E1:GOLD/INF,BLACK/IC*2;E2:GOLD/INF,BLACK/SRNUTE,BLACK/IC*2;E3:GOLD/INF,BLACK/IC*2;E4:BLACK/IC*2,GOLD/INF;E5:BLACK/IC*2,GOLD/INF*4;E6:BLACK/IC*2,GOLD/INF;Fekk:GOLD/HQ,BLACK/IC*2;F5:GOLD/INF,BLACK/IC*2
WARBOT I = $44791
WARBOT I
M: GOLD/INF @ A4 -> A5
OK
P: GOLD/INF*5 -> Crull
OK
REACHED ROUND LIMIT!
VICTORY!
Winner: WARBOT I
GAME OVER





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